Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Batman511
Ymir
Level 139
God Stats
11W - 3L
1,672 SR
Queue Stats
282W - 238L
1,564 Elo+
Solo
Set
Set
Joelmite
Set
Level 163
God Stats
2W - 6L
1,597 SR
Queue Stats
243W - 223L
1,527 Elo+
Solo
Hachiman
Hachiman
KritTheSecond
Hachiman
Level 47
God Stats
3W - 2L
1,865 SR
Queue Stats
154W - 146L
1,533 Elo+
Solo
Bakasura
Bakasura
spiralvv
Bakasura
Level 108
God Stats
9W - 6L
1,707 SR
Queue Stats
211W - 171L
1,547 Elo+
Solo
Team Averages
Level 115
1,668 SR
1,534 Elo+

VS

Team Averages
Level 69
1,475 SR
1,542 Elo+
Shiva
Shiva
ADCONLYY
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,689 Elo+
Party 1
Da Ji
Da Ji
Bethanny
Da Ji
Level 159
God Stats
3W - 4L
1,616 SR
Queue Stats
277W - 281L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Emabobo
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,625 Elo+
Party 1
Kuzenbo
Kuzenbo
Lucky2876
Kuzenbo
Level 22
God Stats
9W - 15L
1,500 SR
Queue Stats
10W - 23L
1,196 Elo+
Party 1
Tiamat
Tiamat
Th4tguy212
Tiamat
Level 143
God Stats
10W - 15L
1,258 SR
Queue Stats
110W - 90L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 3
6,233
623
2,583
3,235
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 1 / 5
5,497
550
1,503
6,395
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,584
658
3,012
6,826
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
KritTheSecond
Hachiman
11
6 / 0 / 0
6,619
662
7,767
4,947
1,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
spiralvv
Bakasura
11
3 / 0 / 3
6,265
627
3,532
4,931
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ADCONLYY
Shiva
9
0 / 2 / 0
4,633
463
4,314
7,980
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Bethanny
Da Ji
9
1 / 2 / 0
5,187
519
1,331
6,526
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Emabobo
Danzaburou
8
0 / 3 / 1
5,036
504
4,708
6,348
1,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Lucky2876
Kuzenbo
6
0 / 2 / 1
4,543
454
1,119
5,552
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Th4tguy212
Tiamat
10
0 / 3 / 1
5,590
559
2,014
6,064
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
1
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
L
Shiva
ADCONLYY
Shiva
0
2
0
0
W
Ymir
0
1
5
2.5
L
Da Ji
Bethanny
Da Ji
1
2
0
0.5
L
Danzaburou
Emabobo
Danzaburou
0
3
1
0.17
W
2
0
0
2
W
Hachiman
KritTheSecond
Hachiman
6
0
0
6
L
Kuzenbo
Lucky2876
Kuzenbo
0
2
1
0.25
L
Tiamat
Th4tguy212
Tiamat
0
3
1
0.17
W
Bakasura
spiralvv
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
13,486
26,334
Taken
32,470
15,197
Mitigated
16,726
8,934
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,583
216
0
750
3,235
968
72
706
2,529
51,022
0
L
Shiva
ADCONLYY
Shiva
4,314
1,051
0
814
7,980
5,371
0
242
7,041
55
24,339
W
Ymir
1,503
455
0
1,732
6,395
4,299
134
990
5,405
16,379
0
L
Da Ji
Bethanny
Da Ji
1,331
374
0
1,009
6,526
2,913
0
252
6,186
0
34,017
L
Danzaburou
Emabobo
Danzaburou
4,708
2,262
0
1,631
6,348
1,972
0
687
5,619
0
40,600
W
3,012
1,166
0
1,875
6,826
6,157
152
0
6,826
0
48,403
W
Hachiman
KritTheSecond
Hachiman
7,767
5,256
0
2,423
4,947
1,844
936
1,049
3,898
0
46,895
L
Kuzenbo
Lucky2876
Kuzenbo
1,119
542
0
1,091
5,552
3,707
60
975
4,344
7,776
0
L
Tiamat
Th4tguy212
Tiamat
2,014
366
0
1,207
6,064
2,763
0
1,673
3,976
42,884
0
W
Bakasura
spiralvv
Bakasura
3,532
2,448
0
2,154
4,931
1,929
0
443
4,488
0
38,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
24,989
397
Minions Killed
275
0
Camps Cleared
0
1,036,946
Distance Traveled
940,297
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,233
623
92
9
0
210,746
0
L
Shiva
4,633
463
36
4
0
200,248
2
W
Ymir
5,497
550
33
3
0
191,792
1
L
Da Ji
5,187
519
58
6
0
190,324
1
L
Danzaburou
5,036
504
76
8
0
196,598
1
W
Set
6,584
658
88
9
0
181,140
3
W
Hachiman
6,619
662
88
9
0
187,970
1
L
Kuzenbo
4,543
454
9
1
0
156,861
0
L
Tiamat
5,590
559
96
10
0
196,266
0
W
Bakasura
6,265
627
96
10
0
265,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role