Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
 
Ix Chel
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
Arsene0P
Ishtar
Bronze III
Level 75
God Stats
23W - 16L
1,362 SR
Queue Stats
146W - 167L
1,248 MMR
Solo
Persephone
Persephone
Bronze IV
Sakurinha
Persephone
Bronze IV
Level 159
God Stats
0W - 1L
1,857 SR
Queue Stats
3W - 9L
1,274 MMR
Solo
Xing Tian
Xing Tian
Bronze II
tobiiitrap
Xing Tian
Bronze II
Level 69
God Stats
1W - 4L
1,271 SR
Queue Stats
387W - 489L
226 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,498 SR
1,150 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,471 SR
1,018 MMR
Jing Wei
Jing Wei
Silver II
Bellasko
Jing Wei
Silver II
Level 145
God Stats
1W - 1L
1,288 SR
Queue Stats
39W - 51L
1,025 MMR
Solo
Achilles
Achilles
Silver IV
DarthPregos
Achilles
Silver IV
Level 106
God Stats
2W - 3L
1,482 SR
Queue Stats
13W - 24L
1,177 MMR
Party 1
Bacchus
Bacchus
Silver V
Sparco0110
Bacchus
Silver V
Level 169
God Stats
22W - 20L
1,586 SR
Queue Stats
233W - 247L
641 MMR
Solo
Chang'e
Chang'e
Silver IV
Zlelipe
Chang'e
Silver IV
Level 137
God Stats
3W - 0L
1,530 SR
Queue Stats
14W - 19L
1,383 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
Äksnesネム
Ne Zha
Silver IV
Level 104
God Stats
15W - 12L
1,469 SR
Queue Stats
346W - 405L
867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 3 / 0
8,237
588
5,658
11,790
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
 
Ix Chel
12
0 / 4 / 2
7,039
503
7,324
10,076
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Arsene0P
Ishtar
10
0 / 2 / 2
6,075
434
4,995
9,409
3,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Sakurinha
Persephone
13
2 / 3 / 2
8,012
572
7,851
7,874
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
tobiiitrap
Xing Tian
8
0 / 2 / 4
5,965
426
3,689
13,149
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HachimanAnubisHorus

VS

Bans
SusanoThorVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bellasko
Jing Wei
12
3 / 2 / 2
7,612
544
7,285
8,707
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DarthPregos
Achilles
14
3 / 2 / 1
7,412
529
4,414
10,677
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Sparco0110
Bacchus
12
4 / 2 / 8
8,166
583
7,005
11,084
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Zlelipe
Chang'e
13
2 / 1 / 2
7,667
548
8,165
10,754
4,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 6
7,881
563
5,623
9,989
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
3
0
2.33
L
Ix Chel
 
Ix Chel
0
4
2
0.25
L
Ishtar
Arsene0P
Ishtar
0
2
2
0.5
W
Jing Wei
Bellasko
Jing Wei
3
2
2
2
W
Achilles
DarthPregos
Achilles
3
2
1
1.75
L
Persephone
Sakurinha
Persephone
2
3
2
1
W
Bacchus
Sparco0110
Bacchus
4
2
8
4
W
Chang'e
Zlelipe
Chang'e
2
1
2
3
L
Xing Tian
tobiiitrap
Xing Tian
0
2
4
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
32,492
52,298
Taken
51,211
25,262
Mitigated
31,563
17,551
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,658
2,892
0
7,483
11,790
5,228
0
1,653
10,137
0
56,078
L
Ix Chel
 
Ix Chel
7,324
373
501
2,247
10,076
3,696
22
6,149
3,883
59,108
0
L
Ishtar
Arsene0P
Ishtar
4,995
2,958
0
2,099
9,409
3,793
0
2,293
7,116
0
45,383
W
Jing Wei
Bellasko
Jing Wei
7,285
5,864
0
1,678
8,707
3,136
388
1,572
7,131
0
46,615
W
Achilles
DarthPregos
Achilles
4,414
334
0
3,230
10,677
9,502
0
5,921
4,756
0
31,207
L
Persephone
Sakurinha
Persephone
7,851
465
0
2,064
7,874
2,741
228
1,697
5,456
59,832
0
W
Bacchus
Sparco0110
Bacchus
7,005
738
0
1,742
11,084
10,616
0
3,123
7,874
22,020
0
W
Chang'e
Zlelipe
Chang'e
8,165
187
840
5,907
10,754
4,126
189
5,894
4,568
61,888
0
L
Xing Tian
tobiiitrap
Xing Tian
3,689
546
0
3,157
13,149
9,804
0
3,376
9,773
14,395
0
W
5,623
1,557
0
2,839
9,989
4,183
211
2,459
7,406
0
66,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
38,738
357
Minions Killed
380
0
Camps Cleared
0
1,412,145
Distance Traveled
1,411,975
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,237
588
80
6
0
311,049
1
L
Ix Chel
7,039
503
99
7
0
262,209
3
L
Ishtar
6,075
434
74
5
0
302,768
6
W
Jing Wei
7,612
544
91
7
0
294,077
4
W
Achilles
7,412
529
72
5
0
267,944
0
L
Persephone
8,012
572
90
6
0
239,091
2
W
Bacchus
8,166
583
23
2
0
275,131
4
W
Chang'e
7,667
548
95
7
0
280,831
0
L
Xing Tian
5,965
426
14
1
0
297,028
0
W
Ne Zha
7,881
563
99
7
0
293,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role