Player Matchup

Ao Kuang
Ao Kuang
Catacroquer2019
Ao Kuang
Level 68
God Stats
3W - 2L
1,321 SR
Queue Stats
32W - 28L
1,548 Elo+
Solo
Ix Chel
Ix Chel
Cupc4ke-Spw1nkle
Ix Chel
Level 89
God Stats
11W - 12L
1,525 SR
Queue Stats
56W - 72L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
LastEmber99
Kuzenbo
Level 98
God Stats
6W - 9L
1,427 SR
Queue Stats
48W - 65L
1,375 Elo+
Party 1
Charybdis
Charybdis
SurtrBjornXI
Charybdis
Level 106
God Stats
0W - 2L
1,292 SR
Queue Stats
55W - 69L
1,379 Elo+
Party 1
Shiva
Shiva
littlejg2020
Shiva
Level 89
God Stats
2W - 2L
1,640 SR
Queue Stats
50W - 65L
1,362 Elo+
Party 1
Team Averages
Level 90
1,441 SR
1,410 Elo+

VS

Team Averages
Level 108
1,502 SR
1,457 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Qttttclatz
Sun Wukong
Level 63
God Stats
1W - 0L
1,739 SR
Queue Stats
83W - 88L
1,415 Elo+
Solo
Nike
Nike
ca-saintete
Nike
Level 155
God Stats
20W - 17L
1,603 SR
Queue Stats
464W - 464L
1,444 Elo+
Party 2
Arachne
Arachne
iTz-Nu43zz
Arachne
Level 87
God Stats
1W - 1L
1,181 SR
Queue Stats
70W - 66L
1,478 Elo+
Solo
Xbalanque
Xbalanque
jim61345
Xbalanque
Level 105
God Stats
11W - 11L
1,488 SR
Queue Stats
570W - 562L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 0 / 3
9,505
634
9,735
10,146
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 4
7,527
502
5,743
10,135
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LastEmber99
Kuzenbo
11
2 / 3 / 2
7,057
470
7,404
13,400
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SurtrBjornXI
Charybdis
11
0 / 6 / 4
6,556
437
6,345
11,043
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 0
6,542
436
4,400
16,248
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 3 / 1
9,157
610
5,463
7,504
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Qttttclatz
Sun Wukong
15
3 / 0 / 2
9,414
628
10,972
9,114
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 7
7,446
496
8,918
14,043
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
iTz-Nu43zz
Arachne
13
6 / 4 / 2
8,172
545
7,720
15,205
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
jim61345
Xbalanque
13
3 / 2 / 7
7,982
532
9,578
10,037
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
11
Kills
19
19
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
1
1.5
L
Ao Kuang
7
0
3
8.5
L
2
5
4
0.8
L
Kuzenbo
LastEmber99
Kuzenbo
2
3
2
1
W
Sun Wukong
Qttttclatz
Sun Wukong
3
0
2
4
L
Charybdis
SurtrBjornXI
Charybdis
0
6
4
0.33
W
3
3
7
2.17
W
Arachne
iTz-Nu43zz
Arachne
6
4
2
1.75
W
Xbalanque
jim61345
Xbalanque
3
2
7
3.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
42,651
60,972
Taken
55,903
36,819
Mitigated
27,968
13,373
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,463
189
169
1,714
7,504
3,007
168
4,898
2,606
75,623
0
L
Ao Kuang
9,735
1,882
0
2,553
10,146
4,314
0
994
9,027
85,655
0
L
5,743
220
150
695
10,135
3,890
0
3,436
6,441
44,513
0
L
Kuzenbo
LastEmber99
Kuzenbo
7,404
2,967
240
3,481
13,400
17,191
300
43
12,647
28,864
0
W
Sun Wukong
Qttttclatz
Sun Wukong
10,972
1,244
0
2,560
9,114
5,498
12
178
8,936
0
74,604
L
Charybdis
SurtrBjornXI
Charybdis
6,345
3,045
0
1,790
11,043
3,756
670
0
10,745
0
40,992
W
8,918
1,165
115
3,440
14,043
9,368
0
6,536
7,507
0
33,488
W
Arachne
iTz-Nu43zz
Arachne
7,720
4,932
0
3,200
15,205
5,659
82
6,347
8,858
0
53,293
W
Xbalanque
jim61345
Xbalanque
9,578
4,997
0
4,044
10,037
4,436
860
4,923
5,114
0
63,238
L
4,400
719
0
4,464
16,248
7,668
0
674
15,507
0
37,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
42,171
397
Minions Killed
483
0
Camps Cleared
0
1,475,531
Distance Traveled
1,409,209
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,157
610
122
8
0
293,335
0
L
Ao Kuang
9,505
634
132
9
0
365,308
1
L
Ix Chel
7,527
502
81
5
0
252,720
0
L
Kuzenbo
7,057
470
32
2
0
302,685
0
W
Sun Wukong
9,414
628
132
9
0
270,136
0
L
Charybdis
6,556
437
77
5
0
259,332
0
W
Nike
7,446
496
39
3
0
288,670
0
W
Arachne
8,172
545
86
6
0
304,531
0
W
Xbalanque
7,982
532
104
7
0
252,537
2
L
Shiva
6,542
436
75
5
0
295,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role