Player Matchup

Merlin
Merlin
Eee MARIO
Merlin
Level 121
God Stats
1W - 0L
1,514 SR
Queue Stats
30W - 34L
1,473 Elo+
Solo
Shiva
Shiva
Im Quesant
Shiva
Level 61
God Stats
29W - 9L
1,750 SR
Queue Stats
92W - 76L
1,536 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JuniorReally
Ah Muzen Cab
Level 145
God Stats
6W - 2L
1,492 SR
Queue Stats
376W - 382L
1,487 Elo+
Party 1
Bacchus
Bacchus
QUEEN RAPT0R
Bacchus
Level 138
God Stats
24W - 18L
1,549 SR
Queue Stats
707W - 701L
1,495 Elo+
Party 1
Mercury
Mercury
Rankfor honor
Mercury
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 41L
1,456 Elo+
Party 3
Team Averages
Level 113
1,561 SR
1,489 Elo+

VS

Team Averages
Level 125
1,552 SR
1,520 Elo+
Pele
Pele
Jroydafatman
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 85L
1,431 Elo+
Party 2
Tyr
Tyr
OnlyFansLife
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,620 Elo+
Party 2
Zeus
Zeus
cysrevenge2
Zeus
Level 131
God Stats
9W - 5L
1,787 SR
Queue Stats
49W - 34L
1,556 Elo+
Solo
Ares
Ares
jfreak
Ares
Level 158
God Stats
4W - 10L
1,519 SR
Queue Stats
68W - 72L
1,498 Elo+
Solo
Chronos
Chronos
xDuby 420
Chronos
Level 133
God Stats
24W - 32L
1,455 SR
Queue Stats
512W - 511L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eee MARIO
Merlin
15
4 / 0 / 2
8,973
598
7,864
5,588
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
13
0 / 3 / 0
7,830
522
6,865
15,030
9,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
JuniorReally
Ah Muzen Cab
15
7 / 0 / 2
9,362
624
12,426
7,367
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
QUEEN RAPT0R
Bacchus
12
3 / 0 / 9
7,735
516
3,793
10,246
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
14
1 / 0 / 7
8,274
552
3,460
11,482
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,232
482
4,143
14,130
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 0
8,069
538
8,570
15,186
14,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 0
7,669
511
8,724
8,690
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ares
jfreak
Ares
5
0 / 2 / 0
5,543
370
2,237
6,343
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
xDuby 420
Chronos
11
0 / 6 / 0
6,767
451
3,316
11,443
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
3
3
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Eee MARIO
Merlin
4
0
2
5
W
Shiva
0
3
0
0
L
0
4
1
0.13
W
Ah Muzen Cab
JuniorReally
Ah Muzen Cab
7
0
2
8
L
2
1
0
2
W
Bacchus
QUEEN RAPT0R
Bacchus
3
0
9
7.5
W
Mercury
1
0
7
4.5
L
1
2
0
0.5
L
Ares
jfreak
Ares
0
2
0
0
L
Chronos
xDuby 420
Chronos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
26,990
49,713
Taken
55,792
29,060
Mitigated
31,316
11,911
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Eee MARIO
Merlin
7,864
403
0
1,633
5,588
1,921
641
3,487
2,101
66,088
0
W
Shiva
6,865
1,462
0
4,388
15,030
9,322
0
1,990
13,040
543
59,686
L
4,143
1,318
0
3,360
14,130
5,183
0
2,667
11,463
0
67,269
W
Ah Muzen Cab
JuniorReally
Ah Muzen Cab
12,426
5,218
0
490
7,367
3,098
581
2,990
4,377
0
82,187
L
8,570
1,132
0
6,742
15,186
14,056
0
1,701
13,485
0
65,615
W
Bacchus
QUEEN RAPT0R
Bacchus
3,793
435
0
2,847
10,246
10,215
115
3,821
6,425
19,656
0
W
Mercury
3,460
1,933
0
2,553
11,482
4,504
258
2,296
9,186
0
78,565
L
8,724
316
0
607
8,690
2,927
0
5,260
3,430
61,056
0
L
Ares
jfreak
Ares
2,237
434
0
2,262
6,343
4,724
0
1,211
5,132
7,451
0
L
Chronos
xDuby 420
Chronos
3,316
534
0
1,575
11,443
4,426
0
1,194
10,249
51,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
35,280
465
Minions Killed
429
0
Camps Cleared
0
1,537,161
Distance Traveled
1,318,848
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,973
598
116
8
0
295,946
0
W
Shiva
7,830
522
100
7
0
290,283
0
L
Pele
7,232
482
102
7
0
307,888
3
W
Ah Muzen Cab
9,362
624
115
8
0
302,876
0
L
Tyr
8,069
538
99
7
0
328,332
0
W
Bacchus
7,735
516
26
2
0
298,179
2
W
Mercury
8,274
552
108
7
0
349,877
0
L
Zeus
7,669
511
106
7
0
272,627
4
L
Ares
5,543
370
14
1
0
146,052
2
L
Chronos
6,767
451
108
7
0
263,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role