Player Matchup

Scylla
Scylla
Gold II
MoJoJoJo12325
Scylla
Gold II
Level 155
God Stats
27W - 22L
1,582 SR
Queue Stats
300W - 282L
1,609 MMR
Solo
Thoth
Thoth
Gold V
pejuzillamon
Thoth
Gold V
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 9L
1,701 MMR
Party 2
Bellona
Bellona
Silver I
warriorjake05
Bellona
Silver I
Level 85
God Stats
3W - 5L
1,530 SR
Queue Stats
99W - 75L
1,567 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,537 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,426 SR
1,627 MMR
Martichoras
Martichoras
Platinum IV
Billz_Ross
Martichoras
Platinum IV
Level 103
God Stats
33W - 35L
1,560 SR
Queue Stats
919W - 982L
1,870 MMR
Party 1
Ra
Ra
Gold I
TackleBerry367
Ra
Gold I
Level 165
God Stats
27W - 17L
1,199 SR
Queue Stats
112W - 116L
1,592 MMR
Solo
Bacchus
Bacchus
Gold III
koolj5050
Bacchus
Gold III
Level 136
God Stats
64W - 60L
1,518 SR
Queue Stats
780W - 809L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
10,316
688
6,106
8,639
3,242
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 1
11,743
783
13,942
9,175
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
12
1 / 5 / 4
9,954
664
7,825
15,517
19,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KumbhakarnaPersephoneAchillesHachiman

VS

Bans
AtlasVamanaHorusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Billz_Ross
Martichoras
13
0 / 2 / 9
10,724
715
11,835
12,736
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 4 / 1
12,159
811
12,246
10,913
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
koolj5050
Bacchus
13
2 / 3 / 7
10,676
712
6,298
14,366
16,676
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
9
9
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Billz_Ross
Martichoras
0
2
9
2.25
L
2
2
3
1.75
W
7
4
1
1.88
W
Bacchus
koolj5050
Bacchus
2
3
7
1.83
L
6
2
1
3.25
L
Bellona
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,873
Damage
30,379
33,331
Taken
38,015
26,990
Mitigated
24,768
1,307
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Billz_Ross
Martichoras
11,835
3,015
0
1,728
12,736
4,168
1,793
8,179
4,557
0
55,504
L
6,106
523
0
953
8,639
3,242
0
6,085
2,432
40,306
0
W
12,246
500
1,653
1,887
10,913
3,924
960
5,828
5,085
54,209
0
W
Bacchus
koolj5050
Bacchus
6,298
56
292
2,055
14,366
16,676
147
6,264
8,102
23,141
0
L
13,942
779
0
250
9,175
4,226
0
4,767
4,327
63,989
0
L
Bellona
7,825
919
0
104
15,517
19,522
0
7,916
7,444
0
18,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
33,559
152
Minions Killed
177
0
Camps Cleared
0
752,509
Distance Traveled
819,857
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,724
715
88
6
0
269,321
0
L
Scylla
10,316
688
53
4
0
221,349
2
W
Ra
12,159
811
73
5
0
261,406
1
W
Bacchus
10,676
712
16
1
0
289,130
4
L
Thoth
11,743
783
85
6
0
282,062
0
L
Bellona
9,954
664
14
1
0
249,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role