Player Matchup

Thor
Thor
Amux97
Thor
Level 70
God Stats
71W - 72L
1,548 SR
Queue Stats
323W - 379L
1,472 Elo+
Solo
Chang'e
Chang'e
HunterRenegade
Chang'e
Level 157
God Stats
16W - 19L
1,556 SR
Queue Stats
123W - 110L
1,551 Elo+
Solo
Xbalanque
Xbalanque
Kefran420
Xbalanque
Level 20
God Stats
1W - 2L
1,777 SR
Queue Stats
20W - 36L
1,389 Elo+
Solo
Odin
Odin
jimmo0820
Odin
Level 108
God Stats
1W - 6L
1,477 SR
Queue Stats
5W - 9L
1,458 Elo+
Solo
Cerberus
Cerberus
selkirie
Cerberus
Level 167
God Stats
5W - 7L
1,510 SR
Queue Stats
406W - 390L
1,503 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,475 Elo+

VS

Team Averages
Level 82
1,656 SR
1,476 Elo+
Agni
Agni
?Pizza?
Agni
Level 142
God Stats
21W - 25L
1,532 SR
Queue Stats
81W - 93L
1,541 Elo+
Solo
Bellona
Bellona
Meinard
Bellona
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
17W - 13L
1,483 Elo+
Solo
Thor
Thor
Raohken
Thor
Level 69
God Stats
2W - 2L
1,841 SR
Queue Stats
20W - 20L
1,471 Elo+
Party 1
Susano
Susano
Richiro
Susano
Level 26
God Stats
6W - 1L
1,644 SR
Queue Stats
14W - 9L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
rudka1188
Ah Puch
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 52L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amux97
Thor
15
5 / 7 / 4
8,643
864
11,097
14,155
6,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
7,703
770
3,853
9,992
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kefran420
Xbalanque
13
0 / 5 / 5
6,973
697
3,397
11,297
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
14
2 / 6 / 7
7,819
782
5,281
13,043
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
selkirie
Cerberus
13
3 / 5 / 3
7,381
738
10,778
15,065
13,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
?Pizza?
Agni
15
4 / 4 / 9
8,324
832
10,195
9,413
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Meinard
Bellona
15
5 / 4 / 10
8,513
851
9,725
15,033
17,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Raohken
Thor
15
7 / 1 / 11
8,880
888
9,174
10,019
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
Richiro
Susano
15
3 / 2 / 16
8,180
818
9,161
11,001
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
rudka1188
Ah Puch
16
7 / 2 / 10
9,001
900
14,860
7,854
3,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
12
Kills
26
26
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Agni
?Pizza?
Agni
4
4
9
2.13
L
Thor
Amux97
Thor
5
7
4
1
L
2
3
1
0.83
L
Xbalanque
Kefran420
Xbalanque
0
5
5
0.5
W
Bellona
Meinard
Bellona
5
4
10
2.5
W
Thor
Raohken
Thor
7
1
11
12.5
W
Susano
Richiro
Susano
3
2
16
5.5
L
Odin
2
6
7
0.92
W
Ah Puch
rudka1188
Ah Puch
7
2
10
6
L
Cerberus
selkirie
Cerberus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
53,115
63,552
Taken
53,320
35,699
Mitigated
33,081
9,408
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
?Pizza?
Agni
10,195
356
0
492
9,413
3,595
258
2,607
6,620
25,057
0
L
Thor
Amux97
Thor
11,097
1,476
0
529
14,155
6,249
0
6,924
6,997
0
26,593
L
3,853
194
2,526
3,448
9,992
5,020
0
4,354
5,434
24,869
0
L
Xbalanque
Kefran420
Xbalanque
3,397
1,043
0
611
11,297
4,762
0
4,691
6,528
0
18,014
W
Bellona
Meinard
Bellona
9,725
2,214
0
444
15,033
17,419
13
2,820
11,940
0
22,381
W
Thor
Raohken
Thor
9,174
2,712
0
0
10,019
4,294
0
2,916
6,933
0
20,572
W
Susano
Richiro
Susano
9,161
2,271
0
412
11,001
4,719
78
3,745
6,963
0
28,707
L
Odin
5,281
1,299
0
0
13,043
6,307
0
3,521
9,398
0
10,907
W
Ah Puch
rudka1188
Ah Puch
14,860
1,057
188
2,354
7,854
3,054
461
1,582
6,233
31,105
0
L
Cerberus
selkirie
Cerberus
10,778
644
0
2,294
15,065
13,361
0
4,725
10,140
19,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
42,898
166
Minions Killed
194
0
Camps Cleared
0
1,017,274
Distance Traveled
1,133,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,324
832
43
4
0
215,275
0
L
Thor
8,643
864
35
4
0
191,028
0
L
Chang'e
7,703
770
51
5
0
211,088
0
L
Xbalanque
6,973
697
32
3
0
179,771
1
W
Bellona
8,513
851
24
2
0
249,913
0
W
Thor
8,880
888
28
3
0
208,929
0
W
Susano
8,180
818
56
6
0
247,526
0
L
Odin
7,819
782
17
2
0
212,559
0
W
Ah Puch
9,001
900
43
4
0
211,926
0
L
Cerberus
7,381
738
31
3
0
222,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role