Player Matchup

Jormungandr
Jormungandr
DecidedPower
Jormungandr
Level 71
God Stats
3W - 1L
1,643 SR
Queue Stats
86W - 91L
1,431 Elo+
Party 2
Mercury
Mercury
ImTrulyUneek
Mercury
Level 145
God Stats
11W - 6L
1,592 SR
Queue Stats
314W - 302L
1,503 Elo+
Party 2
Chaac
Chaac
ZOMBIExKILLER31
Chaac
Level 100
God Stats
1W - 1L
1,534 SR
Queue Stats
107W - 104L
1,509 Elo+
Party 2
Discordia
Discordia
moysilk
Discordia
Level 102
God Stats
4W - 4L
1,451 SR
Queue Stats
127W - 134L
1,467 Elo+
Party 2
Neith
Neith
slimwinnerxD
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,480 Elo+

VS

Team Averages
Level 70
1,544 SR
1,512 Elo+
Mercury
Mercury
ChiefLRGFries
Mercury
Level 84
God Stats
1W - 1L
1,672 SR
Queue Stats
31W - 22L
1,551 Elo+
Party 1
Thor
Thor
CurtGosling7177
Thor
Level 83
God Stats
6W - 6L
1,423 SR
Queue Stats
519W - 470L
1,505 Elo+
Solo
Hachiman
Hachiman
Slykite
Hachiman
Level 89
God Stats
14W - 14L
1,625 SR
Queue Stats
209W - 181L
1,515 Elo+
Solo
Thoth
Thoth
alejo15222
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,521 Elo+
Solo
Athena
Athena
pineapplecider9
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DecidedPower
Jormungandr
10
0 / 0 / 8
6,372
579
2,689
5,269
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ImTrulyUneek
Mercury
12
10 / 1 / 1
7,945
722
5,690
6,817
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 4
7,189
654
5,985
8,979
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
moysilk
Discordia
11
3 / 1 / 4
6,930
630
3,725
4,446
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 2 / 2
6,991
636
8,463
7,482
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 5 / 1
6,148
559
3,147
10,556
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 1
6,028
548
3,714
8,994
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Slykite
Hachiman
10
1 / 2 / 2
5,946
541
3,771
6,971
2,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
11
2 / 3 / 1
6,554
596
1,913
5,007
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 6 / 2
5,289
481
612
9,850
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
5
1
0.3
L
1
2
1
0.75
W
Jormungandr
DecidedPower
Jormungandr
0
0
8
4
W
Mercury
ImTrulyUneek
Mercury
10
1
1
10.5
L
Hachiman
Slykite
Hachiman
1
2
2
1
W
0
1
4
2
L
Thoth
2
3
1
0.83
W
Discordia
moysilk
Discordia
3
1
4
5
L
0
6
2
0.17
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
13,157
32,993
Taken
41,378
18,453
Mitigated
19,361
6,819
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,147
1,270
0
890
10,556
3,625
0
1,387
9,169
0
41,746
L
3,714
773
0
1,346
8,994
4,099
0
435
8,559
0
39,115
W
Jormungandr
DecidedPower
Jormungandr
2,689
780
0
1,424
5,269
3,778
153
583
4,686
17,835
0
W
Mercury
ImTrulyUneek
Mercury
5,690
2,957
0
750
6,817
2,305
275
386
6,431
0
43,477
L
Hachiman
Slykite
Hachiman
3,771
2,360
0
3,226
6,971
2,246
0
351
6,620
0
42,678
W
5,985
569
0
2,047
8,979
8,140
0
247
8,732
0
54,340
L
Thoth
1,913
167
0
461
5,007
1,800
0
2,109
2,898
33,684
0
W
Discordia
moysilk
Discordia
3,725
260
0
1,250
4,446
1,252
650
809
3,637
37,111
0
L
612
340
0
473
9,850
7,591
0
2,132
7,718
7,975
0
W
8,463
3,714
0
1,348
7,482
2,978
390
500
6,982
0
60,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
29,965
364
Minions Killed
301
0
Camps Cleared
0
1,190,127
Distance Traveled
1,122,845
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,148
559
70
6
0
262,889
0
L
Thor
6,028
548
75
7
0
218,558
1
W
Jormungandr
6,372
579
32
3
0
237,702
6
W
Mercury
7,945
722
72
7
0
306,098
0
L
Hachiman
5,946
541
82
7
0
197,151
2
W
Chaac
7,189
654
90
8
0
223,959
0
L
Thoth
6,554
596
61
6
0
234,722
0
W
Discordia
6,930
630
77
7
0
217,840
4
L
Athena
5,289
481
13
1
0
209,525
0
W
Neith
6,991
636
93
8
0
204,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role