Player Matchup

Sun Wukong
Sun Wukong
aerith13
Sun Wukong
Level 15
God Stats
1W - 0L
1,406 SR
Queue Stats
6W - 8L
1,536 Elo+
Party 1
Arachne
Arachne
iRredbeard
Arachne
Level 68
God Stats
3W - 1L
1,832 SR
Queue Stats
17W - 10L
1,478 Elo+
Party 1
Scylla
Scylla
vadergater84
Scylla
Level 27
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 1
Team Averages
Level 37
1,509 SR
1,465 Elo+

VS

Team Averages
Level 97
1,535 SR
1,470 Elo+
Neith
Neith
K1ngGRiM
Neith
Level 104
God Stats
2W - 4L
1,450 SR
Queue Stats
88W - 96L
1,455 Elo+
Party 2
Bacchus
Bacchus
bmoresgoon
Bacchus
Level 59
God Stats
6W - 5L
1,654 SR
Queue Stats
69W - 74L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
omecorian
Nu Wa
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 50L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
aerith13
Sun Wukong
15
3 / 1 / 5
11,353
710
8,747
11,998
9,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
iRredbeard
Arachne
12
1 / 2 / 6
10,531
658
5,273
11,991
5,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
6 / 2 / 4
11,842
740
14,501
8,198
3,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K1ngGRiM
Neith
13
1 / 4 / 3
10,717
670
6,289
9,632
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
bmoresgoon
Bacchus
13
0 / 4 / 4
10,511
657
8,251
13,922
12,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
omecorian
Nu Wa
15
4 / 2 / 1
12,376
774
9,834
9,324
2,330
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
K1ngGRiM
Neith
1
4
3
0.63
W
Sun Wukong
aerith13
Sun Wukong
3
1
5
5.5
L
Bacchus
bmoresgoon
Bacchus
0
4
4
0.5
W
Arachne
iRredbeard
Arachne
1
2
6
2
L
Nu Wa
omecorian
Nu Wa
4
2
1
2.25
W
Scylla
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
24,374
32,187
Taken
32,878
18,503
Mitigated
17,984
7,025
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
K1ngGRiM
Neith
6,289
3,330
0
1,685
9,632
2,856
110
4,684
4,948
0
36,125
W
Sun Wukong
aerith13
Sun Wukong
8,747
663
0
2,036
11,998
9,100
424
6,951
5,047
0
34,791
L
Bacchus
bmoresgoon
Bacchus
8,251
655
0
783
13,922
12,798
253
5,531
8,391
18,342
0
W
Arachne
iRredbeard
Arachne
5,273
3,290
0
4,194
11,991
5,955
0
6,582
5,409
0
45,318
L
Nu Wa
omecorian
Nu Wa
9,834
1,982
0
1,799
9,324
2,330
208
4,599
4,725
59,380
0
W
Scylla
14,501
1,413
0
795
8,198
3,448
592
5,635
2,563
64,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
33,604
179
Minions Killed
172
0
Camps Cleared
0
840,280
Distance Traveled
777,660
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,717
670
68
4
0
277,545
3
W
Sun Wukong
11,353
710
38
2
0
286,669
0
L
Bacchus
10,511
657
34
2
0
262,869
0
W
Arachne
10,531
658
54
3
0
293,771
4
L
Nu Wa
12,376
774
70
4
0
237,246
0
W
Scylla
11,842
740
87
5
0
259,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role