Player Matchup

Tyr
Tyr
Delta-13-toxic
Tyr
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 85L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
KnightBlack616
Cabrakan
Level 158
God Stats
0W - 3L
1,338 SR
Queue Stats
87W - 85L
1,531 Elo+
Party 1
Bellona
Bellona
MrDoubleDouble__
Bellona
Level 81
God Stats
0W - 4L
1,508 SR
Queue Stats
46W - 53L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowAnimals
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,398 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Spirited_Warlord
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,188 SR
Queue Stats
33W - 28L
1,592 Elo+
Party 3
Team Averages
Level 134
1,407 SR
1,516 Elo+

VS

Team Averages
Level 110
1,550 SR
1,564 Elo+
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Maekin
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 99L
1,492 Elo+
Party 2
Izanami
Izanami
Racotaco0807
Izanami
Level 125
God Stats
8W - 0L
1,750 SR
Queue Stats
442W - 442L
1,533 Elo+
Solo
Shiva
Shiva
VEGA10
Shiva
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,581 Elo+
Solo
Zeus
Zeus
XxDoubleL17xX
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,409
674
7,855
17,779
21,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
12
0 / 6 / 3
6,989
635
9,692
12,551
9,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 2
8,093
736
6,014
15,725
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ShadowAnimals
Baron Samedi
13
1 / 4 / 2
7,224
657
3,985
11,236
5,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Spirited_Warlord
Ah Muzen Cab
14
2 / 2 / 5
7,676
698
8,832
10,486
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 1 / 14
8,748
795
10,154
6,953
3,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Maekin
Ymir
13
1 / 2 / 11
8,258
751
4,335
13,332
13,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Racotaco0807
Izanami
16
6 / 3 / 12
9,343
849
16,759
12,022
6,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
VEGA10
Shiva
14
3 / 2 / 15
8,247
750
7,413
11,302
13,666
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 11
10,121
920
24,255
5,777
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
6
Kills
20
20
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
14
11
L
1
5
4
0.6
L
Cabrakan
0
6
3
0.25
W
Ymir
Maekin
Ymir
1
2
11
3.25
L
2
3
2
1
W
Izanami
Racotaco0807
Izanami
6
3
12
4
L
Baron Samedi
ShadowAnimals
Baron Samedi
1
4
2
0.5
L
Ah Muzen Cab
Spirited_Warlord
Ah Muzen Cab
2
2
5
2.25
W
Shiva
VEGA10
Shiva
3
2
15
5.25
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
62,916
67,777
Taken
49,386
55,614
Mitigated
40,178
17,260
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,154
3,432
583
558
6,953
3,664
339
2,244
4,665
0
16,063
L
7,855
594
281
3,201
17,779
21,587
0
7,245
10,534
0
15,364
L
Cabrakan
9,692
1,047
957
1,293
12,551
9,189
0
5,876
6,675
13,473
0
W
Ymir
Maekin
Ymir
4,335
991
1,866
3,210
13,332
13,158
65
2,123
11,048
5,473
0
L
6,014
337
0
4,446
15,725
14,632
0
6,196
9,529
0
10,479
W
Izanami
Racotaco0807
Izanami
16,759
12,429
2,737
2,975
12,022
6,572
1,868
3,033
8,679
0
36,710
L
Baron Samedi
ShadowAnimals
Baron Samedi
3,985
147
1,837
3,166
11,236
5,560
0
5,600
5,636
16,974
0
L
Ah Muzen Cab
Spirited_Warlord
Ah Muzen Cab
8,832
1,598
512
1,567
10,486
4,646
0
4,603
5,883
0
22,871
W
Shiva
VEGA10
Shiva
7,413
749
2,309
1,640
11,302
13,666
208
3,647
7,360
1,361
8,773
W
24,255
3,299
0
1,227
5,777
3,118
1,139
2,630
3,147
47,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
44,717
90
Minions Killed
152
0
Camps Cleared
0
1,008,267
Distance Traveled
952,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,748
795
19
2
0
217,467
0
L
Tyr
7,409
674
17
2
0
188,209
0
L
Cabrakan
6,989
635
11
1
0
190,808
0
W
Ymir
8,258
751
5
0
0
162,221
0
L
Bellona
8,093
736
15
1
0
188,607
0
W
Izanami
9,343
849
67
6
0
180,352
0
L
Baron Samedi
7,224
657
14
1
0
206,565
0
L
Ah Muzen Cab
7,676
698
33
3
0
234,078
0
W
Shiva
8,247
750
9
1
0
218,113
0
W
Zeus
10,121
920
52
5
0
174,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role