Player Matchup

Nemesis
Nemesis
Botsete13
Nemesis
Level 48
God Stats
26W - 22L
1,513 SR
Queue Stats
456W - 441L
1,409 Elo+
Party 2
Terra
Terra
Haroerisss
Terra
Level 69
God Stats
3W - 0L
1,715 SR
Queue Stats
140W - 164L
1,438 Elo+
Party 2
Discordia
Discordia
Pitekpit
Discordia
Level 105
God Stats
3W - 4L
1,403 SR
Queue Stats
66W - 48L
1,558 Elo+
Party 3
Tyr
Tyr
SESEMICH
Tyr
Level 127
God Stats
2W - 0L
1,399 SR
Queue Stats
131W - 125L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
llijat
Cernunnos
Level 83
God Stats
6W - 6L
1,683 SR
Queue Stats
238W - 249L
1,445 Elo+
Party 2
Team Averages
Level 86
1,543 SR
1,478 Elo+

VS

Team Averages
Level 67
1,442 SR
1,419 Elo+
Ishtar
Ishtar
TheLegitSloth
Ishtar
Level 67
God Stats
6W - 9L
1,216 SR
Queue Stats
140W - 118L
1,435 Elo+
Party 1
Khepri
Khepri
emzyyy
Khepri
Level 101
God Stats
1W - 2L
1,857 SR
Queue Stats
140W - 117L
1,452 Elo+
Party 1
Zeus
Zeus
jhonatanxdz29
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,446 Elo+
Solo
Bakasura
Bakasura
lawxsmite
Bakasura
Level 32
God Stats
0W - 2L
1,300 SR
Queue Stats
105W - 101L
1,332 Elo+
Party 1
Surtr
Surtr
ti770405
Surtr
Level 101
God Stats
0W - 2L
1,340 SR
Queue Stats
153W - 140L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Botsete13
Nemesis
14
2 / 0 / 4
8,599
573
5,445
9,215
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
12
1 / 0 / 6
7,790
519
4,320
12,714
8,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Pitekpit
Discordia
14
3 / 0 / 2
9,173
612
7,297
6,409
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 0
8,826
588
8,147
13,339
18,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
llijat
Cernunnos
13
5 / 2 / 2
8,218
548
11,904
12,457
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,184
479
11,064
7,547
3,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
emzyyy
Khepri
10
0 / 2 / 2
6,985
466
3,094
10,433
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,850
457
2,458
8,909
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
lawxsmite
Bakasura
13
1 / 3 / 1
7,534
502
5,820
14,516
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
ti770405
Surtr
14
1 / 2 / 0
7,980
532
7,012
12,563
11,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Botsete13
Nemesis
2
0
4
4
W
Terra
1
0
6
4
W
Discordia
Pitekpit
Discordia
3
0
2
4
W
2
1
0
2
L
1
2
1
0.75
L
Khepri
emzyyy
Khepri
0
2
2
0.5
L
0
4
0
0
L
Bakasura
lawxsmite
Bakasura
1
3
1
0.5
W
Cernunnos
llijat
Cernunnos
5
2
2
3
L
Surtr
ti770405
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
29,448
54,134
Taken
53,968
38,125
Mitigated
31,862
21,953
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Botsete13
Nemesis
5,445
2,028
0
3,579
9,215
3,872
116
1,183
7,502
0
72,962
W
Terra
4,320
570
2,782
4,441
12,714
8,934
0
2,486
10,101
19,987
0
W
Discordia
Pitekpit
Discordia
7,297
784
0
1,621
6,409
2,222
0
1,408
4,871
82,974
0
W
8,147
1,039
0
3,744
13,339
18,167
224
252
13,076
0
70,509
L
11,064
8,376
0
2,211
7,547
3,159
0
2,764
4,783
0
52,443
L
Khepri
emzyyy
Khepri
3,094
212
0
1,875
10,433
8,453
0
2,435
7,998
23,556
0
L
2,458
276
0
1,621
8,909
2,758
0
5,202
3,707
42,338
0
L
Bakasura
lawxsmite
Bakasura
5,820
3,670
0
1,690
14,516
5,611
0
1,216
13,300
0
58,300
W
Cernunnos
llijat
Cernunnos
11,904
6,558
0
5,786
12,457
4,930
0
1,518
10,506
0
77,924
L
Surtr
ti770405
Surtr
7,012
3,512
0
2,812
12,563
11,881
0
0
12,563
502
61,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
36,533
514
Minions Killed
442
0
Camps Cleared
0
1,510,541
Distance Traveled
1,431,940
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,599
573
107
7
0
373,679
0
W
Terra
7,790
519
24
2
0
319,349
0
W
Discordia
9,173
612
132
9
0
289,612
6
W
Tyr
8,826
588
139
9
0
279,147
2
L
Ishtar
7,184
479
114
8
0
271,822
3
L
Khepri
6,985
466
15
1
0
317,957
1
L
Zeus
6,850
457
89
6
0
211,080
0
L
Bakasura
7,534
502
111
7
0
349,329
0
W
Cernunnos
8,218
548
112
7
0
248,754
2
L
Surtr
7,980
532
113
8
0
281,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role