Player Matchup

Ra
Ra
ArthurBoom
Ra
Level 124
God Stats
47W - 37L
1,727 SR
Queue Stats
224W - 213L
1,531 Elo+
Solo
Rama
Rama
Chris Ballerr
Rama
Level 108
God Stats
20W - 16L
1,624 SR
Queue Stats
161W - 151L
1,511 Elo+
Solo
Ne Zha
Ne Zha
KrombopulosN
Ne Zha
Level 127
God Stats
1W - 2L
1,265 SR
Queue Stats
169W - 158L
1,563 Elo+
Solo
Achilles
Achilles
KungFuWinslow
Achilles
Level 103
God Stats
33W - 35L
1,443 SR
Queue Stats
317W - 290L
1,486 Elo+
Solo
Jormungandr
Jormungandr
francis_x36
Jormungandr
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 103L
1,372 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,493 Elo+

VS

Team Averages
Level 116
1,553 SR
1,510 Elo+
Susano
Susano
JED-ORTON
Susano
Level 138
God Stats
75W - 62L
1,483 SR
Queue Stats
1,575W - 1,530L
1,472 Elo+
Solo
Loki
Loki
ManyyyyThanks
Loki
Level 109
God Stats
6W - 2L
1,775 SR
Queue Stats
215W - 67L
1,898 Elo+
Solo
Izanami
Izanami
PU_MB4_89
Izanami
Level 101
God Stats
1W - 3L
1,508 SR
Queue Stats
20W - 22L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Zipfelmann
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 1
Bacchus
Bacchus
schwertii93
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,083
649
6,539
3,959
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,666
548
5,056
7,359
2,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
1 / 3 / 3
7,079
506
3,373
10,253
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
KungFuWinslow
Achilles
14
2 / 1 / 2
8,137
581
7,360
9,757
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
francis_x36
Jormungandr
10
1 / 4 / 2
6,511
465
3,433
10,562
7,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JED-ORTON
Susano
13
0 / 3 / 0
7,294
521
2,752
9,770
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 0 / 1
9,419
673
10,909
10,923
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PU_MB4_89
Izanami
12
0 / 3 / 4
6,907
493
3,639
10,254
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Zipfelmann
Kukulkan
12
1 / 3 / 1
7,253
518
3,145
6,242
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
schwertii93
Bacchus
10
1 / 1 / 1
6,472
462
2,525
6,671
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
9
9
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
1
1
1
1.5
L
Susano
JED-ORTON
Susano
0
3
0
0
W
Ne Zha
1
3
3
0.83
W
Achilles
KungFuWinslow
Achilles
2
1
2
3
L
7
0
1
7.5
L
Izanami
PU_MB4_89
Izanami
0
3
4
0.67
L
Kukulkan
Zipfelmann
Kukulkan
1
3
1
0.5
W
Jormungandr
francis_x36
Jormungandr
1
4
2
0.5
L
Bacchus
schwertii93
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
22,970
41,890
Taken
43,860
24,461
Mitigated
20,081
9,430
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,539
194
329
1,352
3,959
1,632
0
855
3,104
86,902
0
W
5,056
3,479
0
3,803
7,359
2,612
855
593
6,766
0
66,107
L
Susano
JED-ORTON
Susano
2,752
309
0
2,190
9,770
3,879
472
534
9,196
0
49,905
W
Ne Zha
3,373
935
0
554
10,253
3,680
0
163
10,090
0
49,270
W
Achilles
KungFuWinslow
Achilles
7,360
1,046
0
2,210
9,757
9,437
0
1,227
8,530
0
59,112
L
10,909
3,458
0
6,173
10,923
4,403
44
962
9,881
0
90,836
L
Izanami
PU_MB4_89
Izanami
3,639
2,512
0
2,975
10,254
3,673
623
3,348
6,808
0
50,039
L
Kukulkan
Zipfelmann
Kukulkan
3,145
24
0
970
6,242
2,430
0
3,474
2,666
64,028
0
W
Jormungandr
francis_x36
Jormungandr
3,433
1,198
81
1,101
10,562
7,100
0
2,832
7,730
13,902
0
L
Bacchus
schwertii93
Bacchus
2,525
407
1,537
1,768
6,671
5,696
0
1,287
5,337
13,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
37,345
469
Minions Killed
434
0
Camps Cleared
0
1,471,263
Distance Traveled
1,455,519
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,083
649
150
11
0
317,231
6
W
Rama
7,666
548
125
9
0
279,667
2
L
Susano
7,294
521
82
6
0
307,042
3
W
Ne Zha
7,079
506
78
6
0
321,439
0
W
Achilles
8,137
581
103
7
0
305,503
3
L
Loki
9,419
673
144
10
0
348,950
0
L
Izanami
6,907
493
76
5
0
252,576
0
L
Kukulkan
7,253
518
110
8
0
231,409
1
W
Jormungandr
6,511
465
13
1
0
247,423
1
L
Bacchus
6,472
462
22
2
0
315,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role