Player Matchup

Serqet
Serqet
DaWhitePayton
Serqet
Level 149
God Stats
7W - 4L
1,838 SR
Queue Stats
134W - 136L
1,517 Elo+
Party 1
Ymir
Ymir
NINJAxPANTHER13
Ymir
Level 129
God Stats
1W - 2L
1,343 SR
Queue Stats
56W - 59L
1,558 Elo+
Party 1
Bastet
Bastet
QQQDASHWEEDGOD1
Bastet
Level 156
God Stats
5W - 4L
1,512 SR
Queue Stats
222W - 219L
1,567 Elo+
Party 1
Mercury
Mercury
QQQdashTieDye
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
Russian420Reaper
Ah Puch
Level 142
God Stats
4W - 1L
1,570 SR
Queue Stats
139W - 151L
1,581 Elo+
Party 1
Team Averages
Level 139
1,553 SR
1,549 Elo+

VS

Team Averages
Level 118
1,487 SR
1,500 Elo+
Amaterasu
Amaterasu
Bushido Ice
Amaterasu
Level 177
God Stats
2W - 4L
1,182 SR
Queue Stats
228W - 224L
1,537 Elo+
Solo
Nox
Nox
OnkelUbi
Nox
Level 128
God Stats
2W - 3L
1,532 SR
Queue Stats
206W - 225L
1,522 Elo+
Solo
Lancelot
Lancelot
Osolhris
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Janus
Janus
R0N0
Janus
Level 83
God Stats
0W - 1L
1,722 SR
Queue Stats
18W - 22L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
XCaliber6_6_6
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
10,388
742
6,297
11,218
11,895
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 23
10,619
759
14,351
18,293
10,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 5 / 14
11,484
820
21,285
18,338
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
16
2 / 6 / 18
9,905
708
4,756
18,286
8,818
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 1 / 16
12,173
870
20,260
9,867
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bushido Ice
Amaterasu
19
5 / 6 / 8
10,330
738
12,119
21,228
28,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 7 / 8
9,816
701
5,431
14,302
18,309
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Osolhris
Lancelot
14
3 / 8 / 8
8,693
621
13,975
19,188
13,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
R0N0
Janus
16
3 / 7 / 7
9,721
694
14,905
11,642
4,652
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
XCaliber6_6_6
Cliodhna
15
4 / 5 / 6
9,173
655
16,803
12,065
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
33
Kills
17
17
Deaths
33
87
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bushido Ice
Amaterasu
5
6
8
1.5
W
6
2
16
7
W
5
3
23
5.5
L
2
7
8
0.86
L
Lancelot
Osolhris
Lancelot
3
8
8
0.88
W
11
5
14
3.6
W
Mercury
2
6
18
1.83
L
Janus
R0N0
Janus
3
7
7
0.93
W
9
1
16
17
L
Cliodhna
XCaliber6_6_6
Cliodhna
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,949
Damage
63,233
76,002
Taken
78,425
45,938
Mitigated
69,874
27,313
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bushido Ice
Amaterasu
12,119
3,752
934
4,995
21,228
28,300
0
6,731
13,954
0
18,472
W
6,297
1,115
3,474
4,851
11,218
11,895
658
2,586
8,414
0
11,011
W
14,351
2,051
667
4,031
18,293
10,618
0
4,552
13,462
22,696
0
L
5,431
229
763
814
14,302
18,309
0
8,252
5,444
11,709
0
L
Lancelot
Osolhris
Lancelot
13,975
3,111
91
2,589
19,188
13,698
0
8,334
10,854
0
19,344
W
21,285
6,236
1,103
4,650
18,338
9,374
850
4,156
13,777
0
34,271
W
Mercury
4,756
2,582
899
3,074
18,286
8,818
0
6,523
11,553
0
9,627
L
Janus
R0N0
Janus
14,905
465
490
325
11,642
4,652
92
5,318
6,272
41,042
0
W
20,260
1,323
967
3,597
9,867
5,233
1,540
2,519
7,128
47,726
0
L
Cliodhna
XCaliber6_6_6
Cliodhna
16,803
1,325
104
1,340
12,065
4,915
0
5,976
6,089
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,569
Gold Earned
47,733
147
Minions Killed
150
0
Camps Cleared
0
1,412,906
Distance Traveled
1,189,456
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,330
738
29
2
0
243,065
0
W
Serqet
10,388
742
17
1
0
289,723
0
W
Ymir
10,619
759
17
1
0
279,171
0
L
Nox
9,816
701
20
1
0
207,294
0
L
Lancelot
8,693
621
15
1
0
230,117
0
W
Bastet
11,484
820
31
2
0
295,470
7
W
Mercury
9,905
708
19
1
0
278,736
0
L
Janus
9,721
694
65
5
0
232,336
0
W
Ah Puch
12,173
870
63
5
0
269,806
0
L
Cliodhna
9,173
655
21
2
0
276,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role