Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SerEllington
Hera
Level 101
God Stats
2W - 0L
1,747 SR
Queue Stats
61W - 59L
1,462 Elo+
Solo
Poseidon
Poseidon
Snugecake
Poseidon
Level 63
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
VietnamYoda
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,457 Elo+
Party 1
Team Averages
Level 90
1,540 SR
1,433 Elo+

VS

Team Averages
Level 98
1,503 SR
1,377 Elo+
Pele
Pele
Amendiel
Pele
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 164L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Ikarusboi
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,151 Elo+
Solo
Thoth
Thoth
XIX SirKing XVX
Thoth
Level 129
God Stats
5W - 7L
1,433 SR
Queue Stats
367W - 386L
1,393 Elo+
Solo
Yemoja
Yemoja
brvndvn93
Yemoja
Level 121
God Stats
4W - 7L
1,379 SR
Queue Stats
392W - 429L
1,396 Elo+
Solo
Agni
Agni
purpsosticky
Agni
Level 85
God Stats
6W - 3L
1,705 SR
Queue Stats
418W - 443L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 0 / 10
8,667
867
3,451
6,255
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
 
Odin
14
1 / 1 / 16
7,732
773
4,349
10,734
10,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 10
8,825
883
10,507
7,129
2,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Snugecake
Poseidon
14
6 / 4 / 9
8,626
863
11,065
8,582
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
VietnamYoda
Kukulkan
16
4 / 2 / 9
8,971
897
12,136
6,936
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 5 / 2
7,597
760
5,588
9,849
4,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Ikarusboi
Hou Yi
12
0 / 7 / 4
7,202
720
4,196
10,917
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 4
7,705
771
4,797
6,597
2,404
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
brvndvn93
Yemoja
16
3 / 1 / 5
8,032
803
5,410
10,391
14,356
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 3
6,753
675
5,112
8,291
3,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
19
Kills
8
9
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
10
8
W
Odin
 
Odin
1
1
16
9
L
Pele
3
5
2
0.8
L
Hou Yi
Ikarusboi
Hou Yi
0
7
4
0.29
W
5
2
10
5
W
Poseidon
Snugecake
Poseidon
6
4
9
2.63
W
Kukulkan
VietnamYoda
Kukulkan
4
2
9
4.25
L
2
1
4
4
L
Yemoja
brvndvn93
Yemoja
3
1
5
5.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,508
Damage
25,103
39,636
Taken
46,045
23,416
Mitigated
28,470
21,863
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,451
431
8,640
3,375
6,255
3,753
254
2,251
4,004
8,234
0
W
Odin
 
Odin
4,349
914
1,866
2,408
10,734
10,707
114
4,597
6,137
397
6,529
L
Pele
5,588
1,901
314
804
9,849
4,285
0
7,485
2,364
0
11,356
L
Hou Yi
Ikarusboi
Hou Yi
4,196
989
738
141
10,917
4,356
0
8,426
2,491
0
11,400
W
10,507
2,312
501
1,850
7,129
2,835
64
1,813
5,316
20,172
0
W
Poseidon
Snugecake
Poseidon
11,065
1,271
159
1,678
8,582
3,167
67
4,116
4,466
21,684
0
W
Kukulkan
VietnamYoda
Kukulkan
12,136
1,022
407
979
6,936
2,954
240
2,542
4,394
29,830
0
L
4,797
128
1,501
1,675
6,597
2,404
0
5,569
1,028
21,044
0
L
Yemoja
brvndvn93
Yemoja
5,410
839
3,931
1,603
10,391
14,356
72
8,415
1,976
13,871
0
L
5,112
112
1,334
677
8,291
3,069
0
7,501
790
14,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
37,289
112
Minions Killed
105
0
Camps Cleared
0
961,717
Distance Traveled
877,568
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,667
867
17
2
0
173,348
0
W
Odin
7,732
773
6
1
0
208,375
0
L
Pele
7,597
760
15
2
0
153,396
0
L
Hou Yi
7,202
720
12
1
0
170,389
0
W
Hera
8,825
883
12
1
0
193,285
0
W
Poseidon
8,626
863
26
3
0
177,836
0
W
Kukulkan
8,971
897
51
5
0
208,873
0
L
Thoth
7,705
771
31
3
0
189,160
1
L
Yemoja
8,032
803
22
2
0
180,141
0
L
Agni
6,753
675
25
3
0
184,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role