Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ElKongo
Mercury
Level 142
God Stats
2W - 0L
1,392 SR
Queue Stats
41W - 38L
1,520 Elo+
Party 1
Ra
Ra
RFrítas
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,831 Elo+
Party 1
Anubis
Anubis
demitri_A_J
Anubis
Level 145
God Stats
5W - 0L
1,835 SR
Queue Stats
402W - 375L
1,522 Elo+
Party 2
Anhur
Anhur
penicols
Anhur
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
169W - 136L
1,500 Elo+
Solo
Team Averages
Level 131
1,545 SR
1,575 Elo+

VS

Team Averages
Level 96
1,482 SR
1,385 Elo+
Cernunnos
Cernunnos
OniYagami
Cernunnos
Level 94
God Stats
5W - 5L
1,525 SR
Queue Stats
362W - 358L
1,427 Elo+
Solo
Bakasura
Bakasura
SGS_Charro
Bakasura
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 81L
1,353 Elo+
Party 3
Surtr
Surtr
SrNYC
Surtr
Level 103
God Stats
0W - 1L
1,384 SR
Queue Stats
187W - 185L
1,466 Elo+
Solo
Jormungandr
Jormungandr
franco_20021
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,414 Elo+
Party 3
Poseidon
Poseidon
xRw-_ByRoiger_-
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 4
5,919
423
3,460
9,895
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ElKongo
Mercury
13
8 / 2 / 7
8,820
630
9,283
12,371
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 5
8,632
617
13,795
9,582
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
5 / 1 / 2
8,933
638
8,731
7,667
3,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
penicols
Anhur
11
0 / 2 / 1
6,698
478
3,016
6,127
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OniYagami
Cernunnos
13
3 / 1 / 0
7,737
553
6,931
11,376
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SGS_Charro
Bakasura
11
2 / 6 / 3
6,892
492
5,522
13,855
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
SrNYC
Surtr
9
0 / 3 / 1
5,997
428
2,332
8,818
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
franco_20021
Jormungandr
8
1 / 5 / 3
6,168
441
5,454
13,609
10,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
2 / 6 / 1
7,349
525
7,197
8,388
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
8
9
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
4
0.67
W
Mercury
ElKongo
Mercury
8
2
7
5.75
L
Cernunnos
OniYagami
Cernunnos
3
1
0
3
W
7
1
5
9.5
L
Bakasura
SGS_Charro
Bakasura
2
6
3
0.58
L
Surtr
SrNYC
Surtr
0
3
1
0.17
W
Anubis
5
1
2
6
L
Jormungandr
franco_20021
Jormungandr
1
5
3
0.5
W
Anhur
penicols
Anhur
0
2
1
0.25
L
Poseidon
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
27,436
45,642
Taken
56,046
20,025
Mitigated
29,096
21,440
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,460
249
1,843
3,902
9,895
6,018
0
3,545
6,018
25,226
0
W
Mercury
ElKongo
Mercury
9,283
4,772
0
4,090
12,371
4,667
0
2,602
9,179
0
57,067
L
Cernunnos
OniYagami
Cernunnos
6,931
3,833
0
4,815
11,376
4,126
827
2,561
8,815
0
65,639
W
13,795
2,271
1,964
3,369
9,582
4,047
255
5,123
4,169
69,970
0
L
Bakasura
SGS_Charro
Bakasura
5,522
3,942
0
1,931
13,855
6,010
27
6,190
7,665
0
28,789
L
Surtr
SrNYC
Surtr
2,332
680
0
2,686
8,818
5,496
53
4,719
4,099
189
27,608
W
Anubis
8,731
792
0
4,779
7,667
3,439
988
912
6,755
77,201
0
L
Jormungandr
franco_20021
Jormungandr
5,454
1,896
0
480
13,609
10,720
0
7,454
6,155
22,395
0
W
Anhur
penicols
Anhur
3,016
925
0
1,493
6,127
1,854
730
553
5,574
0
38,479
L
Poseidon
7,197
743
0
0
8,388
2,744
0
5,062
3,326
58,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
34,143
419
Minions Killed
330
0
Camps Cleared
0
1,467,152
Distance Traveled
1,306,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,919
423
33
2
0
283,357
0
W
Mercury
8,820
630
85
6
0
344,741
1
L
Cernunnos
7,737
553
102
7
0
241,506
0
W
Ra
8,632
617
118
8
0
332,096
1
L
Bakasura
6,892
492
59
4
0
314,623
0
L
Surtr
5,997
428
49
4
0
206,753
0
W
Anubis
8,933
638
116
8
0
227,751
0
L
Jormungandr
6,168
441
23
2
0
252,648
0
W
Anhur
6,698
478
67
5
0
279,207
0
L
Poseidon
7,349
525
97
7
0
290,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role