Player Matchup

Fenrir
Fenrir
Ice_cube_tickler
Fenrir
Level 92
God Stats
1W - 4L
1,264 SR
Queue Stats
121W - 119L
1,466 Elo+
Party 3
Sylvanus
Sylvanus
S1immdunkkin
Sylvanus
Level 100
God Stats
6W - 6L
1,353 SR
Queue Stats
44W - 56L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
Schwiftz
Cernunnos
Level 142
God Stats
78W - 65L
1,466 SR
Queue Stats
297W - 313L
1,458 Elo+
Party 1
He Bo
He Bo
Wolfie_Szy
He Bo
Level 93
God Stats
4W - 8L
1,482 SR
Queue Stats
143W - 155L
1,397 Elo+
Party 3
Ra
Ra
devilslayer011
Ra
Level 71
God Stats
1W - 4L
1,437 SR
Queue Stats
129W - 153L
1,513 Elo+
Party 3
Team Averages
Level 100
1,400 SR
1,446 Elo+

VS

Team Averages
Level 94
1,497 SR
1,460 Elo+
Hachiman
Hachiman
Krosyn
Hachiman
Level 99
God Stats
10W - 23L
1,365 SR
Queue Stats
329W - 314L
1,465 Elo+
Solo
Anubis
Anubis
Kulkukant
Anubis
Level 87
God Stats
14W - 8L
1,573 SR
Queue Stats
574W - 557L
1,435 Elo+
Party 2
Vulcan
Vulcan
Me Do Be GOD
Vulcan
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
355W - 316L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
The dark raven7
Kuzenbo
Level 55
God Stats
15W - 15L
1,512 SR
Queue Stats
277W - 287L
1,455 Elo+
Party 2
Surtr
Surtr
almightykarma22
Surtr
Level 128
God Stats
24W - 23L
1,536 SR
Queue Stats
71W - 79L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,563
473
5,999
17,330
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
S1immdunkkin
Sylvanus
10
1 / 2 / 2
7,076
442
4,434
10,807
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Schwiftz
Cernunnos
8
1 / 3 / 1
5,981
374
7,039
9,197
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
14
4 / 6 / 1
8,014
501
10,724
12,725
5,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 0
8,269
517
8,323
12,139
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Krosyn
Hachiman
14
4 / 2 / 1
8,120
508
9,735
10,631
4,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Kulkukant
Anubis
15
3 / 3 / 6
9,213
576
11,675
13,668
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
5 / 1 / 1
9,859
616
9,028
8,207
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 5
7,384
462
4,104
14,349
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 6 / 2
8,646
540
9,096
16,656
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
17
18
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Hachiman
Krosyn
Hachiman
4
2
1
2.25
W
Anubis
Kulkukant
Anubis
3
3
6
2
W
Vulcan
5
1
1
5.5
L
Sylvanus
S1immdunkkin
Sylvanus
1
2
2
1
L
Cernunnos
Schwiftz
Cernunnos
1
3
1
0.5
W
0
1
5
2.5
L
He Bo
4
6
1
0.75
W
5
6
2
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
43,638
62,198
Taken
63,511
26,071
Mitigated
36,876
18,744
Healing
21,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,999
1,300
0
2,802
17,330
7,153
15
3,668
13,662
58
41,763
W
Hachiman
Krosyn
Hachiman
9,735
5,317
0
5,443
10,631
4,034
1,926
2,288
8,343
0
69,230
W
Anubis
Kulkukant
Anubis
11,675
692
235
4,976
13,668
6,969
664
5,044
8,624
82,964
0
W
Vulcan
9,028
3,889
0
672
8,207
3,402
0
6,303
1,847
90,980
0
L
Sylvanus
S1immdunkkin
Sylvanus
4,434
1,683
2,341
3,617
10,807
6,757
0
3,936
6,871
23,548
0
L
Cernunnos
Schwiftz
Cernunnos
7,039
4,049
0
2,194
9,197
3,076
0
2,408
6,789
0
34,690
W
4,104
1,981
0
4,783
14,349
14,410
363
5,421
8,928
17,286
0
L
He Bo
10,724
615
0
2,767
12,725
5,220
0
5,767
6,958
58,073
0
W
9,096
3,948
0
5,048
16,656
8,061
745
4,426
12,230
1,845
56,079
L
8,323
298
468
4,555
12,139
3,865
162
9,444
2,695
76,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
43,222
351
Minions Killed
484
0
Camps Cleared
0
1,296,499
Distance Traveled
1,470,141
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,563
473
58
4
0
332,277
0
W
Hachiman
8,120
508
108
7
0
260,595
0
W
Anubis
9,213
576
125
8
0
322,505
0
W
Vulcan
9,859
616
146
9
0
320,493
2
L
Sylvanus
7,076
442
30
2
0
182,272
2
L
Cernunnos
5,981
374
55
3
0
157,703
1
W
Kuzenbo
7,384
462
22
1
0
298,897
1
L
He Bo
8,014
501
86
5
0
281,041
0
W
Surtr
8,646
540
83
5
0
267,651
0
L
Ra
8,269
517
122
8
0
343,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role