Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Diggl3s
Zeus
Level 142
God Stats
2W - 2L
1,738 SR
Queue Stats
161W - 124L
1,609 Elo+
Party 1
Janus
Janus
PerilousPeps
Janus
Level 147
God Stats
7W - 4L
1,811 SR
Queue Stats
302W - 244L
1,603 Elo+
Party 1
Hachiman
Hachiman
Spideydoo
Hachiman
Level 144
God Stats
3W - 5L
1,751 SR
Queue Stats
120W - 98L
1,633 Elo+
Party 1
Team Averages
Level 132
1,660 SR
1,569 Elo+

VS

Team Averages
Level 125
1,619 SR
1,594 Elo+
Janus
Janus
Jagermeistvr
Janus
Level 66
God Stats
5W - 8L
1,529 SR
Queue Stats
85W - 61L
1,624 Elo+
Solo
Martichoras
Martichoras
Nepaxo
Martichoras
Level 157
God Stats
2W - 0L
1,758 SR
Queue Stats
65W - 55L
1,619 Elo+
Party 2
Discordia
Discordia
OuterStingray60
Discordia
Level 142
God Stats
6W - 3L
1,623 SR
Queue Stats
65W - 49L
1,585 Elo+
Party 2
Ymir
Ymir
Serolfs
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
oogglieboogglie
Hachiman
Level 153
God Stats
19W - 11L
1,685 SR
Queue Stats
124W - 101L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 1
5,422
542
4,754
7,544
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
 
Ares
8
0 / 3 / 1
5,046
505
1,818
7,718
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Diggl3s
Zeus
11
2 / 3 / 0
6,155
616
7,035
6,790
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
6,849
685
2,701
4,933
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Spideydoo
Hachiman
10
0 / 2 / 0
5,353
535
4,692
6,813
2,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,796
580
3,580
4,902
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Nepaxo
Martichoras
12
1 / 0 / 1
6,486
649
1,434
6,064
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
OuterStingray60
Discordia
12
2 / 2 / 2
6,329
633
4,812
7,214
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Serolfs
Ymir
9
3 / 1 / 4
6,207
621
3,831
8,744
6,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
11
3 / 0 / 2
6,169
617
8,580
7,175
2,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
1
0.75
L
Ares
 
Ares
0
3
1
0.17
L
Zeus
Diggl3s
Zeus
2
3
0
0.67
W
2
2
0
1
W
Martichoras
Nepaxo
Martichoras
1
0
1
1.5
W
Discordia
OuterStingray60
Discordia
2
2
2
1.5
L
2
1
0
2
W
Ymir
Serolfs
Ymir
3
1
4
5
L
Hachiman
Spideydoo
Hachiman
0
2
0
0
W
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
22,237
33,798
Taken
34,099
14,324
Mitigated
15,835
7,760
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,754
1,251
0
766
7,544
2,966
0
676
6,822
0
37,327
L
Ares
 
Ares
1,818
438
0
1,955
7,718
5,484
0
3,331
4,265
14,942
0
L
Zeus
Diggl3s
Zeus
7,035
911
0
1,762
6,790
2,139
0
4,341
2,081
46,591
0
W
3,580
217
0
1,007
4,902
1,481
0
2,549
2,201
41,022
0
W
Martichoras
Nepaxo
Martichoras
1,434
894
0
1,683
6,064
2,444
0
547
5,517
0
53,373
W
Discordia
OuterStingray60
Discordia
4,812
70
0
706
7,214
2,773
0
4,362
2,852
47,937
0
L
2,701
239
0
650
4,933
1,608
0
2,437
2,257
50,573
0
W
Ymir
Serolfs
Ymir
3,831
2,063
1,111
2,288
8,744
6,277
0
2,965
5,779
16,388
0
L
Hachiman
Spideydoo
Hachiman
4,692
2,416
0
2,627
6,813
2,127
0
663
6,150
0
36,433
W
Hachiman
8,580
5,166
0
3,331
7,175
2,860
0
979
6,196
0
44,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
30,987
340
Minions Killed
343
0
Camps Cleared
0
1,081,969
Distance Traveled
1,116,904
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,422
542
62
6
0
239,123
1
L
Ares
5,046
505
18
2
0
214,555
4
L
Zeus
6,155
616
84
8
0
186,094
2
W
Janus
5,796
580
64
6
0
231,588
1
W
Martichoras
6,486
649
102
10
0
232,372
0
W
Discordia
6,329
633
82
8
0
213,364
3
L
Janus
6,849
685
106
11
0
226,268
1
W
Ymir
6,207
621
16
2
0
218,828
6
L
Hachiman
5,353
535
70
7
0
215,929
0
W
Hachiman
6,169
617
79
8
0
220,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role