Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Mattalee_54
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
MzzMurder
Jing Wei
Level 105
God Stats
2W - 2L
1,839 SR
Queue Stats
136W - 235L
1,348 Elo+
Solo
Raijin
Raijin
The OLY Crew
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
pats the guy
Sun Wukong
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
311W - 306L
1,446 Elo+
Solo
Team Averages
Level 93
1,568 SR
1,466 Elo+

VS

Team Averages
Level 64
1,545 SR
1,351 Elo+
Mercury
Mercury
AzaelyaQC
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,339 Elo+
Solo
Hun Batz
Hun Batz
BluesCluesLib
Hun Batz
Level 83
God Stats
3W - 3L
1,515 SR
Queue Stats
485W - 471L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
NobleVenom91
Kuzenbo
Level 66
God Stats
10W - 1L
1,829 SR
Queue Stats
155W - 162L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
beastboy54291
Baba Yaga
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 68L
1,226 Elo+
Solo
Anubis
Anubis
blackRaven1217
Anubis
Level 87
God Stats
2W - 0L
1,382 SR
Queue Stats
43W - 62L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 8 / 4
8,710
622
9,039
19,798
24,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Mattalee_54
Chronos
18
5 / 5 / 3
10,342
739
7,606
11,845
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MzzMurder
Jing Wei
15
0 / 9 / 5
8,803
629
7,536
15,379
6,441
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
20
4 / 5 / 4
12,195
871
16,967
14,304
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pats the guy
Sun Wukong
6
0 / 1 / 0
6,893
492
1,062
1,910
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AzaelyaQC
Mercury
17
6 / 4 / 8
11,337
810
6,778
9,350
4,507
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
BluesCluesLib
Hun Batz
20
6 / 2 / 14
11,851
847
14,711
11,961
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
NobleVenom91
Kuzenbo
18
4 / 2 / 17
11,612
829
10,460
19,492
27,851
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
beastboy54291
Baba Yaga
18
2 / 1 / 13
10,612
758
5,679
8,064
4,410
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 13
12,707
908
19,004
10,339
6,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
10
Kills
28
28
Deaths
10
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
4
0.38
W
Mercury
AzaelyaQC
Mercury
6
4
8
2.5
W
Hun Batz
BluesCluesLib
Hun Batz
6
2
14
6.5
L
Chronos
Mattalee_54
Chronos
5
5
3
1.3
L
Jing Wei
MzzMurder
Jing Wei
0
9
5
0.28
W
Kuzenbo
NobleVenom91
Kuzenbo
4
2
17
6.25
L
Raijin
4
5
4
1.2
W
Baba Yaga
beastboy54291
Baba Yaga
2
1
13
8.5
W
10
1
13
16.5
L
Sun Wukong
pats the guy
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,210
Damage
56,632
63,236
Taken
59,206
44,281
Mitigated
49,958
11,517
Healing
27,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,039
657
270
2,814
19,798
24,721
0
11,047
8,645
2,725
13,867
W
Mercury
AzaelyaQC
Mercury
6,778
4,857
979
1,141
9,350
4,507
1,241
2,762
6,490
0
12,385
W
Hun Batz
BluesCluesLib
Hun Batz
14,711
494
1,744
1,027
11,961
6,610
2,043
6,158
5,476
0
44,303
L
Chronos
Mattalee_54
Chronos
7,606
3,011
250
2,122
11,845
5,592
218
6,687
5,158
25,827
0
L
Jing Wei
MzzMurder
Jing Wei
7,536
5,764
0
0
15,379
6,441
264
8,519
6,860
0
17,397
W
Kuzenbo
NobleVenom91
Kuzenbo
10,460
4,511
5,248
6,825
19,492
27,851
1,032
7,387
11,749
17,257
0
L
Raijin
16,967
740
1,267
4,341
14,304
6,805
375
7,463
6,829
51,956
0
W
Baba Yaga
beastboy54291
Baba Yaga
5,679
521
2,101
2,623
8,064
4,410
1,063
4,269
3,606
15,130
0
W
19,004
722
3,725
2,090
10,339
6,580
1,521
6,016
4,186
48,264
0
L
Sun Wukong
pats the guy
Sun Wukong
1,062
0
0
453
1,910
722
0
1,427
483
0
2,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
58,119
163
Minions Killed
166
0
Camps Cleared
0
985,454
Distance Traveled
1,512,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,710
622
13
1
0
229,933
0
W
Mercury
11,337
810
10
1
0
297,228
0
W
Hun Batz
11,851
847
52
4
0
305,300
0
L
Chronos
10,342
739
52
4
0
249,285
0
L
Jing Wei
8,803
629
28
2
0
225,230
0
W
Kuzenbo
11,612
829
18
1
0
323,170
0
L
Raijin
12,195
871
68
5
0
251,277
0
W
Baba Yaga
10,612
758
17
1
0
309,672
0
W
Anubis
12,707
908
69
5
0
276,776
0
L
Sun Wukong
6,893
492
2
0
0
29,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role