Player Matchup

Morgan Le Fay
Morgan Le Fay
Jayjaytheeman
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,697 SR
Queue Stats
49W - 52L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
PissedOffPotato
Kuzenbo
Level 121
God Stats
19W - 13L
1,612 SR
Queue Stats
88W - 83L
1,561 Elo+
Solo
Apollo
Apollo
Snówball
Apollo
Level 140
God Stats
9W - 4L
1,770 SR
Queue Stats
442W - 410L
1,556 Elo+
Party 2
Surtr
Surtr
TheYmirMain
Surtr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Vexianna
Nemesis
Level 153
God Stats
1W - 2L
1,342 SR
Queue Stats
28W - 35L
1,420 Elo+
Solo
Team Averages
Level 102
1,584 SR
1,507 Elo+

VS

Team Averages
Level 123
1,636 SR
1,547 Elo+
Odin
Odin
BragTheUnicycle
Odin
Level 105
God Stats
5W - 1L
1,876 SR
Queue Stats
15W - 10L
1,581 Elo+
Party 1
Baba Yaga
Baba Yaga
GreasySchmeat
Baba Yaga
Level 108
God Stats
7W - 4L
1,597 SR
Queue Stats
48W - 50L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kumbha Life
Kumbhakarna
Level 168
God Stats
187W - 183L
1,554 SR
Queue Stats
325W - 342L
1,499 Elo+
Solo
Arachne
Arachne
MrMoisture
Arachne
Level 105
God Stats
5W - 7L
1,572 SR
Queue Stats
168W - 160L
1,651 Elo+
Solo
Hachiman
Hachiman
Reaper11400
Hachiman
Level 128
God Stats
1W - 0L
1,582 SR
Queue Stats
30W - 27L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jayjaytheeman
Morgan Le Fay
15
1 / 3 / 2
8,119
738
9,029
9,050
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
7,675
698
5,693
15,418
18,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Snówball
Apollo
14
1 / 4 / 1
7,632
694
7,327
10,916
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
7,624
693
11,809
14,516
13,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Vexianna
Nemesis
13
2 / 1 / 1
7,546
686
6,429
10,483
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
7,810
710
4,976
10,044
10,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
GreasySchmeat
Baba Yaga
15
3 / 1 / 7
8,052
732
13,323
7,149
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Kumbha Life
Kumbhakarna
14
0 / 0 / 9
8,228
748
5,359
14,528
10,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
MrMoisture
Arachne
15
4 / 0 / 8
8,424
766
13,361
10,726
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
Reaper11400
Hachiman
15
6 / 2 / 6
8,738
794
12,422
9,133
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
15
15
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Baba Yaga
GreasySchmeat
Baba Yaga
3
1
7
6.5
L
Morgan Le Fay
Jayjaytheeman
Morgan Le Fay
1
3
2
0.67
W
Kumbhakarna
Kumbha Life
Kumbhakarna
0
0
9
4.5
W
Arachne
MrMoisture
Arachne
4
0
8
8
L
0
2
2
0.5
W
Hachiman
Reaper11400
Hachiman
6
2
6
4.5
L
Apollo
Snówball
Apollo
1
4
1
0.38
L
1
5
1
0.3
L
Nemesis
Vexianna
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,287
Damage
49,441
60,383
Taken
51,580
48,188
Mitigated
35,398
7,224
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,976
1,534
0
231
10,044
10,540
127
3,115
6,929
0
17,935
W
Baba Yaga
GreasySchmeat
Baba Yaga
13,323
1,136
0
845
7,149
3,703
399
3,080
4,069
28,665
0
L
Morgan Le Fay
Jayjaytheeman
Morgan Le Fay
9,029
1,370
0
114
9,050
4,606
344
3,993
5,057
41,424
0
W
Kumbhakarna
Kumbha Life
Kumbhakarna
5,359
395
1,805
4,735
14,528
10,169
0
4,588
9,940
20,626
0
W
Arachne
MrMoisture
Arachne
13,361
7,207
0
5,317
10,726
7,358
956
1,482
9,244
0
34,742
L
5,693
1,947
1,522
3,334
15,418
18,859
56
4,210
11,208
13,394
0
W
Hachiman
Reaper11400
Hachiman
12,422
8,948
0
2,443
9,133
3,628
2,633
3,148
5,985
0
34,367
L
Apollo
Snówball
Apollo
7,327
5,019
0
0
10,916
5,818
1,064
3,330
7,586
0
26,614
L
11,809
3,249
0
1,187
14,516
13,732
225
4,163
10,353
1,184
23,370
L
Nemesis
Vexianna
Nemesis
6,429
1,466
0
1,067
10,483
5,173
1,279
2,986
7,497
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
41,252
225
Minions Killed
189
0
Camps Cleared
0
1,045,038
Distance Traveled
1,144,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,810
710
27
2
0
217,960
0
W
Baba Yaga
8,052
732
34
3
0
229,201
0
L
Morgan Le Fay
8,119
738
80
7
0
201,176
0
W
Kumbhakarna
8,228
748
29
3
0
234,464
0
W
Arachne
8,424
766
46
4
0
259,660
0
L
Kuzenbo
7,675
698
14
1
0
221,839
0
W
Hachiman
8,738
794
53
5
0
202,729
0
L
Apollo
7,632
694
53
5
0
186,445
0
L
Surtr
7,624
693
36
3
0
197,375
0
L
Nemesis
7,546
686
42
4
0
238,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role