Player Matchup

Agni
Agni
GoneDreamer
Agni
Level 127
God Stats
4W - 4L
1,483 SR
Queue Stats
260W - 269L
1,508 Elo+
Solo
Fenrir
Fenrir
ReasonablePlay2
Fenrir
Level 118
God Stats
2W - 1L
1,833 SR
Queue Stats
9W - 12L
1,484 Elo+
Party 2
Sobek
Sobek
TheRealSheifu
Sobek
Level 124
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 4L
1,153 Elo+
Party 2
Hera
Hera
canguro-hosco082
Hera
Level 85
God Stats
15W - 11L
1,374 SR
Queue Stats
721W - 704L
1,439 Elo+
Solo
Heimdallr
Heimdallr
jfreak
Heimdallr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,473 Elo+
Solo
Team Averages
Level 122
1,579 SR
1,411 Elo+

VS

Team Averages
Level 99
1,571 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hiso-Chan
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,416 SR
Queue Stats
145W - 145L
1,516 Elo+
Solo
Serqet
Serqet
Kekkeigenki
Serqet
Level 102
God Stats
7W - 3L
1,593 SR
Queue Stats
66W - 49L
1,570 Elo+
Party 1
Poseidon
Poseidon
Lock ON88
Poseidon
Level 124
God Stats
13W - 1L
1,812 SR
Queue Stats
547W - 541L
1,421 Elo+
Solo
Anubis
Anubis
ShadowSwan9336
Anubis
Level 105
God Stats
7W - 5L
1,368 SR
Queue Stats
47W - 40L
1,479 Elo+
Solo
Athena
Athena
eNVyMe813
Athena
Level 27
God Stats
4W - 1L
1,663 SR
Queue Stats
45W - 51L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,528
503
1,964
4,646
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

11
7 / 3 / 0
6,610
734
7,019
9,923
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,672
519
3,093
9,758
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,416
602
2,992
4,651
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jfreak
Heimdallr
1
0 / 0 / 0
3,354
373
0
430
102
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hiso-Chan
Ah Muzen Cab
10
2 / 0 / 1
5,599
622
6,829
4,658
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
8
3 / 2 / 0
5,434
604
2,880
6,248
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lock ON88
Poseidon
11
0 / 3 / 1
6,018
669
2,776
4,873
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 0
6,912
768
4,602
5,684
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
eNVyMe813
Athena
8
1 / 1 / 2
4,995
555
2,495
7,533
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
8
8
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Ah Muzen Cab
Hiso-Chan
Ah Muzen Cab
2
0
1
2.5
W
Serqet
3
2
0
1.5
W
Poseidon
Lock ON88
Poseidon
0
3
1
0.17
L
7
3
0
2.33
W
2
2
0
1
L
1
2
0
0.5
L
0
2
2
0.5
W
Athena
eNVyMe813
Athena
1
1
2
2
L
Heimdallr
jfreak
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
19,582
29,408
Taken
28,996
14,005
Mitigated
13,250
6,552
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,964
590
0
1,616
4,646
1,768
0
363
4,283
24,911
4,291
W
Ah Muzen Cab
Hiso-Chan
Ah Muzen Cab
6,829
1,858
0
250
4,658
2,029
54
2,012
2,646
0
42,341
W
Serqet
2,880
550
0
0
6,248
2,179
0
1,022
5,226
0
26,376
W
Poseidon
Lock ON88
Poseidon
2,776
353
0
888
4,873
1,299
0
1,302
3,571
48,893
0
L
7,019
2,180
0
1,294
9,923
3,352
0
4,435
5,146
0
37,972
W
4,602
79
0
2,599
5,684
2,607
0
668
5,016
54,858
0
L
3,093
249
0
2,804
9,758
7,306
0
2,132
7,626
11,197
0
L
2,992
296
0
570
4,651
1,477
0
2,943
1,708
37,878
0
W
Athena
eNVyMe813
Athena
2,495
938
0
473
7,533
5,136
0
2,898
4,635
12,821
0
L
Heimdallr
jfreak
Heimdallr
0
0
0
268
430
102
0
0
430
0
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
28,958
209
Minions Killed
338
0
Camps Cleared
0
766,007
Distance Traveled
992,313
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,528
503
62
7
0
157,166
0
W
Ah Muzen Cab
5,599
622
63
7
0
180,845
0
W
Serqet
5,434
604
45
5
0
215,036
0
W
Poseidon
6,018
669
100
11
0
210,418
0
L
Fenrir
6,610
734
64
7
0
214,070
1
W
Anubis
6,912
768
110
12
0
182,535
0
L
Sobek
4,672
519
17
2
0
179,047
0
L
Hera
5,416
602
64
7
0
196,702
0
W
Athena
4,995
555
20
2
0
203,479
1
L
Heimdallr
3,354
373
2
0
0
19,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role