Player Matchup

Bakasura
Bakasura
DaAfroJr
Bakasura
Level 114
God Stats
11W - 6L
1,673 SR
Queue Stats
68W - 63L
1,543 Elo+
Party 2
Atlas
Atlas
ElloMingo
Atlas
Level 66
God Stats
16W - 13L
1,584 SR
Queue Stats
91W - 76L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
MrTee202
Sun Wukong
Level 138
God Stats
3W - 0L
1,884 SR
Queue Stats
85W - 81L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
RX8GOD
Danzaburou
Level 115
God Stats
10W - 9L
1,562 SR
Queue Stats
68W - 63L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
rshalaby
Nu Wa
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 128L
1,554 Elo+
Solo
Team Averages
Level 116
1,641 SR
1,551 Elo+

VS

Team Averages
Level 134
1,521 SR
1,508 Elo+
Fenrir
Fenrir
Crombly
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,564 Elo+
Party 1
Izanami
Izanami
Isguerra
Izanami
Level 128
God Stats
0W - 1L
1,267 SR
Queue Stats
100W - 115L
1,454 Elo+
Solo
Anubis
Anubis
Rαzer
Anubis
Level 154
God Stats
1W - 1L
1,597 SR
Queue Stats
13W - 17L
1,488 Elo+
Party 1
King Arthur
King Arthur
Yodie78
King Arthur
Level 159
God Stats
6W - 2L
1,859 SR
Queue Stats
17W - 19L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
blupp24
Danzaburou
Level 99
God Stats
0W - 1L
1,384 SR
Queue Stats
9W - 13L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaAfroJr
Bakasura
15
5 / 4 / 7
8,441
844
8,723
10,424
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
ElloMingo
Atlas
16
6 / 3 / 6
8,877
888
9,566
9,398
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
MrTee202
Sun Wukong
14
4 / 0 / 5
7,806
781
13,148
11,990
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RX8GOD
Danzaburou
15
3 / 3 / 9
8,413
841
9,986
6,926
2,444
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
rshalaby
Nu Wa
15
4 / 1 / 9
8,348
835
13,821
6,281
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crombly
Fenrir
12
2 / 7 / 4
7,094
709
7,907
14,271
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Isguerra
Izanami
13
2 / 4 / 4
7,434
743
4,768
12,478
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Rαzer
Anubis
15
7 / 3 / 4
8,515
852
11,394
12,254
6,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Yodie78
King Arthur
12
0 / 5 / 6
6,957
696
5,843
13,708
11,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
blupp24
Danzaburou
14
0 / 3 / 4
7,405
741
4,510
9,504
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
22
Kills
11
11
Deaths
22
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Crombly
Fenrir
2
7
4
0.57
W
Bakasura
DaAfroJr
Bakasura
5
4
7
2.13
W
Atlas
ElloMingo
Atlas
6
3
6
3
L
Izanami
Isguerra
Izanami
2
4
4
1
W
Sun Wukong
MrTee202
Sun Wukong
4
0
5
6.5
W
Danzaburou
RX8GOD
Danzaburou
3
3
9
2.5
L
Anubis
Rαzer
Anubis
7
3
4
3
L
King Arthur
Yodie78
King Arthur
0
5
6
0.6
L
Danzaburou
blupp24
Danzaburou
0
3
4
0.67
W
Nu Wa
rshalaby
Nu Wa
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,244
Damage
34,422
45,019
Taken
62,215
26,036
Mitigated
31,384
6,158
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Crombly
Fenrir
7,907
1,486
0
1,038
14,271
5,570
0
3,787
9,470
0
18,300
W
Bakasura
DaAfroJr
Bakasura
8,723
6,177
0
1,264
10,424
5,863
537
3,171
7,253
0
14,590
W
Atlas
ElloMingo
Atlas
9,566
2,935
0
1,715
9,398
7,136
567
2,082
7,316
22,438
0
L
Izanami
Isguerra
Izanami
4,768
3,274
256
2,609
12,478
4,193
740
6,250
5,760
0
23,104
W
Sun Wukong
MrTee202
Sun Wukong
13,148
2,042
0
1,854
11,990
8,552
0
3,134
8,856
0
27,318
W
Danzaburou
RX8GOD
Danzaburou
9,986
4,735
0
1,325
6,926
2,444
1,032
1,823
5,103
0
26,414
L
Anubis
Rαzer
Anubis
11,394
1,076
0
4,922
12,254
6,000
0
5,193
6,807
41,978
0
L
King Arthur
Yodie78
King Arthur
5,843
329
0
280
13,708
11,668
0
4,515
8,521
0
23,135
L
Danzaburou
blupp24
Danzaburou
4,510
2,108
0
1,660
9,504
3,953
0
2,832
6,543
0
28,802
W
Nu Wa
rshalaby
Nu Wa
13,821
3,824
0
0
6,281
2,041
1,227
1,184
5,097
31,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
37,405
186
Minions Killed
223
0
Camps Cleared
0
1,170,526
Distance Traveled
1,004,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,094
709
15
2
0
219,040
0
W
Bakasura
8,441
844
30
3
0
253,750
0
W
Atlas
8,877
888
34
3
0
218,833
0
L
Izanami
7,434
743
42
4
0
182,258
2
W
Sun Wukong
7,806
781
24
2
0
269,848
0
W
Danzaburou
8,413
841
43
4
0
219,327
0
L
Anubis
8,515
852
79
8
0
202,706
0
L
King Arthur
6,957
696
24
2
0
210,099
0
L
Danzaburou
7,405
741
63
6
0
190,476
0
W
Nu Wa
8,348
835
55
6
0
208,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role