Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum IV
BagelG0D
Olorun
Platinum IV
Level 156
God Stats
0W - 2L
1,593 SR
Queue Stats
217W - 219L
1,719 MMR
Solo
Vamana
Vamana
Platinum II
DESTROYINOOBS
Vamana
Platinum II
Level 156
God Stats
8W - 10L
1,587 SR
Queue Stats
656W - 639L
1,667 MMR
Solo
Izanami
Izanami
Gold II
MonkNathan
Izanami
Gold II
Level 191
God Stats
2W - 2L
1,473 SR
Queue Stats
29W - 20L
1,666 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,530 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 165
1,559 SR
1,654 MMR
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
Natalid10000
Nike
Gold III
Level 158
God Stats
3W - 2L
1,452 SR
Queue Stats
31W - 27L
1,741 MMR
Solo
Heimdallr
Heimdallr
Gold V
SophistiKted
Heimdallr
Gold V
Level 89
God Stats
1W - 2L
1,347 SR
Queue Stats
20W - 16L
1,656 MMR
Solo
Awilix
Awilix
Gold III
ll Scoped ll
Awilix
Gold III
Level 143
God Stats
8W - 10L
1,692 SR
Queue Stats
166W - 157L
1,654 MMR
Solo
Persephone
Persephone
Platinum V
syappom
Persephone
Platinum V
Level 265
God Stats
12W - 7L
1,806 SR
Queue Stats
206W - 209L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 1
5,200
520
3,143
7,247
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
9
0 / 3 / 0
5,174
517
3,180
11,419
5,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
BagelG0D
Olorun
9
1 / 3 / 0
5,300
530
3,407
7,256
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
5,417
542
2,604
9,286
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MonkNathan
Izanami
9
0 / 3 / 0
4,972
497
1,814
7,312
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
HerculesHachimanThothPoseidon

VS

Bans
NemesisThorGaneshaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
6,197
620
4,785
3,496
2,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 2
6,656
666
7,294
5,613
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
SophistiKted
Heimdallr
11
2 / 0 / 1
6,643
664
5,133
6,745
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
11
5 / 1 / 2
6,728
673
5,555
6,189
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
syappom
Persephone
10
2 / 0 / 2
6,375
638
5,332
5,173
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Olorun
BagelG0D
Olorun
1
3
0
0.33
L
0
2
0
0
L
Izanami
MonkNathan
Izanami
0
3
0
0
W
3
0
2
4
W
Heimdallr
SophistiKted
Heimdallr
2
0
1
2.5
W
Awilix
5
1
2
6
W
Persephone
syappom
Persephone
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
28,099
42,520
Taken
27,216
17,700
Mitigated
14,393
13,490
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,143
500
0
1,101
7,247
2,156
0
1,074
6,173
0
33,403
L
Sylvanus
 
Sylvanus
3,180
890
1,211
4,229
11,419
5,864
0
2,883
8,536
24,025
0
W
Bacchus
 
Bacchus
4,785
583
0
1,393
3,496
2,974
0
1,063
2,433
14,926
0
L
Olorun
BagelG0D
Olorun
3,407
1,564
192
2,287
7,256
2,835
0
4,675
2,581
36,068
0
L
2,604
941
0
3,144
9,286
4,741
0
338
8,948
0
34,560
L
Izanami
MonkNathan
Izanami
1,814
1,504
0
1,326
7,312
2,104
0
1,227
6,085
0
35,466
W
7,294
848
0
625
5,613
4,831
374
309
4,956
80
46,158
W
Heimdallr
SophistiKted
Heimdallr
5,133
1,997
0
4,529
6,745
2,611
375
1,031
5,714
0
53,840
W
Awilix
5,555
1,814
0
450
6,189
2,235
1,398
1,197
4,950
0
45,393
W
Persephone
syappom
Persephone
5,332
406
0
2,592
5,173
1,742
0
2,987
2,186
47,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
32,599
289
Minions Killed
348
0
Camps Cleared
0
977,181
Distance Traveled
1,046,931
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,200
520
47
5
0
206,583
0
L
Sylvanus
5,174
517
33
3
0
195,873
0
W
Bacchus
6,197
620
21
2
0
214,723
2
L
Olorun
5,300
530
78
8
0
163,322
0
L
Vamana
5,417
542
58
6
0
216,084
3
L
Izanami
4,972
497
73
7
0
195,319
0
W
Nike
6,656
666
75
8
0
197,355
0
W
Heimdallr
6,643
664
90
9
0
170,379
0
W
Awilix
6,728
673
80
8
0
244,291
0
W
Persephone
6,375
638
82
8
0
220,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role