Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DavynSza
Baron Samedi
Level 61
God Stats
18W - 20L
1,491 SR
Queue Stats
419W - 469L
1,480 Elo+
Party 2
Kali
Kali
Kaptain15
Kali
Level 62
God Stats
3W - 2L
1,515 SR
Queue Stats
85W - 94L
1,423 Elo+
Solo
Athena
Athena
MajicVibez
Athena
Level 59
God Stats
55W - 30L
1,515 SR
Queue Stats
454W - 495L
1,449 Elo+
Party 2
Medusa
Medusa
brody1026
Medusa
Level 89
God Stats
4W - 2L
1,436 SR
Queue Stats
19W - 12L
1,495 Elo+
Solo
Team Averages
Level 68
1,491 SR
1,469 Elo+

VS

Team Averages
Level 43
1,583 SR
1,459 Elo+
Scylla
Scylla
Nevyr420
Scylla
Level 56
God Stats
196W - 190L
1,532 SR
Queue Stats
268W - 291L
1,457 Elo+
Solo
Cerberus
Cerberus
Play_1225
Cerberus
Level 23
God Stats
69W - 49L
1,604 SR
Queue Stats
340W - 329L
1,456 Elo+
Party 3
Izanami
Izanami
SacredSiren1480
Izanami
Level 30
God Stats
34W - 25L
1,567 SR
Queue Stats
63W - 63L
1,421 Elo+
Party 1
Shiva
Shiva
V0lvage
Shiva
Level 56
God Stats
25W - 22L
1,605 SR
Queue Stats
421W - 426L
1,462 Elo+
Party 3
Skadi
Skadi
shotgun sammi
Skadi
Level 49
God Stats
33W - 23L
1,606 SR
Queue Stats
131W - 113L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 7
6,014
1,203
5,583
1,471
597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
DavynSza
Baron Samedi
11
3 / 0 / 5
6,912
1,382
4,888
3,491
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
2 / 2 / 6
6,420
1,284
4,037
7,996
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
MajicVibez
Athena
11
0 / 1 / 7
6,218
1,244
3,027
6,514
4,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Medusa
brody1026
Medusa
11
3 / 0 / 5
6,760
1,352
7,395
6,676
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

391

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nevyr420
Scylla
10
0 / 0 / 0
5,273
1,055
0
0
0
Cerberus
Play_1225
Cerberus
11
0 / 1 / 3
6,329
1,266
3,596
8,530
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 2
6,220
1,244
6,895
4,620
1,991
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
V0lvage
Shiva
11
0 / 5 / 3
5,969
1,194
7,960
11,366
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 1
6,327
1,265
6,128
4,179
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
8
Kills
3
3
Deaths
8
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
7
3.5
W
Baron Samedi
DavynSza
Baron Samedi
3
0
5
5.5
W
Kali
2
2
6
2.5
W
Athena
MajicVibez
Athena
0
1
7
3.5
L
Scylla
Nevyr420
Scylla
0
0
0
0
L
Cerberus
Play_1225
Cerberus
0
1
3
1.5
L
1
1
2
2
L
Shiva
V0lvage
Shiva
0
5
3
0.3
W
Medusa
brody1026
Medusa
3
0
5
5.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
24,579
26,148
Taken
28,695
13,193
Mitigated
21,741
4,232
Healing
1,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,583
455
0
61
1,471
597
0
172
1,261
15,564
0
W
Baron Samedi
DavynSza
Baron Samedi
4,888
142
1,100
764
3,491
1,545
0
505
2,899
20,432
0
W
Kali
4,037
1,836
152
1,519
7,996
4,496
0
868
6,996
0
8,348
W
Athena
MajicVibez
Athena
3,027
913
0
98
6,514
4,307
0
856
5,411
5,857
0
L
Scylla
Nevyr420
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Play_1225
Cerberus
3,596
140
0
1,145
8,530
6,952
0
4,051
4,479
9,698
0
L
6,895
4,877
0
0
4,620
1,991
0
3,325
1,295
0
17,495
L
Shiva
V0lvage
Shiva
7,960
456
138
376
11,366
11,006
0
4,553
6,813
0
23,021
W
Medusa
brody1026
Medusa
7,395
4,627
0
538
6,676
2,248
0
1,195
5,440
0
17,353
L
6,128
2,346
0
0
4,179
1,792
0
1,569
2,610
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
30,118
112
Minions Killed
96
3
Camps Cleared
3
576,407
Distance Traveled
426,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,014
1,203
21
4
1
113,425
0
W
Baron Samedi
6,912
1,382
36
7
0
116,720
0
W
Kali
6,420
1,284
12
2
1
112,824
0
W
Athena
6,218
1,244
4
1
0
115,423
0
L
Scylla
5,273
1,055
0
0
0
0
0
L
Cerberus
6,329
1,266
12
2
0
121,670
0
L
Izanami
6,220
1,244
45
9
2
104,703
0
L
Shiva
5,969
1,194
19
4
0
101,908
0
W
Medusa
6,760
1,352
39
8
1
118,015
0
L
Skadi
6,327
1,265
20
4
1
97,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role