Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Animalcell26
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,317 Elo+
Party 1
The Morrigan
The Morrigan
CGel Ricker
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,317 Elo+
Party 1
Hachiman
Hachiman
IronFirstBase
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,317 Elo+
Party 1
Aphrodite
Aphrodite
MaddenChump1
Aphrodite
Level 45
God Stats
1W - 1L
1,726 SR
Queue Stats
36W - 25L
1,482 Elo+
Solo
Team Averages
Level 34
1,545 SR
1,387 Elo+

VS

Team Averages
Level 56
1,500 SR
1,400 Elo+
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dieuxshinobi
Hel
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,447 Elo+
Solo
Ymir
Ymir
ErrorSans102
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,266 Elo+
Party 2
Hachiman
Hachiman
StingingHobbe
Hachiman
Level 116
God Stats
10W - 4L
1,500 SR
Queue Stats
264W - 253L
1,409 Elo+
Solo
Raijin
Raijin
THE FUNN1MAN
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 4 / 2
6,909
691
4,445
12,171
9,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Animalcell26
King Arthur
10
1 / 4 / 4
6,472
647
1,036
9,059
9,664
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
CGel Ricker
The Morrigan
12
1 / 5 / 3
6,500
650
5,848
7,192
3,178
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
IronFirstBase
Hachiman
15
4 / 2 / 2
7,274
727
12,720
7,249
3,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MaddenChump1
Aphrodite
16
0 / 2 / 6
7,111
711
6,468
9,089
4,940
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 0 / 10
8,366
837
5,347
2,762
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 8
8,676
868
14,125
7,650
3,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 12
7,899
790
3,214
12,780
7,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
StingingHobbe
Hachiman
15
3 / 0 / 14
8,415
842
9,953
7,839
3,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
13
2 / 6 / 6
7,761
776
6,933
9,574
3,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
8
Kills
17
17
Deaths
8
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
2
0.75
W
Nox
 
Nox
4
0
10
9
L
King Arthur
Animalcell26
King Arthur
1
4
4
0.75
L
The Morrigan
CGel Ricker
The Morrigan
1
5
3
0.5
W
6
1
8
10
W
2
1
12
8
L
Hachiman
IronFirstBase
Hachiman
4
2
2
2.5
L
Aphrodite
MaddenChump1
Aphrodite
0
2
6
1.5
W
Hachiman
StingingHobbe
Hachiman
3
0
14
10
W
Raijin
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
39,572
44,760
Taken
40,605
30,021
Mitigated
18,875
12,596
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,445
322
235
1,649
12,171
9,180
0
10,181
1,990
0
4,888
W
Nox
 
Nox
5,347
628
588
226
2,762
1,354
968
651
2,111
17,814
0
L
King Arthur
Animalcell26
King Arthur
1,036
144
548
677
9,059
9,664
0
5,313
3,746
0
1,661
L
The Morrigan
CGel Ricker
The Morrigan
5,848
531
518
557
7,192
3,178
0
4,028
3,081
13,073
0
W
14,125
2,671
5,138
4,007
7,650
3,225
231
1,613
6,037
23,441
0
W
3,214
1,105
0
4,294
12,780
7,385
0
5,643
7,137
7,225
0
L
Hachiman
IronFirstBase
Hachiman
12,720
7,817
369
1,206
7,249
3,059
0
3,761
3,488
0
20,550
L
Aphrodite
MaddenChump1
Aphrodite
6,468
691
1,884
4,953
9,089
4,940
0
6,336
2,753
18,748
0
W
Hachiman
StingingHobbe
Hachiman
9,953
5,039
1,524
3,066
7,839
3,242
657
2,118
5,721
0
26,597
W
Raijin
6,933
2,007
277
216
9,574
3,669
1,077
2,291
7,283
15,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
41,117
56
Minions Killed
122
0
Camps Cleared
0
825,936
Distance Traveled
947,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,909
691
1
0
0
173,543
0
W
Nox
8,366
837
29
3
0
197,147
0
L
King Arthur
6,472
647
0
0
0
123,061
0
L
The Morrigan
6,500
650
11
1
0
163,701
0
W
Hel
8,676
868
27
3
0
201,955
0
W
Ymir
7,899
790
17
2
0
171,171
0
L
Hachiman
7,274
727
13
1
0
179,360
0
L
Aphrodite
7,111
711
31
3
0
186,271
0
W
Hachiman
8,415
842
29
3
0
204,404
0
W
Raijin
7,761
776
20
2
0
172,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role