Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MaNiaCsBLG
Hachiman
Level 161
God Stats
2W - 1L
1,496 SR
Queue Stats
186W - 181L
1,537 Elo+
Solo
Sobek
Sobek
NightlyBeast683
Sobek
Level 159
God Stats
0W - 1L
1,641 SR
Queue Stats
24W - 21L
1,885 Elo+
Party 1
Guan Yu
Guan Yu
explicitprincss
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
oD3AMONoF4LL
Izanami
Level 52
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 1
Team Averages
Level 110
1,499 SR
1,518 Elo+

VS

Team Averages
Level 123
1,554 SR
1,502 Elo+
Sylvanus
Sylvanus
KEVINN_AC
Sylvanus
Level 158
God Stats
3W - 3L
1,211 SR
Queue Stats
121W - 133L
1,480 Elo+
Solo
Discordia
Discordia
Rochy229
Discordia
Level 119
God Stats
11W - 3L
1,778 SR
Queue Stats
294W - 310L
1,470 Elo+
Solo
Ares
Ares
Seknys
Ares
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
gtokiller21
Chernobog
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
lnvad3r
Kuzenbo
Level 121
God Stats
5W - 1L
1,779 SR
Queue Stats
362W - 355L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 4 / 5
7,870
715
13,724
9,566
3,984
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MaNiaCsBLG
Hachiman
13
2 / 6 / 3
7,491
681
12,437
10,876
4,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 6
7,825
711
7,069
14,777
18,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 4
7,104
646
2,311
13,817
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
oD3AMONoF4LL
Izanami
14
3 / 7 / 4
8,365
760
7,546
11,669
4,999
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KEVINN_AC
Sylvanus
14
1 / 3 / 19
8,633
785
7,276
17,286
19,430
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
Rochy229
Discordia
17
5 / 0 / 12
10,043
913
15,386
6,421
4,035
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Seknys
Ares
15
5 / 2 / 14
9,895
900
7,109
15,735
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
gtokiller21
Chernobog
17
12 / 3 / 8
10,217
929
15,180
8,807
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
lnvad3r
Kuzenbo
15
3 / 1 / 17
9,745
886
8,657
17,049
31,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
9
Kills
26
26
Deaths
9
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
5
1.38
W
Sylvanus
KEVINN_AC
Sylvanus
1
3
19
3.5
L
Hachiman
MaNiaCsBLG
Hachiman
2
6
3
0.58
L
1
4
6
1
W
Discordia
Rochy229
Discordia
5
0
12
11
W
Ares
Seknys
Ares
5
2
14
6
L
0
5
4
0.4
W
Chernobog
gtokiller21
Chernobog
12
3
8
5.33
W
Kuzenbo
lnvad3r
Kuzenbo
3
1
17
11.5
L
Izanami
oD3AMONoF4LL
Izanami
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
53,608
60,705
Taken
65,298
42,763
Mitigated
78,203
12,623
Healing
25,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,724
7,131
818
1,214
9,566
3,984
0
7,640
1,926
0
28,760
W
Sylvanus
KEVINN_AC
Sylvanus
7,276
1,419
6,989
4,683
17,286
19,430
817
1,867
15,419
10,827
0
L
Hachiman
MaNiaCsBLG
Hachiman
12,437
6,665
630
1,116
10,876
4,396
0
7,148
3,728
0
23,074
L
7,069
502
1,707
3,586
14,777
18,030
0
9,150
5,627
13,187
0
W
Discordia
Rochy229
Discordia
15,386
853
2,818
1,497
6,421
4,035
2,161
1,270
5,151
37,047
0
W
Ares
Seknys
Ares
7,109
385
0
1,803
15,735
17,502
552
1,443
14,292
12,297
0
L
2,311
387
1,647
1,396
13,817
11,354
0
7,530
6,287
0
4,643
W
Chernobog
gtokiller21
Chernobog
15,180
7,453
1,041
544
8,807
5,872
3,033
555
8,252
0
30,885
W
Kuzenbo
lnvad3r
Kuzenbo
8,657
2,686
2,675
3,878
17,049
31,364
159
1,934
15,115
16,714
0
L
Izanami
oD3AMONoF4LL
Izanami
7,546
4,953
263
246
11,669
4,999
0
6,960
4,709
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
48,533
117
Minions Killed
108
0
Camps Cleared
0
943,325
Distance Traveled
1,032,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,870
715
34
3
0
174,389
0
W
Sylvanus
8,633
785
9
1
0
185,854
0
L
Hachiman
7,491
681
31
3
0
182,323
0
L
Sobek
7,825
711
11
1
0
212,105
0
W
Discordia
10,043
913
52
5
0
227,752
0
W
Ares
9,895
900
3
0
0
227,129
0
L
Guan Yu
7,104
646
6
1
0
208,060
0
W
Chernobog
10,217
929
32
3
0
156,990
0
W
Kuzenbo
9,745
886
12
1
0
235,049
0
L
Izanami
8,365
760
35
3
0
166,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role