Player Matchup

Discordia
Discordia
DishyMantella91
Discordia
Level 92
God Stats
18W - 10L
1,857 SR
Queue Stats
88W - 76L
1,432 Elo+
Party 1
Yemoja
Yemoja
MythicChimera
Yemoja
Level 69
God Stats
14W - 6L
1,650 SR
Queue Stats
51W - 55L
1,423 Elo+
Party 1
Charybdis
Charybdis
Raintai1
Charybdis
Level 87
God Stats
7W - 2L
1,784 SR
Queue Stats
74W - 71L
1,415 Elo+
Party 1
Team Averages
Level 83
1,763 SR
1,423 Elo+

VS

Team Averages
Level 98
1,334 SR
1,394 Elo+
Anubis
Anubis
Benz_A-g
Anubis
Level 106
God Stats
0W - 2L
1,156 SR
Queue Stats
95W - 104L
1,438 Elo+
Solo
Artemis
Artemis
DubbySub32
Artemis
Level 93
God Stats
0W - 2L
1,344 SR
Queue Stats
25W - 30L
1,401 Elo+
Solo
Chaac
Chaac
Nitro Twistt
Chaac
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DishyMantella91
Discordia
13
6 / 4 / 5
10,382
865
11,055
7,930
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 9
9,238
770
1,776
9,043
6,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Raintai1
Charybdis
13
5 / 2 / 5
10,074
840
7,565
11,644
4,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benz_A-g
Anubis
13
6 / 4 / 3
10,202
850
8,953
8,505
3,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
DubbySub32
Artemis
12
1 / 5 / 6
8,962
747
7,642
9,848
3,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 5
8,906
742
7,718
11,605
11,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
9
9
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Benz_A-g
Anubis
6
4
3
1.88
W
Discordia
DishyMantella91
Discordia
6
4
5
2.13
L
Artemis
DubbySub32
Artemis
1
5
6
0.8
W
1
3
9
1.83
L
2
4
5
1.13
W
Charybdis
Raintai1
Charybdis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
24,313
28,617
Taken
29,958
14,282
Mitigated
19,100
7,461
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Benz_A-g
Anubis
8,953
298
55
1,527
8,505
3,907
0
4,317
4,188
42,703
0
W
Discordia
DishyMantella91
Discordia
11,055
661
0
0
7,930
3,048
284
2,382
5,548
41,937
0
L
Artemis
DubbySub32
Artemis
7,642
3,594
0
1,291
9,848
3,363
53
5,945
3,903
0
31,772
W
1,776
405
2,878
2,624
9,043
6,972
398
3,060
5,983
10,977
0
L
7,718
429
0
3,636
11,605
11,830
21
2,849
8,756
0
24,944
W
Charybdis
Raintai1
Charybdis
7,565
6,193
0
1,959
11,644
4,262
841
3,839
7,805
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
28,070
112
Minions Killed
141
0
Camps Cleared
0
643,247
Distance Traveled
593,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,202
850
68
6
0
188,724
0
W
Discordia
10,382
865
49
4
0
218,864
0
L
Artemis
8,962
747
46
4
0
181,069
0
W
Yemoja
9,238
770
7
1
0
221,684
2
L
Chaac
8,906
742
27
2
0
223,841
0
W
Charybdis
10,074
840
56
5
0
202,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role