Player Matchup

Cliodhna
Cliodhna
Danknesz
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Anubis
Anubis
MaxPain22192
Anubis
Level 16
God Stats
6W - 3L
1,521 SR
Queue Stats
33W - 28L
1,479 Elo+
Solo
Hachiman
Hachiman
McWhoppr
Hachiman
Level 16
God Stats
1W - 2L
1,608 SR
Queue Stats
23W - 19L
1,713 Elo+
Party 2
Yemoja
Yemoja
SyCoButterSock
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 2
Ao Kuang
Ao Kuang
SyCoSimple
Ao Kuang
Level 83
God Stats
0W - 1L
1,441 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 2
Team Averages
Level 30
1,514 SR
1,558 Elo+

VS

Team Averages
Level 21
1,466 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ICryOnSmite
Scylla
Level 4
God Stats
1W - 2L
1,220 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Bakasura
Bakasura
JustThatPety
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,594 Elo+
Solo
Persephone
Persephone
Osmat1
Persephone
Level 24
God Stats
6W - 3L
1,608 SR
Queue Stats
56W - 37L
1,529 Elo+
Solo
Chaac
Chaac
smite852159
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danknesz
Cliodhna
13
3 / 5 / 3
7,452
745
5,127
11,207
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
1 / 3 / 1
7,589
759
3,532
8,431
4,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
McWhoppr
Hachiman
13
0 / 1 / 0
6,898
690
3,643
4,877
2,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 4
7,534
753
3,513
10,092
8,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
SyCoSimple
Ao Kuang
15
5 / 4 / 0
8,538
854
12,085
15,204
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 1 / 7
8,895
890
8,107
5,882
2,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
1 / 2 / 1
7,147
715
3,154
4,186
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JustThatPety
Bakasura
17
6 / 1 / 3
9,184
918
9,770
8,437
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Osmat1
Persephone
17
5 / 4 / 6
9,470
947
10,965
8,112
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 9
7,855
786
12,140
13,128
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
16
16
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
7
7.5
L
Cliodhna
Danknesz
Cliodhna
3
5
3
0.9
W
Scylla
1
2
1
0.75
W
Bakasura
JustThatPety
Bakasura
6
1
3
7.5
L
Anubis
1
3
1
0.5
L
Hachiman
McWhoppr
Hachiman
0
1
0
0
W
Persephone
Osmat1
Persephone
5
4
6
2
L
0
3
4
0.67
L
Ao Kuang
SyCoSimple
Ao Kuang
5
4
0
1.25
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
44,136
49,811
Taken
39,745
26,599
Mitigated
23,359
9,705
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,107
4,628
0
1,589
5,882
2,139
150
3,450
2,432
0
37,310
L
Cliodhna
Danknesz
Cliodhna
5,127
108
0
1,618
11,207
4,579
0
5,489
5,225
0
11,545
W
Scylla
3,154
271
0
250
4,186
1,335
216
1,660
2,526
7,958
0
W
Bakasura
JustThatPety
Bakasura
9,770
6,870
0
3,707
8,437
4,868
0
5,316
3,121
0
25,256
L
Anubis
3,532
96
0
2,102
8,431
4,228
0
1,078
6,900
31,274
0
L
Hachiman
McWhoppr
Hachiman
3,643
2,621
0
0
4,877
2,044
0
1,150
3,474
0
14,199
W
Persephone
Osmat1
Persephone
10,965
307
0
1,820
8,112
3,187
1,678
3,189
4,911
37,217
0
L
3,513
660
1,188
2,537
10,092
8,591
0
2,263
7,186
17,188
0
L
Ao Kuang
SyCoSimple
Ao Kuang
12,085
3,043
0
2,260
15,204
7,157
0
4,139
9,272
37,438
0
W
12,140
1,079
0
3,314
13,128
11,830
0
5,504
7,624
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
42,551
179
Minions Killed
258
0
Camps Cleared
0
990,130
Distance Traveled
1,141,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,895
890
77
8
0
216,642
0
L
Cliodhna
7,452
745
15
2
0
149,300
0
W
Scylla
7,147
715
12
1
0
204,183
0
W
Bakasura
9,184
918
57
6
0
264,820
0
L
Anubis
7,589
759
56
6
0
204,574
0
L
Hachiman
6,898
690
28
3
0
204,071
0
W
Persephone
9,470
947
71
7
0
213,904
0
L
Yemoja
7,534
753
25
3
0
188,108
0
L
Ao Kuang
8,538
854
55
6
0
244,077
0
W
Chaac
7,855
786
41
4
0
241,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role