Player Matchup

Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Didix72
Zeus
Level 112
God Stats
3W - 0L
1,721 SR
Queue Stats
83W - 85L
1,388 Elo+
Party 1
Bellona
Bellona
Jaromirka
Bellona
Level 49
God Stats
4W - 1L
1,512 SR
Queue Stats
92W - 101L
1,352 Elo+
Solo
Cernunnos
Cernunnos
X_7venom
Cernunnos
Level 22
God Stats
2W - 0L
1,698 SR
Queue Stats
36W - 51L
1,433 Elo+
Solo
Ullr
Ullr
klstrek
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 91L
1,266 Elo+
Solo
Team Averages
Level 74
1,586 SR
1,388 Elo+

VS

Team Averages
Level 56
1,424 SR
1,446 Elo+
Fenrir
Fenrir
LeftData
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,499 Elo+
Solo
Tyr
Tyr
Misslunez
Tyr
Level 48
God Stats
1W - 3L
1,163 SR
Queue Stats
150W - 191L
1,395 Elo+
Solo
Cerberus
Cerberus
Swexiz
Cerberus
Level 121
God Stats
4W - 2L
1,722 SR
Queue Stats
641W - 670L
1,427 Elo+
Solo
Set
Set
bou790
Set
Level 29
God Stats
2W - 3L
1,220 SR
Queue Stats
645W - 666L
1,463 Elo+
Solo
Chaac
Chaac
razyRVP
Chaac
Level 59
God Stats
3W - 5L
1,516 SR
Queue Stats
158W - 189L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 5 / 8
10,388
866
22,282
12,428
5,954
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Didix72
Zeus
17
6 / 4 / 10
10,311
859
21,952
8,906
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jaromirka
Bellona
19
5 / 1 / 13
9,902
825
13,572
20,714
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
X_7venom
Cernunnos
18
4 / 4 / 14
10,422
869
12,161
11,456
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
klstrek
Ullr
15
1 / 4 / 14
8,843
737
2,971
11,333
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LeftData
Fenrir
16
7 / 5 / 7
9,357
780
11,438
18,663
20,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 8 / 7
8,804
734
9,535
19,420
26,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Swexiz
Cerberus
16
3 / 3 / 9
8,908
742
10,757
23,868
22,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
bou790
Set
1
0 / 0 / 0
3,024
252
0
0
0
Chaac
razyRVP
Chaac
17
2 / 7 / 6
8,775
731
12,119
20,713
30,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
23
Kills
16
18
Deaths
23
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
5
8
2.2
W
Zeus
Didix72
Zeus
6
4
10
2.75
W
Bellona
Jaromirka
Bellona
5
1
13
11.5
L
Fenrir
LeftData
Fenrir
7
5
7
2.1
L
4
8
7
0.94
L
Cerberus
Swexiz
Cerberus
3
3
9
2.5
W
Cernunnos
X_7venom
Cernunnos
4
4
14
2.75
L
Set
bou790
Set
0
0
0
0
W
Ullr
klstrek
Ullr
1
4
14
2
L
Chaac
razyRVP
Chaac
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,938
Damage
43,849
64,837
Taken
82,664
40,627
Mitigated
100,527
23,210
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,282
12,878
1,811
2,020
12,428
5,954
1,889
1,911
10,513
0
32,130
W
Zeus
Didix72
Zeus
21,952
4,782
1,510
1,019
8,906
3,725
1,273
1,767
7,139
40,619
0
W
Bellona
Jaromirka
Bellona
13,572
2,313
1,907
9,468
20,714
18,671
74
2,445
18,269
0
21,288
L
Fenrir
LeftData
Fenrir
11,438
2,833
394
3,064
18,663
20,987
0
6,198
12,133
0
16,307
L
9,535
1,618
882
2,702
19,420
26,394
0
4,206
14,695
0
15,865
L
Cerberus
Swexiz
Cerberus
10,757
524
1,770
10,943
23,868
22,891
0
6,664
16,805
26,053
0
W
Cernunnos
X_7venom
Cernunnos
12,161
7,393
1,241
2,221
11,456
6,708
2,523
2,055
9,401
0
21,302
L
Set
bou790
Set
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
klstrek
Ullr
2,971
1,399
1,325
688
11,333
5,569
2,092
2,579
8,754
0
7,075
L
Chaac
razyRVP
Chaac
12,119
1,375
554
4,475
20,713
30,255
41
4,884
15,167
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,866
Gold Earned
38,868
116
Minions Killed
112
0
Camps Cleared
0
1,128,974
Distance Traveled
826,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,388
866
27
2
0
218,339
0
W
Zeus
10,311
859
39
3
0
201,452
0
W
Bellona
9,902
825
13
1
0
259,937
0
L
Fenrir
9,357
780
3
0
0
225,547
0
L
Tyr
8,804
734
14
1
0
197,584
0
L
Cerberus
8,908
742
65
5
0
189,884
0
W
Cernunnos
10,422
869
28
2
0
221,605
0
L
Set
3,024
252
0
0
0
0
0
W
Ullr
8,843
737
9
1
0
227,641
0
L
Chaac
8,775
731
30
3
0
213,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role