Player Matchup

Nemesis
Nemesis
ChugsNShreds
Nemesis
Level 4
God Stats
0W - 2L
1,804 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Deltazulu
Merlin
Level 18
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Gilgaladry
Aphrodite
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,178 Elo+
Solo
Cthulhu
Cthulhu
RawrKitten
Cthulhu
Level 22
God Stats
0W - 2L
1,509 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Surtr
Surtr
Vulcankareon
Surtr
Level 33
God Stats
1W - 4L
1,692 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 25
1,590 SR
1,436 Elo+

VS

Team Averages
Level 102
1,539 SR
1,461 Elo+
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Erthyue
Artemis
Level 145
God Stats
4W - 1L
1,534 SR
Queue Stats
297W - 384L
1,393 Elo+
Solo
Vamana
Vamana
IJB122
Vamana
Level 106
God Stats
13W - 8L
1,482 SR
Queue Stats
51W - 50L
1,450 Elo+
Solo
Merlin
Merlin
ThatBoyEquis
Merlin
Level 40
God Stats
4W - 5L
1,678 SR
Queue Stats
79W - 97L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChugsNShreds
Nemesis
9
0 / 5 / 2
5,783
413
5,092
13,678
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Deltazulu
Merlin
9
0 / 7 / 0
5,944
425
7,038
10,816
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Gilgaladry
Aphrodite
9
0 / 1 / 1
5,945
425
2,926
8,917
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
RawrKitten
Cthulhu
11
0 / 3 / 1
6,311
451
6,350
12,399
6,320
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 3 / 1
7,453
532
8,744
12,857
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 1 / 3
9,417
673
4,664
7,260
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
 
Chang'e
12
5 / 1 / 3
7,215
515
7,545
10,116
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
Erthyue
Artemis
12
3 / 1 / 5
7,426
530
14,595
8,085
3,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
IJB122
Vamana
15
2 / 0 / 3
9,546
682
8,050
11,462
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
5 / 2 / 4
8,523
609
8,475
6,990
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
19
19
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
3
5.5
W
Chang'e
 
Chang'e
5
1
3
6.5
L
Nemesis
ChugsNShreds
Nemesis
0
5
2
0.2
L
Merlin
Deltazulu
Merlin
0
7
0
0
W
Artemis
Erthyue
Artemis
3
1
5
5.5
L
Aphrodite
Gilgaladry
Aphrodite
0
1
1
0.5
W
Vamana
IJB122
Vamana
2
0
3
3.5
L
Cthulhu
RawrKitten
Cthulhu
0
3
1
0.17
W
Merlin
5
2
4
3.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
43,329
58,667
Taken
43,913
31,136
Mitigated
22,950
14,105
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,664
2,204
0
1,367
7,260
3,549
744
716
6,544
0
100,175
W
Chang'e
 
Chang'e
7,545
436
2,525
4,093
10,116
3,874
211
3,431
6,685
27,676
177
L
Nemesis
ChugsNShreds
Nemesis
5,092
1,790
0
1,183
13,678
5,949
0
4,102
9,525
0
21,925
L
Merlin
Deltazulu
Merlin
7,038
975
0
525
10,816
3,772
0
4,760
6,004
37,776
0
W
Artemis
Erthyue
Artemis
14,595
7,473
264
2,446
8,085
3,090
1,157
3,338
4,747
0
48,257
L
Aphrodite
Gilgaladry
Aphrodite
2,926
637
3,204
3,936
8,917
8,246
0
2,719
6,198
25,206
0
W
Vamana
IJB122
Vamana
8,050
4,075
0
1,487
11,462
9,912
3,128
5,037
6,425
90
78,476
L
Cthulhu
RawrKitten
Cthulhu
6,350
1,140
74
2,828
12,399
6,320
0
2,831
9,116
34,621
0
W
Merlin
8,475
1,105
0
322
6,990
2,525
774
4,120
2,870
46,907
0
L
8,744
4,580
0
2,355
12,857
6,849
0
1,483
11,280
1,031
41,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
42,127
219
Minions Killed
454
0
Camps Cleared
0
1,348,036
Distance Traveled
1,403,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,417
673
147
11
0
353,347
0
W
Chang'e
7,215
515
31
2
0
287,835
0
L
Nemesis
5,783
413
28
2
0
275,027
0
L
Merlin
5,944
425
47
3
0
254,026
0
W
Artemis
7,426
530
64
5
0
247,366
0
L
Aphrodite
5,945
425
24
2
0
251,580
0
W
Vamana
9,546
682
137
10
0
259,777
0
L
Cthulhu
6,311
451
51
4
0
267,140
0
W
Merlin
8,523
609
75
5
0
254,864
0
L
Surtr
7,453
532
69
5
0
300,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role