Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BROWNBEAR488
Janus
Level 111
God Stats
23W - 31L
1,481 SR
Queue Stats
220W - 311L
1,356 Elo+
Party 2
Cerberus
Cerberus
Jammboy1
Cerberus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
MaccaSax
Danzaburou
Level 109
God Stats
0W - 1L
1,682 SR
Queue Stats
11W - 16L
1,451 Elo+
Party 2
Team Averages
Level 114
1,532 SR
1,437 Elo+

VS

Team Averages
Level 112
1,549 SR
1,462 Elo+
Surtr
Surtr
Aroxan
Surtr
Level 87
God Stats
218W - 220L
1,463 SR
Queue Stats
682W - 665L
1,414 Elo+
Solo
The Morrigan
The Morrigan
IdiotRepellent
The Morrigan
Level 156
God Stats
9W - 6L
1,485 SR
Queue Stats
97W - 92L
1,486 Elo+
Party 1
Chernobog
Chernobog
K9lyma
Chernobog
Level 41
God Stats
5W - 2L
1,770 SR
Queue Stats
78W - 77L
1,464 Elo+
Party 1
Anubis
Anubis
TXJamesSmithTX
Anubis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 68L
1,501 Elo+
Party 1
Nemesis
Nemesis
XF22RAPT0R
Nemesis
Level 125
God Stats
12W - 13L
1,528 SR
Queue Stats
55W - 68L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 2
5,492
549
1,858
5,863
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
 
Sun Wukong
10
2 / 1 / 0
5,477
548
4,548
8,974
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,257
626
5,083
5,876
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Jammboy1
Cerberus
7
0 / 4 / 1
4,875
488
1,858
11,004
5,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MaccaSax
Danzaburou
8
0 / 4 / 1
4,811
481
2,639
8,516
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aroxan
Surtr
11
3 / 0 / 1
6,047
605
4,478
7,516
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
IdiotRepellent
The Morrigan
10
2 / 0 / 6
6,495
650
6,360
4,527
2,831
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
K9lyma
Chernobog
11
6 / 2 / 1
6,451
645
8,565
5,948
1,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,699
670
4,945
7,115
3,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
XF22RAPT0R
Nemesis
11
0 / 0 / 4
5,881
588
3,473
6,855
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
2
2
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Surtr
Aroxan
Surtr
3
0
1
3.5
L
0
3
0
0
W
The Morrigan
IdiotRepellent
The Morrigan
2
0
6
5
L
Cerberus
Jammboy1
Cerberus
0
4
1
0.13
W
Chernobog
K9lyma
Chernobog
6
2
1
3.25
L
Danzaburou
MaccaSax
Danzaburou
0
4
1
0.13
W
2
2
0
1
W
Nemesis
XF22RAPT0R
Nemesis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
27,821
40,233
Taken
31,961
15,846
Mitigated
15,064
11,020
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,858
615
0
1,596
5,863
1,827
0
675
5,188
0
31,375
L
Sun Wukong
 
Sun Wukong
4,548
608
0
2,564
8,974
3,719
0
4,453
4,521
0
29,451
W
Surtr
Aroxan
Surtr
4,478
2,026
0
3,651
7,516
4,834
0
4,452
3,064
652
30,359
L
5,083
385
0
930
5,876
1,986
293
732
5,144
53,507
0
W
The Morrigan
IdiotRepellent
The Morrigan
6,360
1,615
0
2,057
4,527
2,831
0
1,536
2,991
26,120
364
L
Cerberus
Jammboy1
Cerberus
1,858
178
956
3,222
11,004
5,673
0
3,904
7,100
12,946
0
W
Chernobog
K9lyma
Chernobog
8,565
5,840
0
2,153
5,948
1,945
58
862
5,086
0
42,020
L
Danzaburou
MaccaSax
Danzaburou
2,639
901
0
1,752
8,516
2,641
0
1,285
7,231
0
27,705
W
4,945
242
0
4,174
7,115
3,198
186
0
7,115
55,591
0
W
Nemesis
XF22RAPT0R
Nemesis
3,473
1,428
0
1,474
6,855
2,256
0
91
6,764
0
46,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
31,573
263
Minions Killed
325
0
Camps Cleared
0
1,017,866
Distance Traveled
998,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,492
549
54
5
0
242,255
0
L
Sun Wukong
5,477
548
45
5
0
205,570
0
W
Surtr
6,047
605
60
6
0
196,381
6
L
Janus
6,257
626
98
10
0
181,836
3
W
The Morrigan
6,495
650
25
3
0
187,937
0
L
Cerberus
4,875
488
22
2
0
205,335
1
W
Chernobog
6,451
645
80
8
0
192,221
0
L
Danzaburou
4,811
481
44
4
0
182,870
0
W
Anubis
6,699
670
92
9
0
176,832
1
W
Nemesis
5,881
588
68
7
0
245,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role