Player Matchup

Heimdallr
Heimdallr
FATGODDEMN
Heimdallr
Level 89
God Stats
4W - 8L
1,423 SR
Queue Stats
141W - 179L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
FrankEX
Kuzenbo
Level 128
God Stats
5W - 3L
1,545 SR
Queue Stats
149W - 170L
1,470 Elo+
Party 1
Ravana
Ravana
IBDBOMB
Ravana
Level 146
God Stats
12W - 14L
1,520 SR
Queue Stats
367W - 407L
1,514 Elo+
Party 1
King Arthur
King Arthur
Thaon
King Arthur
Level 148
God Stats
21W - 24L
1,163 SR
Queue Stats
244W - 216L
1,548 Elo+
Solo
Ix Chel
Ix Chel
crashbandicootch
Ix Chel
Level 114
God Stats
13W - 15L
1,717 SR
Queue Stats
231W - 241L
1,496 Elo+
Party 1
Team Averages
Level 125
1,474 SR
1,498 Elo+

VS

Team Averages
Level 141
1,530 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Albañil
Apollo
Level 154
God Stats
22W - 13L
1,469 SR
Queue Stats
195W - 191L
1,460 Elo+
Solo
Bacchus
Bacchus
EffGod
Bacchus
Level 123
God Stats
4W - 3L
1,384 SR
Queue Stats
30W - 16L
1,677 Elo+
Solo
Ra
Ra
MalachiRush1
Ra
Level 86
God Stats
52W - 43L
1,578 SR
Queue Stats
193W - 191L
1,530 Elo+
Solo
Fenrir
Fenrir
Rayn3Ruin
Fenrir
Level 177
God Stats
20W - 14L
1,719 SR
Queue Stats
510W - 485L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FATGODDEMN
Heimdallr
11
0 / 4 / 0
6,723
448
2,143
8,778
3,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
FrankEX
Kuzenbo
10
1 / 2 / 0
6,562
437
4,710
9,031
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
IBDBOMB
Ravana
11
2 / 3 / 1
7,206
480
6,407
9,407
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Thaon
King Arthur
13
1 / 5 / 1
8,109
541
8,581
17,011
16,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 2
7,582
505
5,730
7,103
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 2 / 0
7,757
517
8,861
13,684
14,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Albañil
Apollo
15
6 / 0 / 3
9,541
636
7,998
9,632
4,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
EffGod
Bacchus
12
0 / 0 / 10
7,811
521
5,446
9,077
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 3
7,984
532
4,056
5,256
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Rayn3Ruin
Fenrir
13
6 / 2 / 3
8,444
563
6,937
12,857
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
0
2
W
Apollo
Albañil
Apollo
6
0
3
7.5
W
Bacchus
EffGod
Bacchus
0
0
10
5
L
Heimdallr
FATGODDEMN
Heimdallr
0
4
0
0
L
Kuzenbo
FrankEX
Kuzenbo
1
2
0
0.5
L
Ravana
IBDBOMB
Ravana
2
3
1
0.83
W
1
0
3
2.5
W
Fenrir
Rayn3Ruin
Fenrir
6
2
3
3.75
L
King Arthur
Thaon
King Arthur
1
5
1
0.3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
33,298
51,330
Taken
50,506
35,568
Mitigated
37,626
8,868
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,861
1,090
0
1,007
13,684
14,620
0
445
13,203
0
49,518
W
Apollo
Albañil
Apollo
7,998
5,662
0
5,800
9,632
4,455
1,188
1,549
7,936
0
84,983
W
Bacchus
EffGod
Bacchus
5,446
1,026
486
2,234
9,077
10,276
66
2,537
6,297
23,925
0
L
Heimdallr
FATGODDEMN
Heimdallr
2,143
1,379
0
1,144
8,778
3,342
0
300
8,478
0
46,405
L
Kuzenbo
FrankEX
Kuzenbo
4,710
1,153
0
357
9,031
9,391
0
3,565
5,466
14,712
378
L
Ravana
IBDBOMB
Ravana
6,407
1,713
0
2,202
9,407
3,955
0
1,958
7,449
0
46,233
W
4,056
509
2,865
4,125
5,256
2,416
169
3,160
1,930
65,864
0
W
Fenrir
Rayn3Ruin
Fenrir
6,937
1,799
0
833
12,857
5,859
0
2,702
10,035
0
58,659
L
King Arthur
Thaon
King Arthur
8,581
1,357
0
2,773
17,011
16,170
0
523
16,488
0
65,610
L
5,730
701
640
1,752
7,103
2,710
0
3,079
3,947
62,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
41,537
410
Minions Killed
424
0
Camps Cleared
0
1,476,187
Distance Traveled
1,470,824
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,757
517
67
4
0
290,411
4
W
Apollo
9,541
636
147
10
0
264,782
6
W
Bacchus
7,811
521
19
1
0
322,757
0
L
Heimdallr
6,723
448
85
6
0
266,599
4
L
Kuzenbo
6,562
437
18
1
0
325,767
4
L
Ravana
7,206
480
84
6
0
323,519
0
W
Ra
7,984
532
113
8
0
254,415
5
W
Fenrir
8,444
563
78
5
0
338,459
5
L
King Arthur
8,109
541
110
7
0
269,442
1
L
Ix Chel
7,582
505
113
8
0
290,860
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role