Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChamaMachaca
Hun Batz
Level 79
God Stats
7W - 6L
1,557 SR
Queue Stats
274W - 244L
1,581 Elo+
Solo
Hercules
Hercules
El_Campeon_2004
Hercules
Level 127
God Stats
50W - 41L
1,579 SR
Queue Stats
155W - 143L
1,567 Elo+
Party 1
Ra
Ra
Worcy
Ra
Level 125
God Stats
16W - 18L
1,478 SR
Queue Stats
582W - 636L
1,589 Elo+
Solo
Rama
Rama
tdturtle1
Rama
Level 122
God Stats
4W - 7L
1,517 SR
Queue Stats
196W - 189L
1,504 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,548 Elo+

VS

Team Averages
Level 151
1,519 SR
1,577 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ChillASSASSIN88
Ix Chel
Level 140
God Stats
10W - 8L
1,546 SR
Queue Stats
102W - 82L
1,574 Elo+
Solo
Hercules
Hercules
Deathvoidgod
Hercules
Level 167
God Stats
26W - 24L
1,404 SR
Queue Stats
518W - 481L
1,572 Elo+
Solo
Vulcan
Vulcan
Elite Minor 422
Vulcan
Level 147
God Stats
8W - 2L
1,515 SR
Queue Stats
122W - 107L
1,646 Elo+
Solo
Hachiman
Hachiman
Fun_GunZ98
Hachiman
Level 141
God Stats
10W - 7L
1,627 SR
Queue Stats
344W - 304L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 3 / 0
3,912
435
537
5,685
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ChamaMachaca
Hun Batz
8
0 / 0 / 1
4,665
518
2,019
7,320
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
9
2 / 0 / 0
5,076
564
2,858
8,100
4,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
11
1 / 2 / 0
5,883
654
3,472
4,994
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 1 / 0
4,527
503
1,876
5,552
2,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
3 / 0 / 0
5,238
582
1,414
5,726
4,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 1
6,168
685
2,189
3,706
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Deathvoidgod
Hercules
8
1 / 1 / 2
5,067
563
4,679
6,934
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,456
606
4,463
4,140
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Fun_GunZ98
Hachiman
9
0 / 0 / 3
5,067
563
6,349
3,966
1,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Cabrakan
 
Cabrakan
3
0
0
3
L
Hun Batz
ChamaMachaca
Hun Batz
0
0
1
0.5
W
2
0
1
2.5
W
Hercules
Deathvoidgod
Hercules
1
1
2
2
L
Hercules
2
0
0
2
W
0
2
0
0
W
Hachiman
Fun_GunZ98
Hachiman
0
0
3
1.5
L
Ra
1
2
0
0.5
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,762
Damage
19,094
31,651
Taken
24,472
14,495
Mitigated
11,378
8,849
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
537
266
0
1,212
5,685
3,934
0
853
4,832
3,934
0
W
Cabrakan
 
Cabrakan
1,414
317
1,192
1,990
5,726
4,131
0
1,687
4,039
8,400
0
L
Hun Batz
ChamaMachaca
Hun Batz
2,019
699
0
1,396
7,320
2,367
0
1,040
6,280
0
31,699
W
2,189
267
147
1,681
3,706
1,367
0
1,334
2,372
52,468
0
W
Hercules
Deathvoidgod
Hercules
4,679
2,385
0
1,133
6,934
2,998
0
819
6,115
0
26,151
L
Hercules
2,858
1,433
0
2,532
8,100
4,477
0
4,463
3,637
0
24,560
W
4,463
2,083
0
570
4,140
1,584
0
0
4,140
37,512
0
W
Hachiman
Fun_GunZ98
Hachiman
6,349
4,459
0
1,847
3,966
1,298
0
169
3,797
0
43,820
L
Ra
3,472
63
78
1,427
4,994
1,690
0
1,093
3,901
53,013
0
L
Rama
1,876
1,739
0
2,204
5,552
2,027
0
617
4,935
0
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
26,996
264
Minions Killed
308
0
Camps Cleared
0
816,460
Distance Traveled
848,312
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,912
435
3
0
0
74,023
0
W
Cabrakan
5,238
582
13
1
0
144,317
0
L
Hun Batz
4,665
518
56
6
0
211,958
0
W
Ix Chel
6,168
685
104
12
0
170,321
2
W
Hercules
5,067
563
46
5
0
218,145
0
L
Hercules
5,076
564
47
5
0
182,157
0
W
Vulcan
5,456
606
79
9
0
176,036
0
W
Hachiman
5,067
563
66
7
0
139,493
0
L
Ra
5,883
654
94
10
0
191,859
2
L
Rama
4,527
503
64
7
0
156,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role