Player Matchup

Izanami
Izanami
BludyT
Izanami
Level 66
God Stats
10W - 7L
1,746 SR
Queue Stats
143W - 134L
1,494 Elo+
Party 1
Nemesis
Nemesis
Bootyslayer69XD
Nemesis
Level 15
God Stats
2W - 2L
1,481 SR
Queue Stats
19W - 16L
1,514 Elo+
Party 1
Bacchus
Bacchus
Hines0106
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,488 Elo+
Party 1
Tiamat
Tiamat
Taokakak
Tiamat
Level 45
God Stats
168W - 150L
1,552 SR
Queue Stats
578W - 568L
1,512 Elo+
Party 1
Awilix
Awilix
TheLazyLagosta
Awilix
Level 118
God Stats
0W - 6L
1,116 SR
Queue Stats
95W - 93L
1,492 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,500 Elo+

VS

Team Averages
Level 111
1,527 SR
1,532 Elo+
Anubis
Anubis
Depretador
Anubis
Level 67
God Stats
45W - 35L
1,606 SR
Queue Stats
73W - 62L
1,551 Elo+
Solo
Hercules
Hercules
JimSchrute
Hercules
Level 127
God Stats
4W - 4L
1,588 SR
Queue Stats
52W - 45L
1,523 Elo+
Party 2
Thor
Thor
Joreman666
Thor
Level 149
God Stats
2W - 1L
1,573 SR
Queue Stats
312W - 267L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Laidback8533
Sun Wukong
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,491 Elo+
Party 2
Izanami
Izanami
SaintSanti
Izanami
Level 95
God Stats
1W - 2L
1,369 SR
Queue Stats
56W - 49L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BludyT
Izanami
9
2 / 5 / 1
5,954
496
5,516
9,827
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 2
6,846
571
8,963
11,914
7,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Hines0106
Bacchus
7
1 / 3 / 3
5,423
452
4,784
8,224
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Taokakak
Tiamat
10
0 / 2 / 1
5,620
468
3,814
7,417
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
5,923
494
5,806
11,070
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Depretador
Anubis
13
4 / 0 / 4
7,711
643
9,039
5,632
3,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JimSchrute
Hercules
10
2 / 3 / 8
6,760
563
5,219
12,334
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 7
7,359
613
6,241
9,342
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Laidback8533
Sun Wukong
12
3 / 1 / 1
7,078
590
5,002
9,227
5,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SaintSanti
Izanami
11
6 / 1 / 0
7,271
606
8,903
8,468
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
18
18
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BludyT
Izanami
2
5
1
0.5
L
2
5
2
0.6
W
Anubis
Depretador
Anubis
4
0
4
6
L
Bacchus
Hines0106
Bacchus
1
3
3
0.83
W
Hercules
JimSchrute
Hercules
2
3
8
2
W
3
2
7
3.25
W
Sun Wukong
Laidback8533
Sun Wukong
3
1
1
3.5
W
Izanami
SaintSanti
Izanami
6
1
0
6
L
Tiamat
Taokakak
Tiamat
0
2
1
0.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
34,404
48,452
Taken
45,003
23,232
Mitigated
26,510
9,326
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BludyT
Izanami
5,516
3,833
0
1,784
9,827
2,711
0
194
9,633
0
35,903
L
8,963
3,534
0
2,941
11,914
7,948
0
1,610
10,304
0
51,149
W
Anubis
Depretador
Anubis
9,039
760
0
3,842
5,632
3,028
248
2,097
3,535
62,802
0
L
Bacchus
Hines0106
Bacchus
4,784
1,340
0
1,612
8,224
6,268
0
1,169
7,055
11,203
0
W
Hercules
JimSchrute
Hercules
5,219
2,249
0
5,511
12,334
10,907
0
3,304
9,030
0
15,845
W
6,241
1,090
0
701
9,342
3,696
0
1,958
7,384
0
53,232
W
Sun Wukong
Laidback8533
Sun Wukong
5,002
1,336
0
2,610
9,227
5,914
131
305
8,922
0
43,401
W
Izanami
SaintSanti
Izanami
8,903
6,502
0
3,532
8,468
2,965
844
1,241
7,227
0
59,719
L
Tiamat
Taokakak
Tiamat
3,814
525
0
1,759
7,417
2,644
0
3,849
3,568
34,745
0
L
5,806
2,700
0
1,230
11,070
3,661
0
2,217
8,853
0
42,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
36,179
284
Minions Killed
376
0
Camps Cleared
0
1,246,537
Distance Traveled
1,189,288
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,954
496
67
6
0
243,481
0
L
Nemesis
6,846
571
81
7
0
238,456
0
W
Anubis
7,711
643
115
10
0
235,746
8
L
Bacchus
5,423
452
5
0
0
235,488
0
W
Hercules
6,760
563
18
2
0
243,386
2
W
Thor
7,359
613
78
7
0
262,470
0
W
Sun Wukong
7,078
590
73
6
0
217,578
1
W
Izanami
7,271
606
92
8
0
230,108
2
L
Tiamat
5,620
468
72
6
0
253,302
0
L
Awilix
5,923
494
59
5
0
275,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role