Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AdemirDaGuia
Fenrir
Level 156
God Stats
3W - 1L
1,269 SR
Queue Stats
30W - 20L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
LucasZeferino
Cernunnos
Level 139
God Stats
5W - 4L
1,500 SR
Queue Stats
206W - 207L
1,470 Elo+
Party 1
Bellona
Bellona
Tristan_Mason
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,422 Elo+
Solo
Thoth
Thoth
tyaguim
Thoth
Level 154
God Stats
7W - 8L
1,297 SR
Queue Stats
265W - 272L
1,407 Elo+
Party 1
Team Averages
Level 147
1,413 SR
1,473 Elo+

VS

Team Averages
Level 141
1,507 SR
1,491 Elo+
Anubis
Anubis
DecadentSavior
Anubis
Level 148
God Stats
7W - 6L
1,537 SR
Queue Stats
506W - 494L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
DoubleDice24
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 458L
1,505 Elo+
Solo
Hou Yi
Hou Yi
Eyez2029
Hou Yi
Level 183
God Stats
3W - 2L
1,702 SR
Queue Stats
563W - 603L
1,447 Elo+
Solo
Atlas
Atlas
Fiavee
Atlas
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 177L
1,485 Elo+
Solo
Susano
Susano
THE NEAT1
Susano
Level 158
God Stats
6W - 7L
1,294 SR
Queue Stats
339W - 376L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
2 / 3 / 8
11,592
725
9,678
39,327
32,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
7 / 7 / 8
11,258
704
11,305
21,772
12,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
LucasZeferino
Cernunnos
18
5 / 8 / 6
11,063
691
10,296
17,401
6,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
1 / 9 / 10
10,052
628
15,184
24,537
26,293
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
tyaguim
Thoth
16
2 / 6 / 8
9,688
606
13,109
12,868
4,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 11
13,136
821
33,204
15,905
12,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
DoubleDice24
Erlang Shen
20
5 / 2 / 23
12,069
754
19,632
17,986
27,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Eyez2029
Hou Yi
18
4 / 4 / 17
10,975
686
14,392
11,838
6,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Fiavee
Atlas
17
1 / 3 / 21
11,493
718
12,854
20,056
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
THE NEAT1
Susano
20
9 / 5 / 14
12,408
776
24,596
14,487
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
17
Kills
33
33
Deaths
18
40
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
8
2
L
Fenrir
7
7
8
1.57
W
14
4
11
4.88
W
Erlang Shen
DoubleDice24
Erlang Shen
5
2
23
8.25
W
Hou Yi
Eyez2029
Hou Yi
4
4
17
3.13
W
Atlas
Fiavee
Atlas
1
3
21
3.83
L
Cernunnos
LucasZeferino
Cernunnos
5
8
6
1
W
Susano
THE NEAT1
Susano
9
5
14
3.2
L
Bellona
1
9
10
0.67
L
Thoth
tyaguim
Thoth
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,572
Damage
104,678
115,905
Taken
80,272
83,502
Mitigated
77,177
41,282
Healing
33,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,678
1,635
2,960
19,694
39,327
32,982
0
16,106
22,468
0
30,095
L
Fenrir
11,305
2,018
2,545
6,648
21,772
12,555
0
7,840
13,250
0
15,675
W
33,204
303
2,084
6,257
15,905
12,602
292
2,586
13,319
54,691
0
W
Erlang Shen
DoubleDice24
Erlang Shen
19,632
4,541
1,853
7,477
17,986
27,178
1,020
5,009
12,977
0
29,227
W
Hou Yi
Eyez2029
Hou Yi
14,392
6,887
980
2,506
11,838
6,510
4,139
1,746
10,092
0
34,156
W
Atlas
Fiavee
Atlas
12,854
4,505
2,206
5,968
20,056
22,370
780
4,479
15,577
25,493
0
L
Cernunnos
LucasZeferino
Cernunnos
10,296
5,588
548
1,147
17,401
6,857
0
6,651
10,507
0
25,279
W
Susano
THE NEAT1
Susano
24,596
3,368
2,863
1,649
14,487
8,517
493
2,103
12,384
0
39,719
L
Bellona
15,184
4,036
1,127
4,815
24,537
26,293
0
11,517
12,377
4,377
21,984
L
Thoth
tyaguim
Thoth
13,109
1,166
619
1,179
12,868
4,815
0
3,944
8,733
29,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
60,081
143
Minions Killed
168
0
Camps Cleared
0
1,324,680
Distance Traveled
1,496,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,592
725
46
3
0
297,433
0
L
Fenrir
11,258
704
13
1
0
304,169
0
W
Anubis
13,136
821
55
3
0
261,523
0
W
Erlang Shen
12,069
754
16
1
0
358,359
0
W
Hou Yi
10,975
686
48
3
0
248,557
0
W
Atlas
11,493
718
16
1
0
310,890
0
L
Cernunnos
11,063
691
34
2
0
219,516
0
W
Susano
12,408
776
33
2
0
317,641
0
L
Bellona
10,052
628
16
1
0
265,366
0
L
Thoth
9,688
606
34
2
0
238,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role