Player Matchup

Thor
Thor
C2Q2
Thor
Level 65
God Stats
10W - 14L
1,679 SR
Queue Stats
31W - 45L
1,436 Elo+
Party 1
Scylla
Scylla
SlothfulG
Scylla
Level 141
God Stats
5W - 4L
1,255 SR
Queue Stats
154W - 155L
1,465 Elo+
Party 1
Surtr
Surtr
WendigoPrime
Surtr
Level 120
God Stats
1W - 2L
1,682 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 1
Team Averages
Level 109
1,539 SR
1,487 Elo+

VS

Team Averages
Level 134
1,620 SR
1,449 Elo+
Chang'e
Chang'e
BEAST_BLOOD_714
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,184 Elo+
Solo
Serqet
Serqet
RobloxLilPump
Serqet
Level 157
God Stats
0W - 1L
1,714 SR
Queue Stats
43W - 32L
1,593 Elo+
Party 2
Atlas
Atlas
TheSilentFang
Atlas
Level 160
God Stats
5W - 5L
1,646 SR
Queue Stats
32W - 30L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
C2Q2
Thor
10
1 / 2 / 4
8,354
759
4,744
7,682
2,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
SlothfulG
Scylla
12
3 / 2 / 3
8,951
814
11,067
6,235
2,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 2
8,387
762
9,650
13,575
8,718
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
8,620
784
6,102
7,502
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
3 / 2 / 4
8,839
804
5,148
10,317
5,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 5
8,400
764
8,703
13,076
13,566
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
7
7
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Thor
C2Q2
Thor
1
2
4
1.5
L
3
2
4
2.5
W
Scylla
SlothfulG
Scylla
3
2
3
2.25
L
1
2
5
1.75
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,461
Damage
19,953
27,492
Taken
30,895
13,590
Mitigated
21,583
1,382
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,102
1,308
3,442
2,619
7,502
2,866
75
2,804
4,698
22,899
0
W
Thor
C2Q2
Thor
4,744
902
0
23
7,682
2,557
0
4,049
3,447
0
28,012
L
5,148
1,092
0
1,000
10,317
5,151
93
4,470
5,847
0
24,011
W
Scylla
SlothfulG
Scylla
11,067
481
0
250
6,235
2,315
0
3,728
2,371
40,824
0
L
8,703
3,950
0
1,250
13,076
13,566
96
4,373
8,703
31,339
0
W
9,650
3,939
0
1,109
13,575
8,718
0
7,664
5,911
700
28,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
25,859
116
Minions Killed
123
0
Camps Cleared
0
621,119
Distance Traveled
551,620
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,620
784
43
4
0
126,845
0
W
Thor
8,354
759
38
3
0
200,234
0
L
Serqet
8,839
804
39
4
0
225,218
0
W
Scylla
8,951
814
45
4
0
201,302
0
L
Atlas
8,400
764
41
4
0
199,557
0
W
Surtr
8,387
762
33
3
0
219,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role