Player Matchup

Cerberus
Cerberus
Fat Chibi
Cerberus
Level 75
God Stats
1W - 2L
1,321 SR
Queue Stats
5W - 12L
1,413 Elo+
Party 1
Surtr
Surtr
Hatoboreika
Surtr
Level 124
God Stats
2W - 7L
1,285 SR
Queue Stats
32W - 49L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
Zoro XF
Hun Batz
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 230L
1,489 Elo+
Party 1
Chang'e
Chang'e
ii Iz LeGeNd 1
Chang'e
Level 105
God Stats
10W - 5L
1,500 SR
Queue Stats
168W - 200L
1,368 Elo+
Party 1
Olorun
Olorun
ii IzProBlasian
Olorun
Level 127
God Stats
0W - 5L
1,366 SR
Queue Stats
13W - 33L
1,494 Elo+
Party 1
Team Averages
Level 112
1,394 SR
1,445 Elo+

VS

Team Averages
Level 105
1,639 SR
1,506 Elo+
Charybdis
Charybdis
KIeinerKek
Charybdis
Level 146
God Stats
4W - 4L
1,421 SR
Queue Stats
185W - 187L
1,485 Elo+
Party 2
Fenrir
Fenrir
PraiseGodForL2
Fenrir
Level 127
God Stats
10W - 7L
1,559 SR
Queue Stats
224W - 210L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
UneneUlala
Nu Wa
Level 65
God Stats
4W - 1L
1,861 SR
Queue Stats
33W - 31L
1,525 Elo+
Solo
Hera
Hera
mercaderias300
Hera
Level 92
God Stats
99W - 81L
1,667 SR
Queue Stats
278W - 251L
1,532 Elo+
Solo
Jormungandr
Jormungandr
morteza_m
Jormungandr
Level 93
God Stats
3W - 1L
1,688 SR
Queue Stats
214W - 186L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fat Chibi
Cerberus
7
2 / 2 / 2
5,067
633
2,954
7,722
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 1
5,291
661
5,408
7,576
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Zoro XF
Hun Batz
8
0 / 4 / 4
4,410
551
2,737
9,104
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

5
1 / 4 / 1
4,037
505
460
3,919
1,050
7
2 / 4 / 1
4,501
563
5,344
7,825
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KIeinerKek
Charybdis
10
4 / 0 / 1
6,303
788
3,347
3,863
1,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
4 / 2 / 0
5,485
686
4,531
6,642
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
10
3 / 2 / 4
6,093
762
6,444
5,237
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
5,638
705
4,166
4,749
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
morteza_m
Jormungandr
7
0 / 2 / 5
5,081
635
4,096
7,896
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
14
14
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fat Chibi
Cerberus
2
2
2
1.5
L
4
0
1
4.5
W
Charybdis
KIeinerKek
Charybdis
4
0
1
4.5
W
4
2
0
2
W
Nu Wa
3
2
4
2.5
L
Hun Batz
Zoro XF
Hun Batz
0
4
4
0.5
L
1
4
1
0.38
L
2
4
1
0.63
W
3
3
2
1.33
W
Jormungandr
morteza_m
Jormungandr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
22,584
36,146
Taken
28,387
13,744
Mitigated
12,020
10,195
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fat Chibi
Cerberus
2,954
388
904
2,549
7,722
3,996
0
3,616
4,106
11,115
0
L
5,408
2,163
0
1,383
7,576
3,171
0
2,806
4,770
432
29,638
W
Charybdis
KIeinerKek
Charybdis
3,347
1,800
0
2,304
3,863
1,386
624
1,279
2,584
0
39,219
W
4,531
1,356
0
1,434
6,642
2,470
0
1,959
4,683
0
32,115
W
Nu Wa
6,444
1,828
0
1,472
5,237
1,365
245
316
4,921
43,068
0
L
Hun Batz
Zoro XF
Hun Batz
2,737
889
0
2,443
9,104
2,936
0
3,641
5,463
0
22,188
L
460
177
0
0
3,919
1,050
0
1,658
2,261
2,639
0
L
5,344
2,755
418
2,498
7,825
2,591
872
2,985
4,840
24,925
0
W
4,166
1,078
53
206
4,749
1,566
402
1,186
3,563
41,319
0
W
Jormungandr
morteza_m
Jormungandr
4,096
1,984
63
2,114
7,896
5,233
0
4,160
3,736
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
28,600
140
Minions Killed
295
0
Camps Cleared
0
769,414
Distance Traveled
821,879
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,067
633
18
2
0
180,063
1
L
Surtr
5,291
661
43
5
0
198,927
0
W
Charybdis
6,303
788
80
10
0
165,566
0
W
Fenrir
5,485
686
58
7
0
190,773
0
W
Nu Wa
6,093
762
62
8
0
142,286
1
L
Hun Batz
4,410
551
37
5
0
159,265
3
L
Chang'e
4,037
505
8
1
0
81,152
0
L
Olorun
4,501
563
34
4
0
150,007
0
W
Hera
5,638
705
73
9
0
163,414
0
W
Jormungandr
5,081
635
22
3
0
159,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role