Player Matchup

Athena
Athena
 
Athena
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Daikunda
Tiamat
Level 103
God Stats
12W - 16L
1,370 SR
Queue Stats
124W - 110L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
FanciestAnt193
Erlang Shen
Level 108
God Stats
2W - 0L
1,704 SR
Queue Stats
173W - 144L
1,530 Elo+
Party 3
Yu Huang
Yu Huang
Impetrator
Yu Huang
Level 107
God Stats
5W - 4L
1,299 SR
Queue Stats
136W - 103L
1,546 Elo+
Party 3
Neith
Neith
OPDmilitia63
Neith
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
237W - 219L
1,482 Elo+
Solo
Team Averages
Level 104
1,474 SR
1,515 Elo+

VS

Team Averages
Level 110
1,482 SR
1,559 Elo+
Vamana
Vamana
AshhlynnXD
Vamana
Level 153
God Stats
0W - 1L
1,209 SR
Queue Stats
29W - 29L
1,701 Elo+
Solo
Anubis
Anubis
PurpeeDurr
Anubis
Level 67
God Stats
36W - 20L
1,642 SR
Queue Stats
62W - 45L
1,574 Elo+
Solo
Bacchus
Bacchus
Shaggyxs
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,494 Elo+
Party 2
Chernobog
Chernobog
thejobmar
Chernobog
Level 132
God Stats
3W - 5L
1,489 SR
Queue Stats
278W - 271L
1,519 Elo+
Party 2
Set
Set
whiteflash23
Set
Level 88
God Stats
27W - 26L
1,569 SR
Queue Stats
299W - 292L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 0 / 2
5,803
580
3,404
7,557
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Daikunda
Tiamat
8
0 / 0 / 4
5,327
533
2,547
4,529
3,616
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
FanciestAnt193
Erlang Shen
10
0 / 1 / 4
5,937
594
3,304
6,859
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Impetrator
Yu Huang
11
5 / 0 / 1
6,975
698
6,052
3,062
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 3
5,485
549
5,174
4,376
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AshhlynnXD
Vamana
8
0 / 2 / 1
4,891
489
3,478
6,784
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
PurpeeDurr
Anubis
1
0 / 0 / 0
3,624
362
0
781
191
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Shaggyxs
Bacchus
6
1 / 1 / 0
4,822
482
3,009
8,043
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
thejobmar
Chernobog
8
0 / 3 / 1
4,827
483
1,888
6,248
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 1
5,032
503
3,820
9,040
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
2
3
L
Vamana
AshhlynnXD
Vamana
0
2
1
0.25
W
Tiamat
Daikunda
Tiamat
0
0
4
2
W
Erlang Shen
FanciestAnt193
Erlang Shen
0
1
4
2
W
Yu Huang
Impetrator
Yu Huang
5
0
1
5.5
W
1
1
3
2.5
L
Anubis
PurpeeDurr
Anubis
0
0
0
0
L
Bacchus
Shaggyxs
Bacchus
1
1
0
1
L
Chernobog
thejobmar
Chernobog
0
3
1
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
12,195
26,383
Taken
30,896
13,820
Mitigated
16,259
8,285
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,404
1,310
0
2,765
7,557
3,539
15
307
7,211
30,073
0
L
Vamana
AshhlynnXD
Vamana
3,478
876
0
1,381
6,784
3,667
84
2,137
4,647
0
21,261
W
Tiamat
Daikunda
Tiamat
2,547
554
0
1,680
4,529
3,616
150
1,072
3,457
16,714
0
W
Erlang Shen
FanciestAnt193
Erlang Shen
3,304
1,581
0
2,001
6,859
4,215
0
0
6,358
0
30,451
W
Yu Huang
Impetrator
Yu Huang
6,052
545
0
860
3,062
1,130
942
423
2,598
50,230
0
W
5,174
1,916
0
979
4,376
1,320
464
1,207
3,169
0
32,135
L
Anubis
PurpeeDurr
Anubis
0
0
0
245
781
191
0
0
781
1,155
0
L
Bacchus
Shaggyxs
Bacchus
3,009
607
0
2,214
8,043
6,696
0
3,546
4,497
11,073
0
L
Chernobog
thejobmar
Chernobog
1,888
952
0
1,609
6,248
2,070
0
2,717
3,531
0
28,990
L
3,820
1,888
0
1,006
9,040
3,635
0
3,603
5,437
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
23,196
289
Minions Killed
162
0
Camps Cleared
0
965,402
Distance Traveled
804,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,803
580
46
5
0
213,254
0
L
Vamana
4,891
489
37
4
0
182,963
0
W
Tiamat
5,327
533
23
2
0
200,251
2
W
Erlang Shen
5,937
594
61
6
0
174,821
0
W
Yu Huang
6,975
698
96
10
0
187,725
0
W
Neith
5,485
549
63
6
0
189,351
2
L
Anubis
3,624
362
1
0
0
59,613
0
L
Bacchus
4,822
482
13
1
0
177,067
4
L
Chernobog
4,827
483
53
5
0
177,469
0
L
Set
5,032
503
58
6
0
207,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role