Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alucard__64__
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,638 SR
Queue Stats
169W - 171L
1,537 Elo+
Party 2
Raijin
Raijin
DerekCraoner
Raijin
Level 175
God Stats
4W - 0L
1,698 SR
Queue Stats
71W - 57L
1,459 Elo+
Solo
Cerberus
Cerberus
Gilfreid
Cerberus
Level 143
God Stats
2W - 2L
1,190 SR
Queue Stats
159W - 158L
1,570 Elo+
Party 2
Hel
Hel
SirJoseph4
Hel
Level 54
God Stats
1W - 1L
1,297 SR
Queue Stats
151W - 129L
1,505 Elo+
Solo
Pele
Pele
daifanboy
Pele
Level 129
God Stats
3W - 0L
1,827 SR
Queue Stats
147W - 137L
1,569 Elo+
Party 2
Team Averages
Level 126
1,530 SR
1,528 Elo+

VS

Team Averages
Level 145
1,533 SR
1,527 Elo+
Hercules
Hercules
Animal420sd
Hercules
Level 128
God Stats
2W - 1L
1,740 SR
Queue Stats
70W - 76L
1,523 Elo+
Solo
Sol
Sol
BRENDA AUDITORE
Sol
Level 159
God Stats
9W - 6L
1,702 SR
Queue Stats
225W - 203L
1,539 Elo+
Party 1
Cliodhna
Cliodhna
CHIQUINEBULA
Cliodhna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 170L
1,558 Elo+
Party 1
Hel
Hel
DangerWildman7
Hel
Level 147
God Stats
4W - 4L
1,437 SR
Queue Stats
486W - 459L
1,522 Elo+
Solo
Xbalanque
Xbalanque
Tlaloc1996
Xbalanque
Level 173
God Stats
0W - 2L
1,285 SR
Queue Stats
234W - 235L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alucard__64__
Ah Muzen Cab
16
2 / 2 / 16
9,203
837
18,072
15,428
9,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
16
8 / 1 / 12
9,803
891
21,809
11,269
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gilfreid
Cerberus
15
3 / 3 / 18
9,615
874
8,748
25,332
30,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 15
8,737
794
8,093
17,670
12,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
6 / 3 / 13
10,258
933
18,750
14,857
8,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Animal420sd
Hercules
15
0 / 4 / 5
7,596
691
10,295
24,258
26,940
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 3
8,483
771
22,268
16,737
7,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cliodhna
CHIQUINEBULA
Cliodhna
14
2 / 5 / 6
8,023
729
6,854
11,856
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 3
7,531
685
7,691
16,540
11,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Tlaloc1996
Xbalanque
15
3 / 5 / 4
8,259
751
22,954
13,465
6,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
22
Kills
10
11
Deaths
22
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alucard__64__
Ah Muzen Cab
2
2
16
5
L
Hercules
Animal420sd
Hercules
0
4
5
0.63
L
3
3
3
1.5
L
Cliodhna
CHIQUINEBULA
Cliodhna
2
5
6
1
L
2
5
3
0.7
W
Raijin
8
1
12
14
W
Cerberus
Gilfreid
Cerberus
3
3
18
4
W
3
2
15
5.25
L
Xbalanque
Tlaloc1996
Xbalanque
3
5
4
1
W
Pele
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,472
Damage
70,062
84,556
Taken
82,856
67,392
Mitigated
56,959
44,609
Healing
38,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alucard__64__
Ah Muzen Cab
18,072
5,662
0
1,532
15,428
9,286
3,471
5,047
10,381
0
31,344
L
Hercules
Animal420sd
Hercules
10,295
2,739
830
9,897
24,258
26,940
36
13,139
11,119
8
18,352
L
22,268
4,400
1,085
7,266
16,737
7,585
1,328
7,458
9,279
39,194
0
L
Cliodhna
CHIQUINEBULA
Cliodhna
6,854
280
942
900
11,856
5,200
0
6,336
5,520
0
9,928
L
7,691
414
9,598
6,532
16,540
11,021
63
5,605
10,935
14,629
0
W
Raijin
21,809
2,003
3,092
2,087
11,269
6,122
1,440
3,746
7,523
32,631
0
W
Cerberus
Gilfreid
Cerberus
8,748
730
1,272
9,798
25,332
30,983
278
9,157
16,175
13,855
0
W
8,093
1,478
14,021
10,525
17,670
12,445
793
7,160
10,510
15,840
0
L
Xbalanque
Tlaloc1996
Xbalanque
22,954
9,341
652
526
13,465
6,213
231
6,112
7,353
0
35,029
W
Pele
18,750
3,922
428
1,854
14,857
8,556
1,581
4,857
10,000
0
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
39,892
141
Minions Killed
131
0
Camps Cleared
0
1,040,297
Distance Traveled
982,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,203
837
31
3
0
214,024
0
L
Hercules
7,596
691
16
1
0
215,414
0
L
Sol
8,483
771
50
5
0
190,681
0
L
Cliodhna
8,023
729
5
0
0
192,263
0
L
Hel
7,531
685
18
2
0
206,580
0
W
Raijin
9,803
891
32
3
0
200,506
0
W
Cerberus
9,615
874
26
2
0
203,027
0
W
Hel
8,737
794
14
1
0
205,221
0
L
Xbalanque
8,259
751
42
4
0
177,399
0
W
Pele
10,258
933
38
3
0
217,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role