Player Matchup

Olorun
Olorun
HowBoutDab
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Hades
Hades
KickUrFace420
Hades
Level 24
God Stats
0W - 1L
1,824 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Thanatos
Thanatos
Kushmedic317
Thanatos
Level 150
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Team Averages
Level 60
1,558 SR
1,299 Elo+

VS

Team Averages
Level 75
1,530 SR
1,494 Elo+
Thanatos
Thanatos
Mainbish
Thanatos
Level 23
God Stats
1W - 2L
1,444 SR
Queue Stats
45W - 36L
1,505 Elo+
Party 1
He Bo
He Bo
PERUVIANO
He Bo
Level 146
God Stats
5W - 7L
1,548 SR
Queue Stats
159W - 167L
1,515 Elo+
Solo
Danzaburou
Danzaburou
TheBlankLine
Danzaburou
Level 56
God Stats
18W - 16L
1,597 SR
Queue Stats
95W - 88L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HowBoutDab
Olorun
13
0 / 9 / 7
10,391
693
2,823
14,028
3,489
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 6 / 2
12,116
808
15,685
17,786
14,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Kushmedic317
Thanatos
14
3 / 6 / 5
11,670
778
7,418
14,335
4,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mainbish
Thanatos
15
7 / 6 / 13
12,876
858
13,431
14,454
4,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
PERUVIANO
He Bo
16
6 / 0 / 14
13,289
886
17,239
8,631
3,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
TheBlankLine
Danzaburou
16
8 / 5 / 11
13,663
911
10,711
10,963
3,828
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
21
21
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
HowBoutDab
Olorun
0
9
7
0.39
L
8
6
2
1.5
L
Thanatos
Kushmedic317
Thanatos
3
6
5
0.92
W
Thanatos
Mainbish
Thanatos
7
6
13
2.25
W
He Bo
PERUVIANO
He Bo
6
0
14
13
W
Danzaburou
TheBlankLine
Danzaburou
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
41,381
46,149
Taken
34,048
22,613
Mitigated
11,891
13,786
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
HowBoutDab
Olorun
2,823
1,444
100
865
14,028
3,489
0
5,228
8,800
20,317
0
L
15,685
467
1,593
4,955
17,786
14,232
0
7,077
10,709
47,794
0
L
Thanatos
Kushmedic317
Thanatos
7,418
1,849
0
6,273
14,335
4,892
0
5,304
9,031
0
36,446
W
Thanatos
Mainbish
Thanatos
13,431
2,558
0
9,068
14,454
4,998
717
7,396
7,058
0
43,705
W
He Bo
PERUVIANO
He Bo
17,239
2,200
0
1,839
8,631
3,065
413
5,719
2,912
47,276
0
W
Danzaburou
TheBlankLine
Danzaburou
10,711
5,336
0
717
10,963
3,828
1,541
6,738
4,225
0
55,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
39,828
141
Minions Killed
150
0
Camps Cleared
0
722,411
Distance Traveled
783,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,391
693
19
1
0
233,388
0
L
Hades
12,116
808
73
5
0
213,943
0
L
Thanatos
11,670
778
49
3
0
275,080
2
W
Thanatos
12,876
858
37
2
0
276,818
0
W
He Bo
13,289
886
51
3
0
249,648
0
W
Danzaburou
13,663
911
62
4
0
256,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role