Player Matchup

Khepri
Khepri
 
Khepri
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
UNKNOWN_SHIKAS-
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,506 Elo+
Solo
Osiris
Osiris
ewww21_2
Osiris
Level 149
God Stats
53W - 43L
1,591 SR
Queue Stats
473W - 438L
1,524 Elo+
Solo
Charybdis
Charybdis
morthus22
Charybdis
Level 126
God Stats
9W - 3L
1,360 SR
Queue Stats
313W - 327L
1,442 Elo+
Solo
Tiamat
Tiamat
pandaslayer1304
Tiamat
Level 172
God Stats
1W - 1L
1,315 SR
Queue Stats
355W - 350L
1,503 Elo+
Solo
Team Averages
Level 148
1,453 SR
1,495 Elo+

VS

Team Averages
Level 135
1,609 SR
1,507 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DMon0106
Bakasura
Level 156
God Stats
3W - 2L
1,663 SR
Queue Stats
345W - 341L
1,465 Elo+
Solo
Surtr
Surtr
Santiplayer
Surtr
Level 149
God Stats
12W - 8L
1,626 SR
Queue Stats
253W - 232L
1,535 Elo+
Solo
Cthulhu
Cthulhu
XF22RAPT0R
Cthulhu
Level 125
God Stats
3W - 2L
1,653 SR
Queue Stats
55W - 68L
1,444 Elo+
Solo
Hachiman
Hachiman
brady mate
Hachiman
Level 126
God Stats
26W - 19L
1,602 SR
Queue Stats
256W - 242L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 4
5,739
522
3,343
6,600
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
UNKNOWN_SHIKAS-
Tsukuyomi
10
2 / 3 / 4
6,288
572
6,819
11,688
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ewww21_2
Osiris
11
3 / 0 / 0
6,528
593
5,524
12,064
12,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
morthus22
Charybdis
11
1 / 2 / 1
6,181
562
4,848
7,046
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 1
6,722
611
7,077
5,739
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 2 / 1
5,362
487
3,937
6,471
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DMon0106
Bakasura
10
1 / 3 / 1
6,189
563
5,483
12,009
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
6,512
592
5,848
9,860
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
XF22RAPT0R
Cthulhu
8
0 / 3 / 1
5,649
514
3,298
9,620
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
brady mate
Hachiman
11
3 / 0 / 2
6,772
616
6,945
6,456
2,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
4
2
L
Ix Chel
 
Ix Chel
1
2
1
0.75
L
Bakasura
DMon0106
Bakasura
1
3
1
0.5
L
0
2
0
0
W
Tsukuyomi
UNKNOWN_SHIKAS-
Tsukuyomi
2
3
4
1.33
L
Cthulhu
XF22RAPT0R
Cthulhu
0
3
1
0.17
L
Hachiman
brady mate
Hachiman
3
0
2
4
W
Osiris
ewww21_2
Osiris
3
0
0
3
W
Charybdis
morthus22
Charybdis
1
2
1
0.75
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
25,511
43,137
Taken
44,416
29,810
Mitigated
24,424
15,784
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,343
325
0
2,416
6,600
5,525
0
2,018
4,462
15,053
0
L
Ix Chel
 
Ix Chel
3,937
510
450
879
6,471
2,001
48
2,983
3,222
26,816
0
L
Bakasura
DMon0106
Bakasura
5,483
3,170
79
2,837
12,009
4,547
0
1,514
10,359
0
34,797
L
5,848
2,058
0
2,688
9,860
9,588
4
0
9,860
362
49,432
W
Tsukuyomi
UNKNOWN_SHIKAS-
Tsukuyomi
6,819
1,547
0
3,731
11,688
4,842
0
1,714
9,679
0
35,236
L
Cthulhu
XF22RAPT0R
Cthulhu
3,298
242
1,204
2,362
9,620
5,993
242
3,605
5,855
20,866
0
L
Hachiman
brady mate
Hachiman
6,945
4,645
0
2,546
6,456
2,295
1,632
1,720
4,700
0
51,197
W
Osiris
ewww21_2
Osiris
5,524
2,760
0
6,187
12,064
12,687
0
183
11,845
0
48,703
W
Charybdis
morthus22
Charybdis
4,848
2,924
0
2,373
7,046
3,150
822
1,077
5,926
0
53,707
W
7,077
341
0
1,077
5,739
3,606
0
2,426
3,030
46,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
30,484
336
Minions Killed
298
0
Camps Cleared
0
1,062,806
Distance Traveled
1,123,732
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,739
522
13
1
0
211,942
6
L
Ix Chel
5,362
487
44
4
0
231,072
2
L
Bakasura
6,189
563
67
6
0
240,877
0
L
Surtr
6,512
592
82
7
0
224,963
1
W
Tsukuyomi
6,288
572
56
5
0
254,193
2
L
Cthulhu
5,649
514
25
2
0
215,699
0
L
Hachiman
6,772
616
80
7
0
211,121
0
W
Osiris
6,528
593
97
9
0
204,976
2
W
Charybdis
6,181
562
85
8
0
185,827
0
W
Tiamat
6,722
611
85
8
0
205,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role