Player Matchup

Horus
Horus
Calaverix30xx
Horus
Level 88
God Stats
1W - 1L
1,635 SR
Queue Stats
197W - 175L
1,474 Elo+
Solo
Ne Zha
Ne Zha
FunkJean
Ne Zha
Level 159
God Stats
5W - 2L
1,536 SR
Queue Stats
21W - 24L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OVE beaby boi
Morgan Le Fay
Level 84
God Stats
14W - 7L
1,867 SR
Queue Stats
176W - 157L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Pingubaer88
Xbalanque
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,395 Elo+
Solo
Cabrakan
Cabrakan
charly_30_3
Cabrakan
Level 127
God Stats
7W - 4L
1,870 SR
Queue Stats
358W - 345L
1,568 Elo+
Solo
Team Averages
Level 101
1,682 SR
1,510 Elo+

VS

Team Averages
Level 113
1,399 SR
1,497 Elo+
Chaac
Chaac
DeahtGun6
Chaac
Level 122
God Stats
4W - 6L
1,541 SR
Queue Stats
511W - 537L
1,518 Elo+
Party 1
Ganesha
Ganesha
JibbleJub
Ganesha
Level 153
God Stats
33W - 45L
1,428 SR
Queue Stats
683W - 684L
1,522 Elo+
Solo
Raijin
Raijin
Marshy_0911
Raijin
Level 129
God Stats
8W - 23L
1,232 SR
Queue Stats
242W - 235L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Revens59
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 490L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
bossmakina
Cliodhna
Level 35
God Stats
0W - 3L
1,294 SR
Queue Stats
7W - 17L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
6,863
490
6,492
11,491
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
FunkJean
Ne Zha
16
3 / 1 / 4
9,192
657
6,964
10,887
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
OVE beaby boi
Morgan Le Fay
14
6 / 0 / 0
8,580
613
9,480
7,553
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Pingubaer88
Xbalanque
15
3 / 0 / 1
8,826
630
5,723
7,757
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
charly_30_3
Cabrakan
14
1 / 5 / 2
8,373
598
9,640
14,938
12,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeahtGun6
Chaac
14
4 / 3 / 1
8,411
601
10,010
15,499
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
JibbleJub
Ganesha
10
0 / 4 / 1
6,432
459
3,451
13,198
8,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
8
0 / 1 / 0
5,821
416
1,449
4,230
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Revens59
Xbalanque
12
0 / 3 / 2
7,111
508
8,371
10,910
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
bossmakina
Cliodhna
13
3 / 3 / 2
7,534
538
5,410
10,010
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Chaac
DeahtGun6
Chaac
4
3
1
1.5
W
Ne Zha
FunkJean
Ne Zha
3
1
4
5
L
Ganesha
JibbleJub
Ganesha
0
4
1
0.13
L
Raijin
0
1
0
0
W
Morgan Le Fay
OVE beaby boi
Morgan Le Fay
6
0
0
6
W
Xbalanque
Pingubaer88
Xbalanque
3
0
1
3.5
L
Xbalanque
Revens59
Xbalanque
0
3
2
0.33
L
Cliodhna
bossmakina
Cliodhna
3
3
2
1.33
W
Cabrakan
charly_30_3
Cabrakan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,299
Damage
28,691
52,626
Taken
53,847
35,975
Mitigated
27,983
16,278
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,492
2,790
550
2,241
11,491
11,419
160
1,618
9,873
0
26,101
L
Chaac
DeahtGun6
Chaac
10,010
2,679
0
5,617
15,499
11,124
0
8,697
6,802
0
72,108
W
Ne Zha
FunkJean
Ne Zha
6,964
2,468
0
2,891
10,887
5,240
962
455
10,432
0
83,125
L
Ganesha
JibbleJub
Ganesha
3,451
227
1,358
3,222
13,198
8,942
0
3,567
9,198
23,953
0
L
Raijin
1,449
88
0
1,250
4,230
1,143
0
1,988
2,242
29,119
0
W
Morgan Le Fay
OVE beaby boi
Morgan Le Fay
9,480
1,217
0
1,314
7,553
3,312
1,229
2,466
5,087
63,149
0
W
Xbalanque
Pingubaer88
Xbalanque
5,723
3,590
0
4,421
7,757
3,259
2,794
361
7,396
0
77,062
L
Xbalanque
Revens59
Xbalanque
8,371
4,223
0
1,718
10,910
3,357
0
1,758
8,957
0
59,968
L
Cliodhna
bossmakina
Cliodhna
5,410
455
0
1,313
10,010
3,417
0
3,110
6,773
0
39,242
W
Cabrakan
charly_30_3
Cabrakan
9,640
1,297
0
4,861
14,938
12,745
0
0
14,938
64,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
35,309
492
Minions Killed
375
0
Camps Cleared
0
1,319,230
Distance Traveled
1,173,971
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,863
490
24
2
0
266,940
0
L
Chaac
8,411
601
109
8
0
261,179
0
W
Ne Zha
9,192
657
122
9
0
316,233
5
L
Ganesha
6,432
459
5
0
0
224,543
6
L
Raijin
5,821
416
56
4
0
121,245
2
W
Morgan Le Fay
8,580
613
98
7
0
266,068
0
W
Xbalanque
8,826
630
125
9
0
254,170
0
L
Xbalanque
7,111
508
129
9
0
272,251
0
L
Cliodhna
7,534
538
76
5
0
294,753
1
W
Cabrakan
8,373
598
123
9
0
215,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role