Player Matchup

Gilgamesh
Gilgamesh
PreCooledCoast
Gilgamesh
Level 84
God Stats
10W - 8L
1,656 SR
Queue Stats
631W - 651L
1,408 Elo+
Solo
King Arthur
King Arthur
RomanGun
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo
Eset
Eset
Rooxy1969
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,285 Elo+
Solo
Izanami
Izanami
WolfxofxShadow
Izanami
Level 116
God Stats
1W - 4L
1,279 SR
Queue Stats
170W - 224L
1,340 Elo+
Solo
Mulan
Mulan
demonchild57
Mulan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 152L
1,414 Elo+
Solo
Team Averages
Level 64
1,487 SR
1,435 Elo+

VS

Team Averages
Level 90
1,459 SR
1,427 Elo+
Ishtar
Ishtar
Food4me247
Ishtar
Level 122
God Stats
1W - 0L
1,319 SR
Queue Stats
14W - 30L
1,259 Elo+
Solo
Danzaburou
Danzaburou
Phranny
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,543 Elo+
Solo
Skadi
Skadi
Plocker
Skadi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 304L
1,429 Elo+
Solo
Shiva
Shiva
TenSilverCrowns
Shiva
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 109L
1,429 Elo+
Solo
Xbalanque
Xbalanque
infamouslykill
Xbalanque
Level 109
God Stats
5W - 3L
1,474 SR
Queue Stats
330W - 316L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PreCooledCoast
Gilgamesh
16
3 / 7 / 2
9,343
779
10,660
19,697
22,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RomanGun
King Arthur
13
1 / 7 / 2
7,706
642
3,484
15,223
21,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
12
0 / 9 / 3
7,981
665
3,707
10,922
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 4
8,599
717
8,115
11,626
6,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 8 / 2
10,145
845
15,712
20,902
27,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Food4me247
Ishtar
12
6 / 4 / 10
8,926
744
7,401
7,907
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Phranny
Danzaburou
18
6 / 2 / 23
10,410
868
14,159
12,619
6,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Plocker
Skadi
18
13 / 3 / 17
11,215
935
15,313
11,389
5,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 27
10,499
875
11,827
13,820
17,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xbalanque
infamouslykill
Xbalanque
17
5 / 3 / 24
10,344
862
17,314
10,060
4,697
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
10
Kills
35
35
Deaths
13
13
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Food4me247
Ishtar
6
4
10
2.75
W
Danzaburou
Phranny
Danzaburou
6
2
23
8.75
W
Skadi
Plocker
Skadi
13
3
17
7.17
L
Gilgamesh
PreCooledCoast
Gilgamesh
3
7
2
0.57
L
King Arthur
RomanGun
King Arthur
1
7
2
0.29
L
Eset
0
9
3
0.17
W
5
1
27
18.5
L
0
4
4
0.5
L
6
8
2
0.88
W
Xbalanque
infamouslykill
Xbalanque
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
66,014
78,370
Taken
55,795
81,821
Mitigated
37,657
15,192
Healing
22,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Food4me247
Ishtar
7,401
3,539
778
633
7,907
3,372
639
0
7,774
0
10,281
W
Danzaburou
Phranny
Danzaburou
14,159
7,203
465
5,305
12,619
6,505
2,701
1,022
11,187
0
30,329
W
Skadi
Plocker
Skadi
15,313
5,770
433
1,617
11,389
5,317
2,174
607
10,557
0
26,534
L
Gilgamesh
PreCooledCoast
Gilgamesh
10,660
1,580
2,186
3,507
19,697
22,797
379
0
19,697
0
15,337
L
King Arthur
RomanGun
King Arthur
3,484
485
0
656
15,223
21,039
91
0
15,223
995
4,662
L
Eset
3,707
663
936
223
10,922
4,736
207
0
10,922
9,328
0
W
11,827
665
4,540
6,129
13,820
17,766
24
1,693
11,455
0
29,404
L
8,115
3,120
1,285
2,324
11,626
6,226
973
0
11,626
0
31,721
L
15,712
505
633
3,442
20,902
27,023
192
0
20,902
297
26,977
W
Xbalanque
infamouslykill
Xbalanque
17,314
9,161
1,520
1,413
10,060
4,697
2,507
1,227
8,667
0
35,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
51,394
115
Minions Killed
126
0
Camps Cleared
0
907,997
Distance Traveled
1,020,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,926
744
1
0
0
120,000
0
W
Danzaburou
10,410
868
39
3
0
212,702
0
W
Skadi
11,215
935
17
1
0
226,139
0
L
Gilgamesh
9,343
779
9
1
0
199,634
0
L
King Arthur
7,706
642
8
1
0
194,152
0
L
Eset
7,981
665
19
2
0
156,137
0
W
Shiva
10,499
875
28
2
0
260,654
0
L
Izanami
8,599
717
58
5
0
172,800
0
L
Mulan
10,145
845
21
2
0
185,274
1
W
Xbalanque
10,344
862
41
3
0
201,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role