Player Matchup

Merlin
Merlin
 
Merlin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FGGN Manuel
Sylvanus
Level 159
God Stats
0W - 1L
1,624 SR
Queue Stats
33W - 60L
1,438 Elo+
Party 1
King Arthur
King Arthur
Glorendel
King Arthur
Level 158
God Stats
21W - 15L
1,593 SR
Queue Stats
530W - 500L
1,473 Elo+
Solo
Hachiman
Hachiman
NUNKY8
Hachiman
Level 178
God Stats
2W - 3L
1,487 SR
Queue Stats
168W - 162L
1,529 Elo+
Solo
Hera
Hera
XxFL0KIxX
Hera
Level 138
God Stats
0W - 2L
1,299 SR
Queue Stats
28W - 60L
1,405 Elo+
Party 1
Team Averages
Level 142
1,501 SR
1,469 Elo+

VS

Team Averages
Level 140
1,667 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Anubix56
Ratatoskr
Level 137
God Stats
2W - 0L
1,705 SR
Queue Stats
62W - 63L
1,457 Elo+
Solo
Thanatos
Thanatos
Devil_NekoChan
Thanatos
Level 156
God Stats
1W - 0L
1,874 SR
Queue Stats
38W - 30L
1,586 Elo+
Party 2
Hachiman
Hachiman
Neskuike88
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,524 Elo+
Party 2
Ra
Ra
fortu10
Ra
Level 142
God Stats
2W - 0L
1,756 SR
Queue Stats
207W - 183L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 5 / 5
8,915
892
14,123
8,162
3,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
FGGN Manuel
Sylvanus
14
2 / 4 / 7
8,000
800
6,759
14,876
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Glorendel
King Arthur
14
4 / 4 / 3
7,853
785
10,657
16,037
10,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
NUNKY8
Hachiman
13
0 / 5 / 6
7,027
703
8,574
11,128
3,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
11
1 / 3 / 4
6,740
674
2,656
4,298
1,653

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 9
8,762
876
12,670
9,975
4,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
Anubix56
Ratatoskr
13
3 / 2 / 13
7,817
782
8,526
9,059
6,548
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
13
5 / 4 / 9
7,839
784
9,849
10,600
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Neskuike88
Hachiman
13
3 / 2 / 6
7,647
765
9,688
9,518
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 12
9,175
918
10,385
8,550
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
11
Kills
21
21
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
5
1.3
W
Janus
 
Janus
5
2
9
4.75
W
Ratatoskr
Anubix56
Ratatoskr
3
2
13
4.75
W
Thanatos
5
4
9
2.38
L
Sylvanus
FGGN Manuel
Sylvanus
2
4
7
1.38
L
King Arthur
Glorendel
King Arthur
4
4
3
1.38
L
Hachiman
NUNKY8
Hachiman
0
5
6
0.6
W
Hachiman
Neskuike88
Hachiman
3
2
6
3
L
Hera
1
3
4
1
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,769
Damage
51,118
54,501
Taken
47,702
35,066
Mitigated
23,914
14,773
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,123
1,094
622
353
8,162
3,651
0
4,078
3,972
32,037
0
W
Janus
 
Janus
12,670
73
1,506
2,857
9,975
4,478
0
3,471
6,504
30,064
0
W
Ratatoskr
Anubix56
Ratatoskr
8,526
2,611
1,621
1,361
9,059
6,548
0
3,888
5,171
0
10,401
W
Thanatos
9,849
1,414
316
4,159
10,600
4,769
0
5,995
4,605
0
12,390
L
Sylvanus
FGGN Manuel
Sylvanus
6,759
443
2,640
5,407
14,876
15,881
0
4,790
9,757
9,668
0
L
King Arthur
Glorendel
King Arthur
10,657
54
229
3,086
16,037
10,195
0
5,697
10,172
0
19,288
L
Hachiman
NUNKY8
Hachiman
8,574
2,768
159
2,277
11,128
3,686
0
5,269
5,636
0
18,116
W
Hachiman
Neskuike88
Hachiman
9,688
7,216
531
1,992
9,518
3,964
0
5,798
3,720
0
15,478
L
Hera
2,656
164
0
0
4,298
1,653
0
3,158
1,140
7,822
0
W
10,385
661
7,457
4,464
8,550
4,155
0
4,386
4,164
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
41,240
98
Minions Killed
128
0
Camps Cleared
0
839,120
Distance Traveled
976,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,915
892
45
5
0
189,771
0
W
Janus
8,762
876
37
4
0
216,561
0
W
Ratatoskr
7,817
782
9
1
0
194,787
0
W
Thanatos
7,839
784
12
1
0
192,042
0
L
Sylvanus
8,000
800
6
1
0
178,047
0
L
King Arthur
7,853
785
21
2
0
177,084
0
L
Hachiman
7,027
703
12
1
0
159,878
0
W
Hachiman
7,647
765
15
2
0
188,451
0
L
Hera
6,740
674
14
1
0
134,340
0
W
Ra
9,175
918
55
6
0
184,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role