Player Matchup

Yemoja
Yemoja
BAMF1508
Yemoja
Level 106
God Stats
1W - 4L
1,243 SR
Queue Stats
2W - 11L
1,125 Elo+
Party 2
Cupid
Cupid
LoveThisNOOB
Cupid
Level 16
God Stats
2W - 3L
1,411 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Painlessdream
Cu Chulainn
Level 38
God Stats
23W - 33L
1,455 SR
Queue Stats
83W - 88L
1,432 Elo+
Party 3
Susano
Susano
SKILLAMAN01
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,066 Elo+
Party 2
Discordia
Discordia
dridster
Discordia
Level 22
God Stats
0W - 3L
1,169 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 3
Team Averages
Level 39
1,355 SR
1,284 Elo+

VS

Team Averages
Level 46
1,622 SR
1,394 Elo+
Cerberus
Cerberus
DragonKnight130
Cerberus
Level 45
God Stats
5W - 4L
1,299 SR
Queue Stats
117W - 96L
1,467 Elo+
Party 1
Bellona
Bellona
Horse Photo
Bellona
Level 18
God Stats
4W - 4L
1,362 SR
Queue Stats
16W - 24L
1,374 Elo+
Party 4
Mercury
Mercury
QuiteExquisite_
Mercury
Level 39
God Stats
4W - 1L
1,694 SR
Queue Stats
76W - 67L
1,423 Elo+
Party 1
Chang'e
Chang'e
bubuszzz
Chang'e
Level 40
God Stats
1W - 2L
1,845 SR
Queue Stats
9W - 22L
1,203 Elo+
Solo
Hachiman
Hachiman
xd caracal
Hachiman
Level 87
God Stats
2W - 2L
1,909 SR
Queue Stats
306W - 267L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BAMF1508
Yemoja
11
0 / 2 / 0
7,237
452
2,303
12,316
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 6 / 0
6,102
381
3,223
12,403
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
Painlessdream
Cu Chulainn
15
4 / 1 / 1
9,280
580
12,261
11,854
13,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Susano
12
2 / 6 / 0
7,717
482
4,172
14,988
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
dridster
Discordia
12
0 / 3 / 2
7,189
449
7,377
11,460
5,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 6
8,445
528
4,520
13,290
10,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Horse Photo
Bellona
13
0 / 4 / 0
7,522
470
1,901
11,602
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 1 / 3
8,489
531
5,577
11,003
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
bubuszzz
Chang'e
14
4 / 1 / 3
8,807
550
10,833
11,029
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
xd caracal
Hachiman
16
8 / 0 / 4
9,556
597
21,075
11,193
4,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
18
18
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BAMF1508
Yemoja
0
2
0
0
W
Cerberus
2
0
6
5
W
Bellona
Horse Photo
Bellona
0
4
0
0
L
0
6
0
0
L
Cu Chulainn
Painlessdream
Cu Chulainn
4
1
1
4.5
W
4
1
3
5.5
L
Susano
2
6
0
0.33
W
Chang'e
bubuszzz
Chang'e
4
1
3
5.5
L
Discordia
dridster
Discordia
0
3
2
0.33
W
Hachiman
xd caracal
Hachiman
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
43,906
63,021
Taken
58,117
38,675
Mitigated
33,793
6,144
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BAMF1508
Yemoja
2,303
874
190
1,401
12,316
10,716
84
1,732
10,584
29,186
0
W
Cerberus
4,520
378
1,699
2,801
13,290
10,127
644
3,141
10,149
39,329
0
W
Bellona
Horse Photo
Bellona
1,901
490
0
2,766
11,602
9,790
1,556
0
11,602
0
45,811
L
3,223
2,199
27
1,763
12,403
3,979
676
2,368
10,035
0
34,009
L
Cu Chulainn
Painlessdream
Cu Chulainn
12,261
1,176
0
1,080
11,854
13,061
300
665
11,189
0
78,690
W
5,577
2,578
0
1,535
11,003
4,503
0
2,112
8,891
0
44,684
L
Susano
4,172
1,256
0
670
14,988
5,717
0
2,746
12,242
0
43,909
W
Chang'e
bubuszzz
Chang'e
10,833
310
1,587
5,705
11,029
4,496
497
4,401
6,628
61,990
0
L
Discordia
dridster
Discordia
7,377
877
0
1,013
11,460
5,202
0
7,900
3,560
48,672
0
W
Hachiman
xd caracal
Hachiman
21,075
14,481
0
5,671
11,193
4,877
1,247
1,055
10,138
0
98,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
42,819
333
Minions Killed
443
0
Camps Cleared
0
1,403,425
Distance Traveled
1,528,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,237
452
23
1
0
259,745
0
W
Cerberus
8,445
528
87
5
0
298,419
0
W
Bellona
7,522
470
61
4
0
290,405
1
L
Cupid
6,102
381
65
4
0
296,408
0
L
Cu Chulainn
9,280
580
113
7
0
291,432
0
W
Mercury
8,489
531
81
5
0
347,655
0
L
Susano
7,717
482
64
4
0
288,238
0
W
Chang'e
8,807
550
103
6
0
303,029
0
L
Discordia
7,189
449
68
4
0
267,602
0
W
Hachiman
9,556
597
111
7
0
289,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role