Player Matchup

Vulcan
Vulcan
Bubbblegrunt
Vulcan
Level 106
God Stats
4W - 6L
1,395 SR
Queue Stats
237W - 270L
1,428 Elo+
Party 2
Pele
Pele
GucciManesGooch
Pele
Level 107
God Stats
1W - 2L
1,362 SR
Queue Stats
182W - 214L
1,397 Elo+
Party 2
Ix Chel
Ix Chel
Onionbrobabyjump
Ix Chel
Level 158
God Stats
1W - 10L
1,278 SR
Queue Stats
148W - 183L
1,433 Elo+
Solo
Ne Zha
Ne Zha
scivilization
Ne Zha
Level 122
God Stats
4W - 6L
1,256 SR
Queue Stats
373W - 413L
1,504 Elo+
Party 2
Chiron
Chiron
shinkukun_sama
Chiron
Level 160
God Stats
3W - 1L
1,534 SR
Queue Stats
220W - 238L
1,445 Elo+
Solo
Team Averages
Level 131
1,365 SR
1,441 Elo+

VS

Team Averages
Level 115
1,455 SR
1,451 Elo+
Apollo
Apollo
Hollistics_
Apollo
Level 88
God Stats
58W - 71L
1,506 SR
Queue Stats
353W - 366L
1,420 Elo+
Party 1
Bakasura
Bakasura
Jackha__
Bakasura
Level 63
God Stats
34W - 21L
1,548 SR
Queue Stats
617W - 583L
1,451 Elo+
Party 1
Ares
Ares
ProvokedFam
Ares
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,427 Elo+
Solo
Fenrir
Fenrir
Reptobat
Fenrir
Level 146
God Stats
0W - 6L
1,249 SR
Queue Stats
87W - 74L
1,506 Elo+
Solo
Yemoja
Yemoja
brybtw
Yemoja
Level 121
God Stats
2W - 4L
1,473 SR
Queue Stats
172W - 190L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
2 / 2 / 7
5,556
556
8,053
4,744
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 5
6,806
681
3,696
7,448
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 3 / 0
5,778
578
3,705
6,369
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 1 / 5
6,755
676
9,514
9,597
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 2
7,223
722
5,057
5,750
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 4 / 0
5,579
558
4,601
9,278
3,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Jackha__
Bakasura
13
3 / 1 / 0
7,420
742
4,994
7,565
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 5 / 0
4,441
444
2,388
7,463
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Reptobat
Fenrir
8
3 / 6 / 0
5,622
562
3,459
10,964
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
brybtw
Yemoja
8
0 / 2 / 2
5,065
507
4,342
8,582
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
6
6
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
2
7
2.75
W
4
0
5
6.5
L
Apollo
0
4
0
0
L
Bakasura
Jackha__
Bakasura
3
1
0
3
W
1
3
0
0.33
L
0
5
0
0
L
Fenrir
Reptobat
Fenrir
3
6
0
0.5
L
Yemoja
brybtw
Yemoja
0
2
2
0.5
W
6
1
5
8.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
19,784
33,908
Taken
43,852
13,745
Mitigated
18,047
9,820
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
8,053
3,240
0
250
4,744
1,785
60
2,306
2,438
28,931
0
W
3,696
1,455
0
2,379
7,448
2,585
407
1,230
6,193
0
48,318
L
Apollo
4,601
3,245
0
3,172
9,278
3,277
0
195
9,083
0
40,758
L
Bakasura
Jackha__
Bakasura
4,994
3,780
0
4,419
7,565
3,742
994
3,481
3,860
0
40,615
W
3,705
562
320
1,525
6,369
1,770
0
0
5,947
37,830
0
L
2,388
487
33
862
7,463
4,775
80
898
6,565
13,630
1,851
L
Fenrir
Reptobat
Fenrir
3,459
844
226
1,614
10,964
3,266
0
3,282
7,682
0
13,095
L
Yemoja
brybtw
Yemoja
4,342
437
465
1,507
8,582
2,987
0
3,678
4,904
28,773
0
W
9,514
2,917
0
2,335
9,597
5,242
0
2,570
7,027
0
29,242
W
5,057
2,984
250
2,761
5,750
2,363
1,437
505
5,245
0
47,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
28,127
312
Minions Killed
270
0
Camps Cleared
0
1,036,079
Distance Traveled
942,151
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,556
556
42
4
0
225,608
1
W
Pele
6,806
681
76
8
0
233,999
1
L
Apollo
5,579
558
73
7
0
179,536
0
L
Bakasura
7,420
742
102
10
0
225,990
2
W
Ix Chel
5,778
578
78
8
0
191,287
4
L
Ares
4,441
444
21
2
0
153,253
0
L
Fenrir
5,622
562
30
3
0
210,583
0
L
Yemoja
5,065
507
44
4
0
172,789
0
W
Ne Zha
6,755
676
27
3
0
216,771
0
W
Chiron
7,223
722
89
9
0
168,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role