Player Matchup

Hachiman
Hachiman
Eraderick
Hachiman
Level 36
God Stats
13W - 8L
1,747 SR
Queue Stats
91W - 98L
1,373 Elo+
Party 1
Nemesis
Nemesis
Im_Oraange
Nemesis
Level 35
God Stats
3W - 4L
1,529 SR
Queue Stats
22W - 53L
1,140 Elo+
Solo
Achilles
Achilles
Nlovewithnsync
Achilles
Level 15
God Stats
1W - 4L
1,720 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 1
Bacchus
Bacchus
QuotesMaGoats
Bacchus
Level 63
God Stats
76W - 66L
1,596 SR
Queue Stats
269W - 256L
1,407 Elo+
Party 1
Yu Huang
Yu Huang
Tingles-517
Yu Huang
Level 77
God Stats
3W - 4L
1,500 SR
Queue Stats
328W - 312L
1,394 Elo+
Party 1
Team Averages
Level 45
1,618 SR
1,363 Elo+

VS

Team Averages
Level 31
1,470 SR
1,261 Elo+
King Arthur
King Arthur
Lazydogs TG
King Arthur
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,240 Elo+
Party 2
Nemesis
Nemesis
Mad travel
Nemesis
Level 16
God Stats
2W - 5L
1,602 SR
Queue Stats
2W - 11L
1,445 Elo+
Party 2
Athena
Athena
RosettaCross
Athena
Level 41
God Stats
3W - 8L
1,247 SR
Queue Stats
42W - 56L
1,300 Elo+
Solo
Heimdallr
Heimdallr
Soundsixacorn
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,240 Elo+
Party 2
Olorun
Olorun
WolfsWinter9
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eraderick
Hachiman
14
1 / 1 / 3
8,315
462
8,871
10,841
4,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Im_Oraange
Nemesis
16
8 / 3 / 3
10,482
582
11,439
14,420
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
15
4 / 1 / 2
8,797
489
4,482
7,979
7,581
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
13
1 / 2 / 4
8,611
478
8,442
14,582
15,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Tingles-517
Yu Huang
16
6 / 1 / 7
10,701
595
19,490
7,473
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lazydogs TG
King Arthur
15
3 / 3 / 2
8,985
499
9,224
17,994
14,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Mad travel
Nemesis
13
3 / 3 / 1
8,709
484
5,453
15,075
5,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
13
2 / 3 / 2
8,528
474
5,454
20,501
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Soundsixacorn
Heimdallr
13
0 / 4 / 1
8,603
478
6,167
11,633
4,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
12
0 / 7 / 1
7,836
435
1,995
14,278
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
8
8
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Eraderick
Hachiman
1
1
3
2.5
W
Nemesis
Im_Oraange
Nemesis
8
3
3
3.17
L
King Arthur
Lazydogs TG
King Arthur
3
3
2
1.33
L
Nemesis
Mad travel
Nemesis
3
3
1
1.17
W
Achilles
4
1
2
5
W
Bacchus
1
2
4
1.5
L
Athena
2
3
2
1
L
Heimdallr
Soundsixacorn
Heimdallr
0
4
1
0.13
W
Yu Huang
Tingles-517
Yu Huang
6
1
7
9.5
L
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,724
Damage
28,293
55,295
Taken
79,481
38,253
Mitigated
48,013
16,484
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Eraderick
Hachiman
8,871
6,251
0
6,217
10,841
4,769
377
698
10,143
0
70,883
W
Nemesis
Im_Oraange
Nemesis
11,439
4,454
0
926
14,420
6,431
1,099
2,593
11,827
0
87,482
L
King Arthur
Lazydogs TG
King Arthur
9,224
1,201
0
2,806
17,994
14,495
542
6,869
11,021
0
59,598
L
Nemesis
Mad travel
Nemesis
5,453
2,694
0
2,137
15,075
5,611
482
2,228
12,796
0
68,006
W
Achilles
4,482
889
0
742
7,979
7,581
234
248
7,731
0
27,412
W
Bacchus
8,442
1,130
1,992
4,841
14,582
15,805
238
2,185
12,397
33,659
0
L
Athena
5,454
1,958
32
3,152
20,501
18,994
169
7,165
13,336
44,296
0
L
Heimdallr
Soundsixacorn
Heimdallr
6,167
3,420
0
2,164
11,633
4,297
679
3,037
8,458
0
58,097
W
Yu Huang
Tingles-517
Yu Huang
19,490
1,490
0
1,766
7,473
3,667
773
2,397
5,076
88,203
0
L
Olorun
1,995
1,725
0
1,451
14,278
4,616
990
8,633
5,594
34,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
42,661
424
Minions Killed
374
0
Camps Cleared
0
1,808,811
Distance Traveled
1,640,335
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,315
462
110
6
0
331,539
0
W
Nemesis
10,482
582
110
6
0
412,253
0
L
King Arthur
8,985
499
82
5
0
357,163
0
L
Nemesis
8,709
484
95
5
0
360,042
0
W
Achilles
8,797
489
47
3
0
351,107
0
W
Bacchus
8,611
478
36
2
0
356,406
5
L
Athena
8,528
474
59
3
0
378,694
0
L
Heimdallr
8,603
478
78
4
0
313,804
0
W
Yu Huang
10,701
595
121
7
0
357,506
0
L
Olorun
7,836
435
60
3
0
230,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role