Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kuzenbo
Kuzenbo
Gold I
Diddlaow
Kuzenbo
Gold I
Level 143
God Stats
10W - 6L
1,757 SR
Queue Stats
220W - 213L
1,774 MMR
Solo
Ra
Ra
Platinum V
Mørgan
Ra
Platinum V
Level 171
God Stats
9W - 5L
1,679 SR
Queue Stats
55W - 44L
1,810 MMR
Party 2
Nemesis
Nemesis
Gold V
Shade342
Nemesis
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,698 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,587 SR
1,656 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,645 SR
1,748 MMR
Danzaburou
Danzaburou
Platinum I
DrGüldenpfennich
Danzaburou
Platinum I
Level 105
God Stats
89W - 61L
1,674 SR
Queue Stats
186W - 174L
1,874 MMR
Party 1
Horus
Horus
Gold II
Lack_Of_Skills__
Horus
Gold II
Level 158
God Stats
24W - 11L
1,858 SR
Queue Stats
374W - 377L
1,640 MMR
Party 3
Kali
Kali
Platinum V
MNV_NX
Kali
Platinum V
Level 126
God Stats
2W - 2L
1,713 SR
Queue Stats
216W - 223L
1,733 MMR
Solo
Janus
Janus
Platinum V
Nemaxcyst
Janus
Platinum V
Level 175
God Stats
7W - 9L
1,457 SR
Queue Stats
115W - 108L
1,697 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Prophetofgopniks
Kumbhakarna
Platinum IV
Level 139
God Stats
95W - 121L
1,522 SR
Queue Stats
928W - 949L
1,795 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 0 / 0
4,440
634
3,147
4,037
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
 
Fenrir
8
1 / 0 / 1
4,329
618
1,370
5,109
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Diddlaow
Kuzenbo
6
0 / 1 / 1
4,048
578
2,253
5,068
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,354
622
2,925
3,012
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Shade342
Nemesis
5
0 / 2 / 0
3,426
489
1,826
3,809
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HachimanSerqetHe BoSusano

VS

Bans
CliodhnaMartichorasVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
8
2 / 0 / 0
4,999
714
2,490
2,761
808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,448
635
1,846
5,456
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kali
MNV_NX
Kali
7
0 / 2 / 2
4,042
577
2,492
6,621
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
Nemaxcyst
Janus
9
2 / 0 / 0
4,890
699
3,096
2,818
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Prophetofgopniks
Kumbhakarna
7
0 / 0 / 3
4,508
644
1,471
4,806
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
0
1
L
Fenrir
 
Fenrir
1
0
1
1.5
L
Kuzenbo
Diddlaow
Kuzenbo
0
1
1
0.5
W
Danzaburou
2
0
0
2
W
0
1
0
0
W
Kali
MNV_NX
Kali
0
2
2
0.5
L
0
1
0
0
W
Janus
Nemaxcyst
Janus
2
0
0
2
W
Kumbhakarna
Prophetofgopniks
Kumbhakarna
0
0
3
1.5
L
Nemesis
Shade342
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,521
Damage
11,395
21,035
Taken
22,462
9,934
Mitigated
10,494
7,525
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,147
879
0
1,750
4,037
2,158
0
0
3,700
25,924
0
L
Fenrir
 
Fenrir
1,370
452
0
1,197
5,109
1,741
0
642
4,411
0
22,246
L
Kuzenbo
Diddlaow
Kuzenbo
2,253
717
0
1,905
5,068
4,006
0
1,960
3,029
12,559
0
W
Danzaburou
2,490
1,199
0
1,748
2,761
808
0
380
2,381
0
37,973
W
1,846
657
40
2,267
5,456
3,065
0
3,147
2,309
0
26,449
W
Kali
MNV_NX
Kali
2,492
1,085
0
1,390
6,621
2,607
0
1,424
5,197
0
23,523
L
2,925
420
252
1,110
3,012
906
0
1,087
1,855
31,988
0
W
Janus
Nemaxcyst
Janus
3,096
238
0
1,250
2,818
1,030
0
1,703
1,115
36,233
0
W
Kumbhakarna
Prophetofgopniks
Kumbhakarna
1,471
220
0
1,959
4,806
2,984
0
1,671
3,135
9,615
0
L
Nemesis
Shade342
Nemesis
1,826
980
0
1,311
3,809
1,123
0
673
3,136
0
11,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
22,887
200
Minions Killed
251
0
Camps Cleared
0
666,298
Distance Traveled
752,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,440
634
48
7
0
123,309
1
L
Fenrir
4,329
618
46
7
0
152,438
0
L
Kuzenbo
4,048
578
11
2
0
142,949
1
W
Danzaburou
4,999
714
67
10
0
123,023
0
W
Horus
4,448
635
45
6
0
158,833
0
W
Kali
4,042
577
43
6
0
155,876
0
L
Ra
4,354
622
75
11
0
145,473
0
W
Janus
4,890
699
75
11
0
147,633
0
W
Kumbhakarna
4,508
644
21
3
0
167,167
3
L
Nemesis
3,426
489
20
3
0
102,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role