Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cir_Onax
Neith
Level 149
God Stats
1W - 7L
1,204 SR
Queue Stats
120W - 164L
1,360 Elo+
Solo
Khepri
Khepri
Ging_x_Freecs
Khepri
Level 147
God Stats
3W - 11L
1,240 SR
Queue Stats
674W - 726L
1,453 Elo+
Solo
Danzaburou
Danzaburou
YaBoiMinato
Danzaburou
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
363W - 364L
1,426 Elo+
Solo
Chang'e
Chang'e
hoody220
Chang'e
Level 156
God Stats
2W - 3L
1,696 SR
Queue Stats
521W - 554L
1,469 Elo+
Solo
Team Averages
Level 144
1,428 SR
1,442 Elo+

VS

Team Averages
Level 118
1,522 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cynic Wolf
Guan Yu
Level 140
God Stats
5W - 5L
1,671 SR
Queue Stats
556W - 560L
1,482 Elo+
Party 1
Hercules
Hercules
EDOMUS PRIME
Hercules
Level 64
God Stats
33W - 37L
1,448 SR
Queue Stats
725W - 748L
1,426 Elo+
Party 1
Raijin
Raijin
drastikNZ
Raijin
Level 122
God Stats
11W - 8L
1,489 SR
Queue Stats
551W - 554L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 3 / 3
8,142
679
10,315
12,500
16,216
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Cir_Onax
Neith
14
2 / 3 / 5
8,155
680
8,906
9,337
4,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 4
7,172
598
5,362
13,226
14,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
YaBoiMinato
Danzaburou
14
1 / 7 / 6
7,900
658
9,859
16,429
8,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
hoody220
Chang'e
15
3 / 3 / 4
8,463
705
13,988
18,396
16,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 1 / 9
10,076
840
12,143
8,342
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
 
Heimdallr
16
4 / 3 / 12
9,832
819
13,999
9,279
4,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Cynic Wolf
Guan Yu
16
7 / 2 / 7
10,835
903
7,953
18,284
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hercules
EDOMUS PRIME
Hercules
14
1 / 2 / 11
8,600
717
9,823
25,519
24,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
drastikNZ
Raijin
17
1 / 2 / 15
9,701
808
17,342
10,596
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
9
Kills
19
20
Deaths
10
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
3
1.5
W
Cernunnos
 
Cernunnos
6
1
9
10.5
W
Heimdallr
 
Heimdallr
4
3
12
3.33
L
Neith
Cir_Onax
Neith
2
3
5
1.5
W
Guan Yu
Cynic Wolf
Guan Yu
7
2
7
5.25
W
Hercules
EDOMUS PRIME
Hercules
1
2
11
3.25
L
0
4
4
0.5
L
Danzaburou
YaBoiMinato
Danzaburou
1
7
6
0.57
W
Raijin
drastikNZ
Raijin
1
2
15
4.25
L
Chang'e
hoody220
Chang'e
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,430
Damage
61,260
69,888
Taken
72,020
60,500
Mitigated
56,098
21,481
Healing
40,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,315
285
880
1,017
12,500
16,216
0
4,246
8,068
12,792
0
W
Cernunnos
 
Cernunnos
12,143
6,538
2,067
3,321
8,342
3,836
2,878
3,876
4,466
0
27,230
W
Heimdallr
 
Heimdallr
13,999
6,587
410
2,252
9,279
4,432
3,932
3,950
5,329
0
32,205
L
Neith
Cir_Onax
Neith
8,906
2,565
0
1,059
9,337
4,651
585
1,442
7,895
0
23,849
W
Guan Yu
Cynic Wolf
Guan Yu
7,953
349
5,868
8,866
18,284
18,940
85
6,682
11,602
0
13,575
W
Hercules
EDOMUS PRIME
Hercules
9,823
3,490
1,040
13,681
25,519
24,334
83
9,821
15,698
0
14,595
L
5,362
496
1,155
1,518
13,226
14,871
290
3,596
9,596
15,847
0
L
Danzaburou
YaBoiMinato
Danzaburou
9,859
4,352
550
3,061
16,429
8,021
0
3,594
12,811
0
15,934
W
Raijin
drastikNZ
Raijin
17,342
1,683
862
2,548
10,596
4,556
1,100
5,336
5,260
38,944
0
L
Chang'e
hoody220
Chang'e
13,988
2,513
5,418
6,823
18,396
16,741
0
4,070
14,176
28,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
49,044
96
Minions Killed
137
0
Camps Cleared
0
1,008,159
Distance Traveled
1,144,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,142
679
14
1
0
221,715
0
W
Cernunnos
10,076
840
34
3
0
201,538
0
W
Heimdallr
9,832
819
35
3
0
210,582
0
L
Neith
8,155
680
32
3
0
170,974
0
W
Guan Yu
10,835
903
11
1
0
250,251
0
W
Hercules
8,600
717
13
1
0
260,025
0
L
Khepri
7,172
598
16
1
0
215,493
0
L
Danzaburou
7,900
658
10
1
0
184,353
0
W
Raijin
9,701
808
44
4
0
222,491
0
L
Chang'e
8,463
705
24
2
0
215,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role