Player Matchup

Atlas
Atlas
Platinum V
MadDogKiller517
Atlas
Platinum V
Level 150
God Stats
205W - 147L
1,623 SR
Queue Stats
735W - 634L
1,421 MMR
Solo
Vamana
Vamana
Silver II
Own Le Phans
Vamana
Silver II
Level 153
God Stats
1W - 0L
1,711 SR
Queue Stats
23W - 20L
1,510 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
rvp_sniper
Baron Samedi
Gold IV
Level 149
God Stats
13W - 13L
1,483 SR
Queue Stats
380W - 416L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,606 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,472 SR
1,433 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
Butterboy67
Morgan Le Fay
Gold II
Level 156
God Stats
4W - 9L
1,590 SR
Queue Stats
236W - 228L
1,505 MMR
Solo
Neith
Neith
Bronze III
TheMadBubby
Neith
Bronze III
Level 35
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Hercules
Hercules
Gold V
rdg1807
Hercules
Gold V
Level 48
God Stats
0W - 1L
1,364 SR
Queue Stats
21W - 26L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
9,481
790
9,508
13,667
13,480
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
12
0 / 0 / 3
8,886
741
6,043
10,860
9,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
rvp_sniper
Baron Samedi
12
2 / 1 / 3
9,344
779
9,466
8,147
4,072
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusHorusMerlinIx ChelYu Huang

VS

Bans
MartichorasCabrakanBaba YagaGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Butterboy67
Morgan Le Fay
12
1 / 1 / 1
8,684
724
13,738
11,237
4,650
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 2
8,206
684
6,809
9,319
4,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
rdg1807
Hercules
10
1 / 2 / 1
8,228
686
3,927
11,643
12,571
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
2
2
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Butterboy67
Morgan Le Fay
1
1
1
1.5
W
3
1
2
4
W
Vamana
0
0
3
1.5
L
0
2
2
0.5
L
Hercules
rdg1807
Hercules
1
2
1
0.75
W
Baron Samedi
rvp_sniper
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
24,474
32,674
Taken
32,199
27,019
Mitigated
21,264
8,888
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Butterboy67
Morgan Le Fay
13,738
990
75
1,401
11,237
4,650
0
7,299
3,938
52,864
0
W
9,508
2,829
0
1,285
13,667
13,480
544
5,440
8,227
29,628
0
W
Vamana
6,043
1,983
411
3,032
10,860
9,467
813
5,583
5,277
0
30,931
L
6,809
2,188
0
1,614
9,319
4,043
474
5,815
3,504
0
27,290
L
Hercules
rdg1807
Hercules
3,927
434
0
2,214
11,643
12,571
0
6,278
5,365
255
17,132
W
Baron Samedi
rvp_sniper
Baron Samedi
9,466
396
960
3,200
8,147
4,072
1,676
3,645
4,502
53,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
25,118
147
Minions Killed
138
0
Camps Cleared
0
762,299
Distance Traveled
657,939
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,684
724
72
6
0
212,714
0
W
Atlas
9,481
790
36
3
0
250,187
0
W
Vamana
8,886
741
37
3
0
279,160
0
L
Neith
8,206
684
41
3
0
234,130
2
L
Hercules
8,228
686
25
2
0
211,095
0
W
Baron Samedi
9,344
779
74
6
0
232,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role