Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Aneko fang
Thanatos
Level 96
God Stats
30W - 24L
1,512 SR
Queue Stats
520W - 512L
1,451 Elo+
Party 1
Hera
Hera
HATR Assist
Hera
Level 124
God Stats
52W - 53L
1,528 SR
Queue Stats
759W - 739L
1,374 Elo+
Party 1
Osiris
Osiris
The0nlyF1ash
Osiris
Level 101
God Stats
1W - 4L
1,224 SR
Queue Stats
212W - 226L
1,407 Elo+
Party 1
Ullr
Ullr
ToxicReaper
Ullr
Level 89
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Team Averages
Level 112
1,401 SR
1,396 Elo+

VS

Team Averages
Level 103
1,492 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BossTheHoRRoR
Thanatos
Level 118
God Stats
5W - 7L
1,466 SR
Queue Stats
117W - 123L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
Bowtie_Ninja
Kuzenbo
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,384 Elo+
Solo
Mulan
Mulan
CappAlott6292
Mulan
Level 61
God Stats
12W - 6L
1,395 SR
Queue Stats
214W - 214L
1,446 Elo+
Solo
Hachiman
Hachiman
Duke B UNIT
Hachiman
Level 114
God Stats
4W - 6L
1,600 SR
Queue Stats
243W - 251L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 1 / 3
10,043
628
8,678
8,412
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Aneko fang
Thanatos
15
10 / 2 / 2
9,555
597
10,271
11,901
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 4
9,363
585
6,833
7,966
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
0 / 1 / 3
7,787
487
7,123
13,756
12,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 4
7,637
477
3,686
11,007
4,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 5 / 0
7,827
489
5,783
12,479
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BossTheHoRRoR
Thanatos
11
2 / 2 / 0
7,000
438
2,816
9,011
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Bowtie_Ninja
Kuzenbo
7
0 / 1 / 1
6,039
377
1,967
6,029
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 0
8,598
537
11,029
14,514
13,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Duke B UNIT
Hachiman
12
5 / 8 / 0
8,153
510
7,695
14,336
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
9
9
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
3
7.5
L
He Bo
 
He Bo
0
5
0
0
W
Thanatos
Aneko fang
Thanatos
10
2
2
5.5
L
Thanatos
BossTheHoRRoR
Thanatos
2
2
0
1
L
Kuzenbo
Bowtie_Ninja
Kuzenbo
0
1
1
0.5
L
2
2
0
1
L
Hachiman
Duke B UNIT
Hachiman
5
8
0
0.63
W
1
0
4
3
W
Osiris
0
1
3
1.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
29,290
53,042
Taken
56,369
27,712
Mitigated
30,762
21,331
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,678
1,503
571
2,515
8,412
3,400
755
972
7,440
92,050
0
L
He Bo
 
He Bo
5,783
215
0
445
12,479
4,575
0
6,681
5,798
52,837
0
W
Thanatos
Aneko fang
Thanatos
10,271
3,080
0
10,353
11,901
4,666
0
1,350
10,456
0
42,445
L
Thanatos
BossTheHoRRoR
Thanatos
2,816
1,034
0
4,114
9,011
3,154
0
784
8,227
0
35,126
L
Kuzenbo
Bowtie_Ninja
Kuzenbo
1,967
955
0
1,465
6,029
4,013
56
1,819
4,210
12,257
0
L
11,029
1,139
0
6,219
14,514
13,870
0
704
13,810
0
63,624
L
Hachiman
Duke B UNIT
Hachiman
7,695
4,880
0
2,572
14,336
5,150
752
5,523
8,813
0
52,547
W
6,833
1,470
0
3,177
7,966
3,089
742
4,266
3,700
82,068
0
W
Osiris
7,123
2,057
27
3,452
13,756
12,214
0
0
12,924
0
45,576
W
3,686
1,443
0
1,236
11,007
4,343
685
1,162
9,845
0
30,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
37,617
468
Minions Killed
347
0
Camps Cleared
0
1,581,165
Distance Traveled
1,232,934
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,043
628
151
9
0
287,357
1
L
He Bo
7,827
489
112
7
0
290,608
10
W
Thanatos
9,555
597
60
4
0
356,441
0
L
Thanatos
7,000
438
47
3
0
180,148
0
L
Kuzenbo
6,039
377
12
1
0
222,332
2
L
Mulan
8,598
537
98
6
0
272,917
0
L
Hachiman
8,153
510
78
5
0
266,929
0
W
Hera
9,363
585
135
8
0
329,671
5
W
Osiris
7,787
487
78
5
0
321,355
1
W
Ullr
7,637
477
44
3
0
286,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role