Player Matchup

Mulan
Mulan
Silver III
ButEnthusiast
Mulan
Silver III
Level 159
God Stats
18W - 26L
1,741 SR
Queue Stats
136W - 150L
1,098 MMR
Solo
Ishtar
Ishtar
Silver IV
Masktokill17
Ishtar
Silver IV
Level 159
God Stats
2W - 2L
1,645 SR
Queue Stats
107W - 110L
1,268 MMR
Solo
Thor
Thor
Bronze V
WH_ApsiDeisi
Thor
Bronze V
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 162L
799 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
dmngzz7
Morgan Le Fay
Silver IV
Level 122
God Stats
7W - 2L
1,615 SR
Queue Stats
239W - 270L
834 MMR
Solo
Tiamat
Tiamat
Bronze IV
klutzymage2o
Tiamat
Bronze IV
Level 79
God Stats
3W - 4L
1,534 SR
Queue Stats
6W - 22L
1,045 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,607 SR
1,009 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,442 SR
1,053 MMR
Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
EliteHokages
Ne Zha
Silver II
Level 141
God Stats
3W - 2L
1,609 SR
Queue Stats
52W - 76L
956 MMR
Solo
Chiron
Chiron
Bronze I
Qaylevivioberry
Chiron
Bronze I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
772 MMR
Solo
Arachne
Arachne
Silver III
RaG3xLORDBEERUS
Arachne
Silver III
Level 176
God Stats
7W - 10L
1,378 SR
Queue Stats
42W - 43L
1,016 MMR
Solo
Geb
Geb
Silver II
zockio
Geb
Silver II
Level 85
God Stats
1W - 4L
1,222 SR
Queue Stats
208W - 228L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,312
616
1,995
3,511
2,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
5
0 / 1 / 0
3,660
523
1,217
1,801
501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 1 / 0
3,875
554
445
3,686
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
dmngzz7
Morgan Le Fay
8
1 / 2 / 0
4,340
620
2,484
3,287
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
7
0 / 1 / 0
3,790
541
847
2,732
2,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
HadesIx ChelLokiMercuryAphrodite

VS

Bans
VamanaSurtrBakasuraAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 0 / 2
4,515
645
2,567
3,480
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
7
0 / 0 / 1
3,939
563
879
3,930
1,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
2,993
428
0
116
40
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

8
5 / 1 / 0
4,974
711
2,430
5,169
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
zockio
Geb
8
0 / 0 / 0
4,197
600
2,580
4,224
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
2
1
W
0
0
0
0
L
Ne Zha
0
0
1
0.5
W
Ishtar
0
1
0
0
L
0
0
0
0
L
5
1
0
5
W
0
1
0
0
W
Morgan Le Fay
dmngzz7
Morgan Le Fay
1
2
0
0.5
W
Tiamat
0
1
0
0
L
Geb
zockio
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,988
Damage
8,456
15,017
Taken
16,919
6,950
Mitigated
6,393
2,561
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,567
1,330
60
1,451
3,480
1,243
0
2,484
996
30,968
0
W
1,995
206
0
1,297
3,511
2,240
0
1,775
1,410
0
21,610
L
Ne Zha
879
183
286
1,330
3,930
1,562
0
102
3,828
0
13,080
W
Ishtar
1,217
838
0
435
1,801
501
292
0
1,801
0
13,348
L
0
0
47
0
116
40
0
0
116
0
1,187
L
2,430
1,886
0
1,119
5,169
1,641
0
470
4,699
0
23,892
W
445
118
20
241
3,686
1,080
0
516
3,170
0
17,178
W
Morgan Le Fay
dmngzz7
Morgan Le Fay
2,484
395
0
0
3,287
1,101
0
1,749
1,538
20,463
0
W
Tiamat
847
187
0
568
2,732
2,028
351
709
1,951
18,113
0
L
Geb
zockio
Geb
2,580
459
0
1,391
4,224
1,907
0
275
3,949
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,977
Gold Earned
20,618
162
Minions Killed
148
0
Camps Cleared
0
602,562
Distance Traveled
612,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,515
645
52
7
0
136,614
1
W
Mulan
4,312
616
34
5
0
114,879
0
L
Ne Zha
3,939
563
18
3
0
138,236
3
W
Ishtar
3,660
523
26
4
0
100,387
0
L
Chiron
2,993
428
3
0
0
21,747
0
L
Arachne
4,974
711
44
6
0
166,467
0
W
Thor
3,875
554
39
6
0
125,345
0
W
Morgan Le Fay
4,340
620
27
4
0
117,761
2
W
Tiamat
3,790
541
36
5
0
144,190
0
L
Geb
4,197
600
31
4
0
149,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role